deathsinfermo Level 1 of the Dungeon (1, -15, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, 9, D:1) a frilled lizard skeleton (2, 10, D:1) a rat skeleton a rat skeleton (3, 9, D:1) a +0 club a goblin skeleton (4, -17, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (4, 2, D:1) a +0 trident (7, -15, D:1) a +0 short sword a kobold skeleton (8, -15, D:1) a hobgoblin skeleton (8, 11, D:1) a +0 ring mail (15, 2, D:1) a quokka skeleton (15, 3, D:1) a bat skeleton (17, 17, D:1) a hobgoblin corpse (skeletalised by now) (19, 6, D:1) a +0 whip (19, 16, D:1) 3 javelins (22, -9, D:1) 5 stones (24, -27, D:1) a ball python corpse (skeletalised by now) (24, 24, D:1) a bat corpse (skeletalised by now) (31, -22, D:1) a +0 rapier (31, -12, D:1) a +0 leather armour (32, 20, D:1) a +0 club (47, 11, D:1) a ball python corpse (skeletalised by now) (49, 11, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (52, 2, D:1) a +0 leather armour Level 2 of the Dungeon (1, 0, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 whip a +5 spectral club a +0 animal skin a +0 club a +0 dagger of venom a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, 0, D:2) a +0 club a +0 sling (8, 3, D:2) a +0 dagger 5 stones (13, -7, D:2) a +0 dagger (14, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 13, D:2) a rat skeleton (31, 8, D:2) a +0 dagger (36, -15, D:2) a bat corpse (skeletalised by now) (46, -8, D:2) a hobgoblin corpse (skeletalised by now) (46, -7, D:2) a hobgoblin skeleton (60, 24, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of necromancy (4, 4, D:3) a +0 spear (4, 9, D:3) a +0 chain mail (7, 13, D:3) 6 poisoned darts (23, -6, D:3) a quill talisman (25, 0, D:3) an adder skeleton (27, 15, D:3) 5 boomerangs (28, 31, D:3) a +0 chain mail (30, 9, D:3) a +0 arbalest (34, -7, D:3) a +0 club a +0 robe a +0 dagger (34, -6, D:3) a +0 robe a +0 dagger an orc skeleton (35, -6, D:3) a +0 dagger an orc skeleton (35, 0, D:3) a +0 hand axe (50, 15, D:3) a +0 dagger (53, 9, D:3) a +0 barding Level 4 of the Dungeon [Shop] Zuixurghav's Weapon Shop a +2 spear of venom (202 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (730 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dire flail (65 gold) a +0 spear (39 gold) a +1 partisan of venom (200 gold) (1, 31, D:4) a +0 robe (2, 40, D:4) a +0 leather armour (7, 31, D:4) a +0 scale mail (10, 0, D:4) a +0 club (11, 9, D:4) a +0 mace (14, 11, D:4) a +0 giant club (16, 20, D:4) a +0 spear (19, 30, D:4) a +0 dagger a +0 sling (20, 32, D:4) a +0 dagger (21, 31, D:4) a +0 dagger (21, 32, D:4) a +2 devious dagger a +0 leather armour (21, 34, D:4) a +0 club (30, 5, D:4) 5 stones a +0 dagger (35, 12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (16, -20, D:5) a +0 hand axe (16, 7, D:5) a +0 dagger a +0 leather armour (19, 3, D:5) a +0 club (19, 4, D:5) a +0 dagger a +0 leather armour (30, -13, D:5) a +0 falchion (36, -15, D:5) a +0 morningstar (37, -15, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 war axe (50, -14, D:5) a +0 trident (51, -14, D:5) a +0 mace a +0 chain mail a +0 flail (53, -24, D:5) a quill talisman Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (8, -16, D:6) a +0 whip (13, -26, D:6) a staff of earth (19, -2, D:6) a +0 spear a +0 club (20, 0, D:6) a +0 plate armour (21, -24, D:6) a +0 leather armour (21, -2, D:6) a +0 robe a +0 club (22, -2, D:6) a +0 club a +0 whip (28, -11, D:6) a +0 whip (28, 0, D:6) a scarf of shadows (55, -2, D:6) a +0 trident Level 7 of the Dungeon (17, 0, D:7) a +0 robe a +0 battleaxe (17, 1, D:7) a +0 giant club a +0 giant club (18, 3, D:7) a +0 hand axe (20, 3, D:7) 5 curare-tipped darts (20, 7, D:7) a +0 ring mail (26, 23, D:7) a +0 rapier (26, 30, D:7) a +0 spear (27, 27, D:7) a +0 club (27, 28, D:7) a +0 club a +0 leather armour a +0 whip (27, 29, D:7) a +0 halberd (36, 19, D:7) a +1 shortbow of draining (42, 42, D:7) a +0 morningstar a +0 robe Level 8 of the Dungeon [Shop] Tatah's Antique Weapon Boutique a +0 long sword (91 gold) a +0 mace (78 gold) a +1 orcbow of electrocution (442 gold) a +0 war axe (91 gold) the +8 trident "Glorpo" {elec, rF- Will+ Str-2 Dex+6} (1630 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 partisan (182 gold) a +0 rapier (143 gold) a +0 quarterstaff (130 gold) the +3 spear "Duelejac" {speed, *Rage *Noise rElec rPois} (951 gold) *Rage: It berserks you when you make melee attacks (+20% chance). *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 war axe (91 gold) (0, 0, D:8) a +0 orcbow (12, -46, D:8) a +0 ring mail (13, 2, D:8) an amulet of magic regeneration a medusa talisman the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. a ring of positive energy a ring of positive energy a scarab talisman a rimehorn talisman a +2 scale mail of positive energy a +0 animal skin (30, -18, D:8) a +0 robe (32, -20, D:8) 5 large rocks (33, -21, D:8) a +1 dagger of venom a +0 robe (34, -20, D:8) a +3 scimitar of flaming a +1 scimitar of flaming (34, -14, D:8) a staff of alchemy (35, -21, D:8) a +0 shortbow (37, -13, D:8) a +0 dagger (38, -16, D:8) a +0 spear of distortion (38, -14, D:8) a +1 mace of protection (43, -21, D:8) a +0 cloak (55, 1, D:8) a +0 ring mail (57, -40, D:8) a +0 falchion (57, -39, D:8) a +0 dagger a +0 robe a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (3, -10, D:9) a +0 robe a +0 dagger a +0 scale mail a throwing net a +0 flail (3, -9, D:9) a +0 whip a +0 whip (4, -10, D:9) a +0 robe a +0 dagger (4, -9, D:9) a +0 robe a +2 dagger of venom (7, -28, D:9) a +0 flail (17, -20, D:9) 5 large rocks (27, -30, D:9) a +0 shortbow a +0 whip (27, 1, D:9) a +0 helmet (28, -29, D:9) a +0 robe a +0 dagger (28, -28, D:9) a +0 club a +0 ring mail a +0 club a +3 chain mail a +0 halberd a +0 robe a +0 dagger a +0 chain mail a +0 dagger a +0 mace (28, -22, D:9) a +0 short sword (29, -28, D:9) a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 heavy falchion (29, -27, D:9) a +0 chain mail a +0 short sword (30, -29, D:9) a +0 scale mail a +0 club (30, -28, D:9) a +0 leather armour a +0 war axe a +0 hand axe a +0 ring mail a +0 hand axe (30, -27, D:9) a +0 ring mail a +2 hand axe of sundering (42, -24, D:9) a +0 arbalest (43, -17, D:9) a +0 flail (52, -19, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Zaagg's Weapon Shoppe a +0 hand axe (57 gold) a +0 rapier (104 gold) a +0 morningstar (114 gold) a +3 long sword of protection (402 gold) a +0 long sword (66 gold) a +0 falchion (57 gold) a +1 war axe of electrocution (298 gold) (8, 28, D:10) a +0 ring mail a +0 short sword (8, 29, D:10) a +0 flail a +0 mace a +0 plate armour a boomerang a +0 mace (13, 34, D:10) a +0 giant spiked club a +0 giant club (29, -2, D:10) a +0 short sword 3 curare-tipped darts (42, 33, D:10) a +4 ring of protection the +1 robe of Happiness {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 vampiric broad axe a +1 longbow of draining a +2 kite shield of corrosion resistance a +3 plate armour of poison resistance a +1 plate armour a ring of wizardry a +6 ring of dexterity a +4 ring of slaying a +0 pair of boots a +0 helmet the +8 war axe of Bydwooduec {spect, Bane rN+++ Int+4 Dex-2} Bane: It inflicts you with a random bane when you equip it. rN+++: It renders you almost immune to negative energy. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +4 ring of protection a ring of poison resistance (46, -13, D:10) a +0 dagger a +0 robe (49, 1, D:10) a +0 hand axe (50, 1, D:10) a +0 hand axe (50, 3, D:10) a +0 hand axe (51, 1, D:10) a +0 hand axe (55, -5, D:10) a +0 buckler Level 11 of the Dungeon (0, 1, D:11) a +0 morningstar (7, -14, D:11) a +0 flail (13, -37, D:11) a +0 robe (24, -46, D:11) a +0 trident a +0 orcbow a +0 plate armour (27, -46, D:11) a +0 club (27, -45, D:11) a +0 club a +0 chain mail (27, -20, D:11) a +0 club (28, -20, D:11) a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail (32, -32, D:11) a +0 robe (34, -36, D:11) a +0 giant spiked club a +0 giant spiked club (34, 4, D:11) a +0 sling (44, -15, D:11) 4 large rocks (46, -48, D:11) a +0 pair of gloves (50, -25, D:11) a staff of conjuration the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Xoxiwkon's Book Boutique a parchment of Stone Arrow (176 gold) a parchment of Hoarfrost Cannonade (368 gold) a parchment of Forge Phalanx Beetle (500 gold) a parchment of Vhi's Electric Charge (260 gold) a parchment of Polar Vortex (1040 gold) a manual of Staves (1600 gold) a parchment of Rending Blade (260 gold) a parchment of Arcjolt (368 gold) a parchment of Death's Door (1040 gold) a parchment of Orb of Destruction (656 gold) a parchment of Inner Flame (176 gold) a parchment of Sticky Flame (260 gold) [Shop] Angeskie's Jewellery Emporium a +6 ring of intelligence (unknown) (612 gold) a +4 ring of slaying (612 gold) a ring of magical power (unknown) (340 gold) a ring of flight (unknown) (297 gold) a ring of magical power (unknown) (340 gold) an amulet of magic regeneration (510 gold) an amulet of reflection (unknown) (510 gold) the ring "Cikkab Zysu" {rC+ rN+} (578 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. a ring of magical power (unknown) (340 gold) (0, 0, Orc:1) a +0 orcbow (0, 1, Orc:1) a +0 arbalest (4, 0, Orc:1) an amulet of the acrobat the quill talisman of Maltheism {Rampage rCorr SInv} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (4, 3, Orc:1) a +0 arbalest (5, 1, Orc:1) a +0 plate armour a +0 hand axe (5, 2, Orc:1) a +0 hand axe (5, 3, Orc:1) a +0 flail of holy wrath (6, 1, Orc:1) 5 large rocks (7, 1, Orc:1) a +0 whip (7, 3, Orc:1) a +0 leather armour a +2 flail of protection (18, 16, Orc:1) a +0 battleaxe a +0 robe (19, -2, Orc:1) a +0 hand axe a +0 leather armour (19, -1, Orc:1) a +0 halberd 3 boomerangs a +0 plate armour (19, 1, Orc:1) a +0 arbalest (19, 15, Orc:1) a +0 falchion a boomerang a +0 mace a +0 scimitar of holy wrath a +0 plate armour (19, 16, Orc:1) a +2 hand axe of sundering a +0 giant club (20, 0, Orc:1) a +0 arbalest (21, 1, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +2 halberd of freezing a +0 chain mail (22, 0, Orc:1) a +0 flail a +0 leather armour (22, 2, Orc:1) a +0 flail a +2 scale mail of cold resistance (23, 1, Orc:1) a +0 whip (24, -2, Orc:1) a +0 dagger a +0 robe (24, -1, Orc:1) a +1 great mace of holy wrath a +0 chain mail a +0 war axe a +0 chain mail (24, 1, Orc:1) a +0 short sword a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) 25 gold pieces (0, 13, Orc:2) 29 gold pieces (1, 5, Orc:2) 28 gold pieces (4, 5, Orc:2) 30 gold pieces (still there?) a +0 giant spiked club (still there?) a +2 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 orcbow (still there?) (4, 6, Orc:2) 32 gold pieces (still there?) a +0 giant spiked club (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +2 robe of cold resistance (still there?) a +0 dagger (still there?) (4, 7, Orc:2) 6 gold pieces a +0 mace (5, 6, Orc:2) 5 gold pieces a +0 robe a +0 dagger (6, 5, Orc:2) 17 gold pieces a +0 dire flail a +0 giant spiked club a +0 plate armour a +0 great sword (6, 6, Orc:2) 36 gold pieces a +0 hand axe