deathsinfermo Level 1 of the Dungeon [Shop] Siafoos's Antique Armour Boutique a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) (0, 0, D:1) a +0 buckler (0, 6, D:1) a +0 short sword (2, 5, D:1) a +0 hand axe (8, 5, D:1) a +0 leather armour (21, 10, D:1) a +0 robe (22, 7, D:1) a +0 ring mail (24, 44, D:1) a +0 club (25, 26, D:1) a +0 short sword (26, 25, D:1) a bat skeleton (32, -7, D:1) a +0 robe (32, 10, D:1) a +0 ring mail (33, -5, D:1) a rat corpse (skeletalised by now) (33, -1, D:1) a +0 dagger (36, -17, D:1) a +0 leather armour (36, 0, D:1) a bat corpse (skeletalised by now) (37, -2, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (40, 2, D:1) a +0 robe (40, 3, D:1) a +0 ring mail (52, 16, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 7, D:2) a +0 club a goblin skeleton (4, 14, D:2) a +0 short sword (10, -22, D:2) a +0 sling (17, 10, D:2) a +0 short sword (22, 12, D:2) an adder skeleton an adder skeleton (24, 26, D:2) a +0 scale mail (27, -28, D:2) a +0 club (29, 21, D:2) a bat skeleton (36, 4, D:2) a +0 ring mail (37, -18, D:2) an adder skeleton (52, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a staff of conjuration (10, -9, D:3) a +0 dagger (14, -1, D:3) a +0 dagger (14, 11, D:3) a +0 robe (15, 20, D:3) a +0 whip (16, 7, D:3) a +0 short sword (17, 8, D:3) a frilled lizard skeleton (19, -18, D:3) a jackal skeleton (19, -17, D:3) a jackal skeleton (19, -16, D:3) a ball python skeleton (20, 15, D:3) a +0 ring mail (25, 11, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (32, -14, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 whip an orc skeleton an orc skeleton (32, -13, D:3) a +0 leather armour a +0 falchion a +0 flail an orc skeleton (32, -12, D:3) a +0 mace an orc skeleton (33, 25, D:3) the felid corpse of Natasha (skeletalised by now) (38, -8, D:3) a +0 flail (39, -12, D:3) a +0 club a goblin skeleton (39, 4, D:3) the felid corpse of Natasha (skeletalised by now) (40, 1, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (42, 11, D:3) the felid corpse of Natasha (skeletalised by now) (50, 19, D:3) a ball python skeleton (51, 2, D:3) a dragon-coil talisman Level 4 of the Dungeon (2, -6, D:4) a +0 giant club (5, 10, D:4) a +0 dagger (11, -13, D:4) a jackal skeleton (12, 12, D:4) a +0 short sword (12, 15, D:4) a +0 whip an orc skeleton (12, 16, D:4) a +0 falchion a +0 ring mail a +0 whip a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (26, -1, D:4) a +0 ring mail a +0 hand axe (26, 0, D:4) a +0 chain mail a +0 short sword a +0 leather armour a +0 flail (35, -5, D:4) a +0 dagger (40, -9, D:4) a +0 chain mail (43, -19, D:4) a parchment of Scorch (65, -13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Sigil of Binding (105 gold) a parchment of Maxwell's Portable Piledriver (105 gold) a parchment of Infestation (501 gold) a book of Beasts (609 gold) a parchment of Enfeeble (393 gold) a parchment of Jinxbite (69 gold) [Shop] Xiadol's Armour Shoppe the +0 leather armour "Byeje" {Int+5} (390 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +0 scale mail of Fortification {Fly rPois rF-} (206 gold) Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. a +3 chain mail of fire resistance (560 gold) a +1 leather armour of fire resistance (280 gold) a +4 chain mail of resonance (660 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1968 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. a +2 plate armour of willpower (700 gold) the +1 scale mail of Ykatre Qaek {Archery, Str+2} (444 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2670 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (0, 19, D:5) a +0 leather armour (3, 16, D:5) a +0 dagger a +0 robe (11, 38, D:5) a +0 whip (29, 8, D:5) a +0 long sword (33, 5, D:5) the earth staff of a sewer {^Fragile rPois Str+3 Earth} [staff of earth] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. (36, 19, D:5) a +0 whip (37, 18, D:5) a +0 short sword a +0 hand axe (37, 19, D:5) a +0 dagger 3 boomerangs a +0 chain mail (41, 9, D:5) a +0 buckler Level 6 of the Dungeon (2, 15, D:6) an orb of stardust (22, -23, D:6) a +0 club (24, -25, D:6) a +0 robe of positive energy (36, 25, D:6) a medusa talisman (41, -6, D:6) a +0 mace a +0 scale mail (45, -13, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -1, D:7) the quill talisman "Xibus" {rF+} [quill talisman] rF+: It protects you from fire. (4, 0, D:7) a +0 hand axe a +0 robe (4, 2, D:7) a +0 dagger a +0 robe a +0 war axe (5, -3, D:7) a +0 robe (5, -2, D:7) a +0 quarterstaff (5, 2, D:7) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (6, -1, D:7) a +0 short sword (11, -39, D:7) a +0 short sword a +0 war axe a +0 dagger a +0 robe a +2 flail of protection a +0 leather armour (12, -39, D:7) a +0 dire flail a +0 chain mail (14, -20, D:7) a +0 club a +0 short sword a +0 short sword (14, -18, D:7) a +1 whip of venom (16, -16, D:7) a +0 flail a +0 ring mail (25, -18, D:7) a +2 buckler (28, 1, D:7) a quill talisman (32, -16, D:7) a +0 giant club a +0 dire flail (34, -19, D:7) a +0 club 3 atropa-tipped darts (34, -15, D:7) a +0 helmet (35, -20, D:7) a +0 flail (36, -21, D:7) a +0 short sword a +0 leather armour (38, -29, D:7) a +0 broad axe (40, -27, D:7) a +0 dagger (41, -19, D:7) a +0 shortbow (42, -9, D:7) a +0 dagger a +0 leather armour (47, -11, D:7) a +0 short sword a +0 short sword (47, -10, D:7) a +0 war axe a +0 plate armour (48, -13, D:7) a +0 trident a +0 leather armour (49, -13, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Jipaxt's Antique Armour Shop a +2 robe of fire resistance (447 gold) the +5 robe of Night {Dark Will+ SInv} (1500 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +3 leather armour of poison resistance (525 gold) a +0 chain mail of cold resistance (325 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (675 gold) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. a +2 ring mail of poison resistance (450 gold) a +2 ring mail of willpower (525 gold) a +3 ring mail of fire resistance (650 gold) a +2 scale mail of cold resistance (525 gold) a +2 robe (322 gold) a +2 chain mail of willpower (575 gold) (1, 1, D:8) a +0 plate armour (4, 14, D:8) a +0 robe (5, 21, D:8) a +1 pair of boots (9, 40, D:8) a +0 ring mail (10, 18, D:8) a +0 whip (11, 14, D:8) a +0 orcbow (11, 23, D:8) a +0 robe (12, 19, D:8) a +0 shortbow (14, 28, D:8) a +0 orcbow (15, 32, D:8) a +0 trident (16, 31, D:8) a +0 robe (17, 31, D:8) a +0 trident a +0 robe (22, 14, D:8) a +0 dagger a +0 robe (24, 9, D:8) a +0 battleaxe a +0 robe of positive energy a +0 mace a +0 ring mail (24, 10, D:8) a +0 long sword a +0 robe (25, 11, D:8) a +2 vampiric trident a +0 plate armour (26, -1, D:8) a +0 spear (27, -1, D:8) a +0 spear a +0 ring mail a +0 buckler (28, -1, D:8) a +0 spear (29, -3, D:8) a +2 whip of holy wrath (29, -2, D:8) a +0 spear (32, 48, D:8) a staff of fire (40, 43, D:8) a +0 dagger a +0 club (40, 45, D:8) a +0 short sword (41, 43, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (8, 12, D:9) a +0 shortbow (8, 13, D:9) a +0 orcbow (21, -37, D:9) a +0 robe (36, -23, D:9) a +0 shortbow (38, 7, D:9) a +0 chain mail (44, -18, D:9) a +0 short sword (46, -18, D:9) a +0 dagger a +0 robe (46, -17, D:9) a +0 hand axe a +0 leather armour (47, -18, D:9) a +0 short sword a +0 short sword a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 flail a +0 chain mail (48, 9, D:9) a +0 whip (50, 15, D:9) a +0 whip (53, -2, D:9) a +0 whip a +0 club (53, -1, D:9) a +0 whip (54, -2, D:9) a +0 whip a +0 robe (55, -2, D:9) a +0 club (55, -1, D:9) a +0 flail Level 10 of the Dungeon [Shop] Lunyb's Distillery a potion of heal wounds (145 gold) a potion of curing (54 gold) [Shop] Fyleve's Magic Scroll Shop a scroll of identify (75 gold) a scroll of noise (37 gold) a scroll of identify (75 gold) a parchment of Anguish (351 gold) a scroll of vulnerability (151 gold) a scroll of noise (37 gold) a scroll of immolation (151 gold) (7, 1, D:10) a +0 robe a +0 dire flail (9, 1, D:10) a +2 robe of willpower a +1 scimitar (10, 2, D:10) a +0 robe (15, 52, D:10) a +0 trident (16, 52, D:10) a +0 dagger a +0 robe (17, 52, D:10) a +0 short sword a +0 ring mail (20, 47, D:10) a +0 quarterstaff (28, 47, D:10) a +0 robe (29, 7, D:10) a +0 mace (29, 9, D:10) a +0 dagger (29, 25, D:10) a +0 pair of gloves (30, 13, D:10) a -2 spear a +0 animal skin (34, 5, D:10) a +0 war axe (39, 21, D:10) a +0 shortbow (52, -4, D:10) a +0 flail Level 11 of the Dungeon (5, -32, D:11) a +0 short sword (5, -31, D:11) a +0 dagger a +0 robe (5, 4, D:11) a +2 devious dagger (6, -31, D:11) a +4 short sword (8, 4, D:11) a +0 whip (8, 6, D:11) a +0 club (9, -20, D:11) a +0 spear (9, 5, D:11) a +0 dagger (10, -12, D:11) 4 large rocks (10, 5, D:11) a +0 dagger (21, 15, D:11) a +0 ring mail (33, -8, D:11) a +0 pair of boots of rampaging (40, -6, D:11) a staff of air (46, -7, D:11) a +0 flail (48, 18, D:11) a parchment of Silence (50, 9, D:11) a +0 shortbow Level 12 of the Dungeon [Shop] Byavaphu's Weapon Shoppe the +0 shortbow "Cyho" {elec, ^Contam Int+2 Dex+4} (580 gold) ^Contam: It causes magical contamination when unequipped. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 longbow of freezing (858 gold) a +0 morningstar of holy wrath (345 gold) the +1 sling of Plunder {freeze, SInv} (510 gold) SInv: It lets you see invisible. It cannot be enchanted further. 6 silver javelins (1458 gold) the +3 shortbow "Ymesse" {freeze, ^Fragile rElec rC+++ Str+3} (1892 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 0, D:12) a +0 whip a +0 scale mail (0, 1, D:12) a +0 short sword a +0 scale mail (0, 3, D:12) a +0 flail (1, 4, D:12) a +0 mace a +0 leather armour (3, 13, D:12) a +0 spear (15, 17, D:12) 4 large rocks (20, 4, D:12) a parchment of Iskenderun's Battlesphere (24, 6, D:12) a +0 giant club a +0 dire flail (36, 14, D:12) a +0 ring mail (37, 25, D:12) a +0 flail a +0 halberd (37, 26, D:12) a +0 spear (37, 27, D:12) a +0 halberd (37, 28, D:12) a +0 spear a +0 scale mail (37, 29, D:12) a +0 long sword a +0 battleaxe a +2 scimitar of protection (37, 30, D:12) a +0 short sword (38, -3, D:12) a +0 dagger a +0 robe (39, -3, D:12) a +0 trident a +0 chain mail (39, -1, D:12) a +0 animal skin (39, 15, D:12) 2 large rocks (40, -2, D:12) a +0 dagger of venom a +0 robe (40, -1, D:12) a +1 dagger of draining a +0 robe (41, -3, D:12) a +0 club (44, -3, D:12) 2 large rocks (50, -3, D:12) a +0 dagger a +0 robe (50, 15, D:12) a +0 long sword of protection a +0 robe (51, -1, D:12) a +0 leather armour a +0 flail (53, -1, D:12) a +0 chain mail a +0 hand axe a +0 arbalest (56, -1, D:12) a +0 animal skin (57, -6, D:12) a +0 animal skin (61, 20, D:12) a +0 rapier of electrocution the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ysaoryigg's Assorted Antiques a +0 scimitar (198 gold) an orb of energy (363 gold) a +0 plate armour (594 gold) a scroll of teleportation (99 gold) a tin of tremorstones (2/2) (1320 gold) a potion of mutation (264 gold) a +0 rapier (181 gold) (0, 0, Orc:1) a +0 trident a +0 robe (1, 2, Orc:1) a +0 flail (2, -17, Orc:1) a +0 dagger a +0 robe (2, 2, Orc:1) a +0 short sword a +0 plate armour (2, 3, Orc:1) a +2 whip of freezing a +0 dagger a +0 robe (3, 2, Orc:1) a +0 mace of protection a +0 plate armour (3, 4, Orc:1) a +0 arbalest (4, 3, Orc:1) a +0 club a +2 leather armour of fire resistance (6, 0, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club (6, 1, Orc:1) a +0 flail a +0 war axe a +0 plate armour (7, -5, Orc:1) a +0 dagger a +0 robe (8, -2, Orc:1) a +0 dire flail a +0 robe (10, -2, Orc:1) a +0 falchion a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 dagger of electrocution a +0 robe (1, 1, Lair:1) a +0 spear a +0 hand axe a +0 leather armour (9, 3, Lair:1) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. (14, 21, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (20, -13, Lair:1) a +0 great mace (24, 15, Lair:1) a blade talisman (29, 11, Lair:1) a +0 robe (31, 21, Lair:1) a +0 shortbow (33, -9, Lair:1) a +4 scimitar of flaming Level 2 of the Lair of Beasts (2, -6, Lair:2) a +0 dire flail a +0 robe (5, -6, Lair:2) a +0 long sword (6, -5, Lair:2) a +0 leather armour (7, -6, Lair:2) a +0 war axe (16, -16, Lair:2) a ring of see invisible (19, -14, Lair:2) a +3 great sword a +0 chain mail (26, -22, Lair:2) a +0 morningstar (31, -8, Lair:2) a ring of protection from cold Level 3 of the Lair of Beasts (1, -13, Lair:3) a +0 halberd (13, -6, Lair:3) a +0 short sword (16, -26, Lair:3) a +0 robe (29, -35, Lair:3) a parchment of Dispel Undead (39, -23, Lair:3) a +0 flail of concussion (45, -24, Lair:3) a +0 scale mail (51, -35, Lair:3) a +0 battleaxe (55, 16, Lair:3) a +0 ring mail (57, -23, Lair:3) a -1 demon whip of venom Level 4 of the Lair of Beasts (3, 25, Lair:4) a +0 sling (10, 24, Lair:4) a +0 short sword (26, 23, Lair:4) a +0 scale mail (33, 19, Lair:4) a +0 ring mail (38, 13, Lair:4) a +0 battleaxe of venom (52, -18, Lair:4) a +0 scimitar (52, 9, Lair:4) a parchment of Launch Clockwork Bee (54, -21, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a storm talisman (4, 1, Lair:5) a +0 dagger a +1 robe of resistance (13, 4, Lair:5) a +0 dagger a +0 robe (19, -41, Lair:5) a +0 mace (20, -12, Lair:5) a +0 trident (24, 3, Lair:5) a +6 ring of dexterity (24, 4, Lair:5) a +0 ring mail (25, 3, Lair:5) a +0 short sword (27, 3, Lair:5) a +1 leather armour of poison resistance (37, 4, Lair:5) a +0 dagger a +0 robe (42, 0, Lair:5) a +0 dagger a +0 robe (46, 0, Lair:5) a +0 hand axe the Necropolis [Shop] Azxit's Assorted Antiques (Shop contents are unknown) (0, 0, Necropolis) a scroll of fear (1, -1, Necropolis) the Grimoire of the Catacomb Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Vampiric Draining Necromancy 3 d - Death Channel Necromancy 6 (unseen) (2, 0, Necropolis) 16 gold pieces (2, 1, Necropolis) a potion of heal wounds (3, 0, Necropolis) 33 gold pieces (4, -1, Necropolis) a potion of moonshine (5, -1, Necropolis) 6 gold pieces (5, 0, Necropolis) 20 gold pieces (29, 1, Necropolis) a parchment of Fulminant Prism (29, 27, Necropolis) 12 gold pieces (29, 29, Necropolis) 15 gold pieces (30, 1, Necropolis) a potion of haste (30, 25, Necropolis) 4 gold pieces a +0 short sword a +0 leather armour (30, 27, Necropolis) 15 gold pieces (30, 28, Necropolis) 11 gold pieces (30, 29, Necropolis) 20 gold pieces (31, 1, Necropolis) the +8 battleaxe "Wulod" {freeze, ^Contam Str+5} ^Contam: It causes magical contamination when unequipped. Str+5: It affects your strength (+5). It cannot be enchanted further. (unseen) (31, 26, Necropolis) 12 gold pieces (31, 27, Necropolis) 14 gold pieces (31, 29, Necropolis) 12 gold pieces (31, 30, Necropolis) a dragon-coil talisman (32, 1, Necropolis) a scroll of revelation (32, 28, Necropolis) 12 gold pieces (32, 30, Necropolis) a potion of cancellation (33, 1, Necropolis) 2 scrolls of vulnerability (33, 27, Necropolis) 26 gold pieces (33, 28, Necropolis) 14 gold pieces (33, 29, Necropolis) 11 gold pieces (34, 1, Necropolis) 12 gold pieces (34, 28, Necropolis) 9 gold pieces