deathsinfermo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 1, D:1) 6 boomerangs a rat corpse (skeletalised by now) (5, 15, D:1) a +2 dagger of electrocution a +0 dagger a goblin corpse (skeletalised by now) (5, 16, D:1) a +0 dagger a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (5, 17, D:1) a hobgoblin skeleton (6, 17, D:1) a +1 dagger of draining a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin skeleton (7, 15, D:1) a +0 dagger a +0 dagger (7, 17, D:1) a +0 dagger a +0 club (9, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 19, D:1) 2 poisoned darts (16, -13, D:1) an amulet of faith (18, 25, D:1) a ball python corpse (skeletalised by now) (21, -21, D:1) a +0 sling (23, -15, D:1) a rat corpse (skeletalised by now) (28, 13, D:1) a bat corpse (skeletalised by now) (32, 14, D:1) a +0 robe (35, -13, D:1) a +0 spear (36, -22, D:1) a +0 club (38, 13, D:1) a ball python corpse (skeletalised by now) (39, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, -2, D:1) a ball python skeleton (46, 8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, -24, D:2) a +0 scythe a +0 robe (9, -21, D:2) a +0 spear (11, -15, D:2) a rat corpse (skeletalised by now) (14, -15, D:2) a jackal corpse (skeletalised by now) (15, -17, D:2) a +0 mace a +0 animal skin (16, -15, D:2) a jackal corpse (skeletalised by now) (16, 7, D:2) a hobgoblin skeleton (17, -15, D:2) a +0 robe (20, -18, D:2) a +0 dagger a kobold skeleton (22, -18, D:2) a ball python skeleton (23, 2, D:2) a +0 dagger a goblin skeleton (25, -27, D:2) a rat corpse (skeletalised by now) (25, -26, D:2) a quill talisman (45, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 flail of protection 3 boomerangs a +0 leather armour (1, -3, D:3) a +0 club a goblin skeleton (1, -2, D:3) a +0 war axe an orc skeleton (3, 1, D:3) a +0 whip an orc skeleton (8, 26, D:3) a +0 club (15, -13, D:3) a +0 dagger a +0 scale mail an orc skeleton (15, -9, D:3) a +2 short sword of venom a +0 ring mail an orc skeleton (15, -8, D:3) a +0 dagger a +0 chain mail (15, -7, D:3) a +0 scale mail a +0 whip an orc skeleton (15, -6, D:3) a +0 chain mail a +0 club (19, 15, D:3) a +0 robe (19, 19, D:3) a +2 heavy hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 whip a +0 dagger a +0 ring mail a +0 whip an orc skeleton an orc skeleton (20, 27, D:3) a +0 dagger (still there?) 8 poisoned darts (still there?) (22, 30, D:3) a frilled lizard skeleton (23, 33, D:3) an adder corpse (skeletalised by now) (28, -9, D:3) a ball python corpse (skeletalised by now) (28, -2, D:3) a frilled lizard skeleton (30, 22, D:3) a +0 hand axe (33, -16, D:3) a +0 short sword a +0 chain mail (33, -14, D:3) a +0 short sword an orc corpse (skeletalised by now) (33, -12, D:3) a +0 dagger a +0 robe (35, -7, D:3) a hobgoblin skeleton (37, -4, D:3) a +0 ring mail (43, 10, D:3) a +0 flail (47, 10, D:3) a +0 ring mail (49, 4, D:3) a bat skeleton Level 4 of the Dungeon (2, 53, D:4) a +0 ring mail (5, 13, D:4) a +0 club (5, 31, D:4) a +0 club (7, 10, D:4) a +0 dagger a +0 robe (8, 8, D:4) a +0 whip (9, 9, D:4) a +1 dagger of draining a +0 robe (10, 9, D:4) a +0 flail (18, 4, D:4) a +0 short sword (33, 15, D:4) a +0 halberd (34, 11, D:4) a hound skeleton (37, 11, D:4) a +0 halberd (39, 11, D:4) a +0 halberd (39, 12, D:4) a +0 halberd (42, 44, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -28, D:5) 3 boomerangs (15, -34, D:5) a +0 flail a +0 falchion (15, -20, D:5) a +0 longbow (16, -33, D:5) a +0 dagger a +0 robe (17, -32, D:5) a +0 hand axe (18, -32, D:5) a parchment of Sandblast (29, -22, D:5) a +0 whip (37, 9, D:5) a ring of protection from cold (39, -18, D:5) a +0 flail (43, -2, D:5) 5 poisoned darts (43, 8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 10, D:6) a +0 mace (11, 0, D:6) a +0 flail a +0 leather armour (12, 22, D:6) a +0 leather armour a +0 dagger (17, -8, D:6) a +0 quarterstaff (17, -4, D:6) a +0 robe (19, -7, D:6) a +0 dagger (19, -6, D:6) a +0 flail a boomerang a +0 chain mail (21, 28, D:6) a +0 war axe (26, -2, D:6) a +0 club a +0 flail (27, -5, D:6) a +0 club (27, -4, D:6) a +1 vampiric war axe (31, 23, D:6) a howler monkey skeleton (33, 26, D:6) a +0 flail an orc skeleton (35, -9, D:6) a parchment of Scorch (41, 26, D:6) a +0 falchion an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (9, -14, D:7) a +0 club a +0 robe a +0 halberd (10, -14, D:7) a +0 club (10, -13, D:7) a +0 halberd (20, -14, D:7) a +0 ring mail (20, 13, D:7) a +0 mace (21, 1, D:7) a +0 whip (22, 7, D:7) a +0 dagger a +0 robe (29, 9, D:7) a +0 club a +0 chain mail (30, 1, D:7) a +0 pair of boots (31, -9, D:7) a +0 flail (31, -6, D:7) a +0 robe a +0 dagger (31, 3, D:7) a +0 leather armour (32, -15, D:7) a +0 ring mail a +0 mace (32, -7, D:7) a +0 spear (32, -5, D:7) a +0 club a +0 kite shield a +0 ring mail a +1 heavy spear (32, -3, D:7) a +0 club (34, -5, D:7) a +0 spear a +0 club (35, -18, D:7) a +0 robe a +0 dagger (36, -10, D:7) a +0 short sword (41, -3, D:7) a +0 ring mail a +0 flail (41, -2, D:7) a +2 ring mail of willpower a +0 dagger a +0 plate armour a +0 war axe (42, 0, D:7) a +0 morningstar Level 8 of the Dungeon (8, 0, D:8) 5 stones a +0 club (10, 1, D:8) 3 poisoned darts a +0 dagger (10, 5, D:8) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 chain mail of fire resistance (11, -1, D:8) a +0 shortbow (11, 0, D:8) 5 stones a +0 whip a +0 club a +0 short sword (12, -7, D:8) an amulet of magic regeneration (16, 10, D:8) a +0 chain mail (17, 17, D:8) a +0 dagger a +0 robe (18, 17, D:8) a +0 mace a +0 leather armour (19, 17, D:8) a +4 whip (22, -9, D:8) a +0 flail (22, 22, D:8) a +4 falchion of holy wrath a +0 spear a +0 leather armour (24, 7, D:8) a +0 ring mail (29, 1, D:8) a +0 short sword (33, 2, D:8) a +0 flail (33, 4, D:8) a +1 flail of draining a +0 flail a +0 leather armour a +0 whip (33, 22, D:8) 2 darts of disjunction (34, 4, D:8) a +0 spear (34, 5, D:8) a +0 halberd (35, 10, D:8) a +0 dagger (36, -18, D:8) a +0 hand axe (39, -5, D:8) 5 curare-tipped darts (41, 3, D:8) a +0 leather armour (50, -27, D:8) the +10 whip "Nesaxeg" {heavy, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 22, D:9) a parchment of Ensorcelled Hibernation (7, 23, D:9) a +0 flail (8, 19, D:9) a +0 robe a +0 dagger a +0 robe a +0 long sword (8, 20, D:9) a +0 robe a +0 trident a +0 shortbow (9, 2, D:9) the +8 spear of the Forgotten Coins {elec, ^Contam Fly Will- SInv} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (9, 23, D:9) a +0 robe a +0 battleaxe (24, 27, D:9) 4 poisoned darts a +0 club (25, 28, D:9) a +0 spear (26, -3, D:9) an amulet of wildshape (33, 3, D:9) a +0 cloak (40, 18, D:9) a +0 pair of gloves of hurling (41, 20, D:9) a +0 dagger (48, 10, D:9) a +0 robe a +0 dagger of draining Level 10 of the Dungeon (10, 1, D:10) a +0 giant spiked club a +0 giant club (12, 8, D:10) a wand of flame (9) (12, 9, D:10) 11 gold pieces (12, 10, D:10) 20 gold pieces (18, 9, D:10) 7 gold pieces (22, 13, D:10) a +0 giant club a +0 dire flail (23, 14, D:10) a +0 dagger a +0 robe (24, 6, D:10) a +0 chain mail (25, 33, D:10) a +0 quarterstaff of pain (28, 11, D:10) a +0 giant club a +0 giant spiked club (31, 20, D:10) a +0 lajatang (36, 28, D:10) a +0 hand axe Level 11 of the Dungeon (6, 31, D:11) a +0 quarterstaff (12, 8, D:11) 5 large rocks (33, 6, D:11) a +0 orcbow (56, -16, D:11) a +0 giant spiked club a +0 giant spiked club (56, -8, D:11) a +0 dire flail a +0 chain mail the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of mutation (1, -1, Necropolis) 2 potions of cancellation (1, 0, Necropolis) a +0 pair of boots of rampaging (unseen) (1, 2, Necropolis) a potion of mutation (7, -2, Necropolis) a potion of haste (8, -3, Necropolis) a potion of cancellation (12, -2, Necropolis) a potion of mutation (23, -20, Necropolis) 3 gold pieces (28, -15, Necropolis) the Cyclopedia of Carcasses Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Martyr's Knell Necromancy/Summoning 4 (unseen) (28, -12, Necropolis) 25 gold pieces (28, -11, Necropolis) 22 gold pieces (29, -16, Necropolis) 18 gold pieces (29, -14, Necropolis) 9 gold pieces (29, -13, Necropolis) a potion of might (29, -11, Necropolis) 10 gold pieces (30, -14, Necropolis) a parchment of Bombard (32, -21, Necropolis) 14 gold pieces (32, -20, Necropolis) 6 gold pieces a +0 short sword (32, -19, Necropolis) 9 gold pieces a +0 dire flail