deathsinfermo Level 1 of the Dungeon (0, 0, D:1) 5 silver javelins (8, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -6, D:1) a bat corpse (skeletalised by now) (9, -13, D:1) a ball python skeleton (10, -12, D:1) a +0 leather armour (18, -27, D:1) a +0 dagger a rat skeleton (18, -11, D:1) 4 stones a +0 dagger a kobold skeleton (19, -27, D:1) a +0 short sword a +0 dagger a kobold skeleton a goblin skeleton (22, 7, D:1) a +0 club a goblin skeleton (24, 7, D:1) a ball python skeleton (25, 6, D:1) a +0 club a kobold skeleton (25, 7, D:1) a frilled lizard skeleton (27, -37, D:1) a staff of necromancy (28, -25, D:1) a +0 club (31, -37, D:1) a bat corpse (skeletalised by now) (35, 1, D:1) a bat skeleton (46, -2, D:1) a +0 whip a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (46, -1, D:1) a hobgoblin corpse (skeletalised by now) (52, -36, D:1) a rat corpse (skeletalised by now) (59, -37, D:1) a frilled lizard corpse (skeletalised by now) (61, -22, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (2, -28, D:2) a hobgoblin corpse (skeletalised by now) (3, -12, D:2) a +0 buckler (3, 2, D:2) a hobgoblin corpse (skeletalised by now) (6, 2, D:2) a +0 dagger (8, -6, D:2) a +0 dagger 3 stones (15, -19, D:2) 3 stones a +0 short sword a kobold skeleton (20, -27, D:2) a ball python corpse (skeletalised by now) (23, -29, D:2) an adder corpse (skeletalised by now) (23, 17, D:2) a jackal corpse (skeletalised by now) (24, -27, D:2) a +0 leather armour (24, 1, D:2) a +0 club (24, 17, D:2) a jackal skeleton (27, -13, D:2) a rat corpse (skeletalised by now) (28, -15, D:2) a +0 dagger (30, 15, D:2) a +0 leather armour (37, -6, D:2) a hound skeleton (38, -5, D:2) a +0 dagger a +0 sling a goblin skeleton (39, -19, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (39, -4, D:2) a quokka skeleton (41, -25, D:2) a +0 robe (49, 5, D:2) the +3 barding of the Blind Marksman {*Silence rC+ rN+ Will+} *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. Level 3 of the Dungeon (1, 6, D:3) a +0 ring mail (4, -10, D:3) a +0 mace (6, -2, D:3) a scroll of identify (14, -21, D:3) a potion of berserk rage (14, -20, D:3) a potion of curing (14, -19, D:3) 11 gold pieces (15, -21, D:3) a +0 chain mail (15, -20, D:3) a +0 war axe (15, -19, D:3) 6 gold pieces (16, -21, D:3) a scroll of blinking (16, -20, D:3) a +0 short sword (16, -19, D:3) a potion of curing (17, -17, D:3) a +2 helmet (20, 30, D:3) a +0 ring mail (24, 7, D:3) a rat skeleton (27, 5, D:3) a rat skeleton (28, 0, D:3) a quokka skeleton (28, 4, D:3) a rat skeleton a rat skeleton a rat skeleton (28, 5, D:3) a rat skeleton (28, 16, D:3) 4 stones (29, 0, D:3) a +0 short sword a kobold skeleton (29, 4, D:3) a +0 scale mail a +0 dagger a rat skeleton (31, -22, D:3) an adder corpse (skeletalised by now) (33, 28, D:3) a hobgoblin corpse (skeletalised by now) (36, -22, D:3) a +0 sling (36, 22, D:3) an adder corpse (skeletalised by now) (36, 34, D:3) 2 flux baubles (37, 8, D:3) an adder skeleton (39, -23, D:3) an orb of attunement (39, 13, D:3) 5 poisoned darts (46, -1, D:3) an adder skeleton (46, 14, D:3) a rat corpse (skeletalised by now) (60, -3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (2, -2, D:4) 5 curare-tipped darts (4, 0, D:4) a +0 giant club (8, 15, D:4) a +0 dagger (11, -19, D:4) a +0 short sword an orc skeleton (11, -17, D:4) a +0 mace an orc skeleton (12, -19, D:4) a +0 hand axe an orc skeleton (12, -18, D:4) a +0 short sword a +0 leather armour an orc skeleton (27, 9, D:4) a +0 helmet (36, -14, D:4) an adder corpse (37, -13, D:4) a hound corpse (38, -16, D:4) a +2 whip of venom (63, -12, D:4) a potion of attraction