deathsinfermo Level 1 of the Dungeon [Shop] Oryu's Weapon Emporium 3 poisoned darts (18 gold) a +0 dagger of speed (80 gold) a +0 mace (30 gold) a +0 whip (25 gold) a +2 falchion of holy wrath (174 gold) a +0 whip (25 gold) (0, 0, D:1) a +0 robe (0, 27, D:1) a +0 sling (4, 21, D:1) a +0 club (9, 30, D:1) a rat corpse (skeletalised by now) (10, -13, D:1) a +0 dagger (10, 20, D:1) a +0 leather armour (10, 33, D:1) a quill talisman (14, -4, D:1) a quokka corpse (skeletalised by now) (23, -13, D:1) a hobgoblin skeleton (26, 31, D:1) a rat corpse (skeletalised by now) (32, 31, D:1) a quill talisman (34, -2, D:1) a +0 club (44, 17, D:1) a +0 robe (46, 25, D:1) a +0 dagger (47, 15, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Cuplangump's Weapon Boutique 3 javelins (90 gold) a +0 sling (15 gold) a +0 dagger (20 gold) 4 silver javelins (360 gold) 3 boomerangs (60 gold) a +0 whip (25 gold) a +0 trident (35 gold) [Shop] Pirphuiwk's Assorted Antiques a +0 leather armour (36 gold) a +0 scale mail of command (198 gold) a +0 short sword (54 gold) a +1 scale mail of willpower (288 gold) a +1 chain mail of fire resistance (324 gold) a +4 war axe of sundering (459 gold) a +0 short sword (54 gold) [Shop] Jeemufug's Antique Armour Emporium the +1 buckler of the Living God {Will+ Int+4} (945 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 plate armour of poison resistance (992 gold) a +0 leather armour (62 gold) an orb of mesmerism (806 gold) the +2 leather armour of Entitlement {^Contam rElec rC- Dex+8} (936 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +0 chain mail (186 gold) a +0 leather armour (62 gold) a +0 chain mail (186 gold) a +1 chain mail of poison resistance (465 gold) (1, 38, D:2) a +0 leather armour (4, 25, D:2) a +0 club (5, 24, D:2) a +0 club (6, 9, D:2) a +0 dagger a goblin skeleton (6, 25, D:2) a +1 short sword of draining (7, 23, D:2) a +0 club a +0 hand axe a goblin skeleton a goblin skeleton (7, 24, D:2) a quokka skeleton (9, 22, D:2) 2 stones a +0 falchion a ball python skeleton (12, 16, D:2) a jackal skeleton (13, 15, D:2) a jackal skeleton (21, 14, D:2) a hobgoblin skeleton (22, -8, D:2) 4 poisoned darts (26, 10, D:2) a barachi skeleton (26, 16, D:2) the +1 robe of the Wilderness {^Contam Rampage rCorr Int+4} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (28, 6, D:2) a kobold skeleton (30, 12, D:2) an orc skeleton (32, 8, D:2) a tengu skeleton (32, 32, D:2) a +0 club a goblin skeleton (36, 11, D:2) a hobgoblin skeleton (37, 15, D:2) a hobgoblin skeleton (47, 2, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (10, -10, D:3) a +0 dagger (18, 7, D:3) a +0 dagger (30, 22, D:3) a rat corpse (skeletalised by now) (31, 21, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (34, -4, D:3) an adder skeleton (35, -5, D:3) a quokka skeleton (40, -3, D:3) a rat skeleton (41, -4, D:3) a +0 chain mail a +0 falchion an orc skeleton (42, -4, D:3) a +0 short sword a kobold skeleton (46, -26, D:3) a +0 war axe a rat corpse (skeletalised by now) (50, -13, D:3) a +0 quarterstaff (52, -4, D:3) a quokka corpse (skeletalised by now) (53, -6, D:3) a +0 whip an orc corpse (skeletalised by now) (54, -6, D:3) a +0 club a +0 leather armour (54, 1, D:3) a bat corpse (skeletalised by now) (54, 21, D:3) a +0 spear (55, 0, D:3) a +0 dagger 2 stones (56, 0, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (59, -16, D:3) a frilled lizard skeleton (60, -19, D:3) a +0 leather armour a +0 flail a +0 trident an orc skeleton (61, -19, D:3) a +1 whip of freezing an orc skeleton (66, 17, D:3) a hobgoblin skeleton Level 4 of the Dungeon (1, -2, D:4) a +0 dagger (2, -1, D:4) a black bear corpse (skeletalised by now) (8, 32, D:4) a +0 spear (9, 32, D:4) a +0 spear 5 datura-tipped darts a kobold skeleton (10, 32, D:4) a +0 halberd (13, 34, D:4) a +0 club (19, 2, D:4) a +0 whip (20, 28, D:4) an adder corpse (skeletalised by now) (21, 2, D:4) a +0 leather armour a +0 short sword an orc skeleton (27, 35, D:4) a +0 dagger a +0 robe 2 poisoned darts an orc corpse (skeletalised by now) (27, 36, D:4) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (29, 41, D:4) a +0 leather armour (32, 21, D:4) a +0 trident a +0 ring mail (32, 22, D:4) a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 37, D:4) a ball python skeleton (34, 39, D:4) a ball python skeleton (36, 19, D:4) a +0 ring mail (42, 11, D:4) a quokka corpse (skeletalised by now) (58, 25, D:4) a +0 whip a gnoll corpse (skeletalised by now) (59, 25, D:4) a +0 spear a gnoll corpse (skeletalised by now) (60, 25, D:4) a +0 halberd (60, 28, D:4) a +0 leather armour a +0 club (61, 34, D:4) a +0 flail Level 5 of the Dungeon [Shop] Guajuoq's Lightly-Used Armoury a -1 demon blade (200 gold) a -2 double sword (170 gold) a -2 demon trident (150 gold) a -1 barding (180 gold) a -2 demon whip (150 gold) a -2 barding (130 gold) a -1 lajatang (100 gold) (6, 1, D:5) a +0 club an orc corpse (skeletalised by now) (9, 1, D:5) a +0 club (9, 2, D:5) a +0 trident a +0 leather armour (12, 9, D:5) a +0 falchion a +2 leather armour of positive energy an orc corpse (skeletalised by now) (13, 9, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (13, 10, D:5) a +0 dagger an orc corpse (skeletalised by now) (20, -16, D:5) a +0 dagger an orc skeleton (28, 2, D:5) a +0 dagger a +0 leather armour an orc skeleton (29, 5, D:5) a +0 war axe an orc skeleton (31, -24, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (4, -22, D:6) a +0 leather armour (4, -15, D:6) a +0 robe (11, 10, D:6) a +0 pair of boots (19, -12, D:6) 5 poisoned darts (20, 15, D:6) a +0 ring mail (23, -21, D:6) an adder skeleton (24, -11, D:6) a +0 ring mail (37, 16, D:6) a +0 dagger a +0 ring mail an orc skeleton (38, 14, D:6) a +0 club an orc skeleton (38, 15, D:6) a +0 whip a +0 dagger a +0 robe (38, 16, D:6) a +0 dagger 3 boomerangs (43, -11, D:6) a +0 club (54, -21, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (20, 16, D:7) 3 poisoned darts (21, -24, D:7) a +0 rapier (22, -13, D:7) a +0 dagger a +0 leather armour an orc skeleton (23, 8, D:7) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (24, 8, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (25, 9, D:7) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (28, 5, D:7) a +0 quarterstaff (29, -10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (30, -10, D:7) a +0 whip a +0 leather armour (30, -8, D:7) a +0 troll leather armour {Pargi} the Ecumenical Temple the Necropolis (0, 0, Necropolis) 19 gold pieces (0, 1, Necropolis) a potion of mutation (1, -5, Necropolis) 15 gold pieces (1, 0, Necropolis) the +0 short sword of Tumult {chaos, *Rage rF+ rCorr Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (1, 1, Necropolis) 19 gold pieces (4, -38, Necropolis) a stone (4, -32, Necropolis) 4 large rocks (4, -25, Necropolis) a stone (5, -29, Necropolis) a potion of enlightenment (6, -33, Necropolis) a large rock (6, 0, Necropolis) 18 gold pieces (7, -11, Necropolis) 20 gold pieces (8, -30, Necropolis) the +2 long sword of Fedhas's Whim {drain, Str+4 Stlth-} Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (unseen) (9, -38, Necropolis) a stone (9, -34, Necropolis) a large rock (9, -28, Necropolis) a stone (9, -25, Necropolis) a stone (12, -12, Necropolis) 10 gold pieces (12, -11, Necropolis) the +5 short sword of Pidoech {chaos, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (12, -6, Necropolis) 9 gold pieces (13, -12, Necropolis) the +3 whip of Destiny {chaos, Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (13, -11, Necropolis) 13 gold pieces (43, -24, Necropolis) 22 gold pieces (43, -21, Necropolis) a parchment of Frozen Ramparts (43, -16, Necropolis) a +0 leather armour (44, -24, Necropolis) 3 atropa-tipped darts (44, -21, Necropolis) 21 gold pieces (44, -16, Necropolis) 2 scrolls of butterflies (44, -13, Necropolis) a +0 dagger of venom (unseen) (45, -21, Necropolis) 22 gold pieces (45, -16, Necropolis) 14 gold pieces (46, -21, Necropolis) 11 gold pieces (46, -16, Necropolis) 8 gold pieces (47, -24, Necropolis) 9 gold pieces (47, -21, Necropolis) 15 gold pieces (47, -16, Necropolis) 15 gold pieces (47, -13, Necropolis) 18 gold pieces (48, -21, Necropolis) a +0 scale mail of cold resistance (unseen) (48, -16, Necropolis) a scroll of revelation (48, -13, Necropolis) 18 gold pieces