deathsinfermo Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 29, D:1) a +0 helmet (6, 31, D:1) a +0 short sword a kobold skeleton (9, 20, D:1) a bat skeleton (14, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, 16, D:1) a +0 ring mail (25, -6, D:1) a +0 hand axe (40, 23, D:1) a scarab talisman (43, 26, D:1) a quokka corpse (skeletalised by now) (45, 5, D:1) a +0 dagger (53, -17, D:1) a hobgoblin corpse (skeletalised by now) (55, -10, D:1) a +0 hand axe (65, 2, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold skeleton (0, 14, D:2) a rat skeleton (7, 35, D:2) a +0 robe (11, 33, D:2) a bat skeleton (18, 15, D:2) a +0 ring mail (27, 29, D:2) a +0 dagger a kobold skeleton (29, 11, D:2) a +0 mace (38, 20, D:2) a +0 ring mail (39, 23, D:2) a +2 dagger of flaming (42, 1, D:2) a +0 dagger (46, 26, D:2) a quill talisman (48, 10, D:2) a +0 club (48, 16, D:2) a +0 robe (48, 22, D:2) a +0 club a +0 flail a +0 club a +0 whip a hobgoblin skeleton a gnoll skeleton (49, 8, D:2) a +0 flail (49, 9, D:2) a +0 flail (49, 10, D:2) a +0 spear (53, -2, D:2) a rat corpse (skeletalised by now) (60, 22, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 0, D:3) a +0 leather armour (18, 11, D:3) a jackal skeleton (23, 5, D:3) a +0 kite shield (23, 29, D:3) a +0 club a gnoll skeleton (24, 29, D:3) a +0 whip a +0 flail a gnoll skeleton (33, 21, D:3) a +0 club a +0 sling a goblin skeleton (36, 21, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon [Shop] Timih's Weapon Boutique a +0 mace (42 gold) a +0 mace (42 gold) 2 atropa-tipped darts (25 gold) the +9 sling "Henealef" {drain, rF+ Int+4} (981 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. 4 poisoned darts (33 gold) a +0 falchion (42 gold) a +0 whip (35 gold) the +9 spear of Fate {speed, rPois rC- Dex+8} (1050 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (0, 1, D:4) an adder corpse (skeletalised by now) (1, -25, D:4) a +0 long sword (2, -24, D:4) a ball python skeleton (5, 8, D:4) a +0 whip (14, -5, D:4) a +0 hand axe (24, -3, D:4) a +0 quarterstaff (27, -24, D:4) a +0 leather armour (32, -29, D:4) a +0 dagger (33, -27, D:4) a +2 dagger of venom a +0 chain mail a +0 dagger an orc skeleton (33, -26, D:4) a +0 club a +0 leather armour (49, -27, D:4) a +2 plate armour of death (50, 6, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (4, -5, D:5) a +0 sling (7, 11, D:5) a +0 whip of distortion (still there?) a kobold corpse (still there?) (8, -1, D:5) a parchment of Call Canine Familiar (16, 11, D:5) a potion of brilliance (17, 12, D:5) a scroll of teleportation (17, 14, D:5) 28 gold pieces (18, 8, D:5) a +0 animal skin (25, 0, D:5) a +0 robe a +2 whip of freezing the kobold skeleton of Pikel (26, -4, D:5) a +0 dagger (28, -2, D:5) an adder skeleton (32, 12, D:5) an adder skeleton (35, 11, D:5) an adder skeleton (50, -7, D:5) an adder corpse (skeletalised by now)