deathsinfermo Level 1 of the Dungeon (0, 0, D:1) a quill talisman (1, 0, D:1) a +0 dagger (2, 28, D:1) a +0 club a goblin skeleton (2, 32, D:1) a +0 dagger (3, 4, D:1) a +0 club (12, -4, D:1) a +0 flail (14, 2, D:1) a bat skeleton (19, 1, D:1) the felid corpse of Natasha (skeletalised by now) (22, 2, D:1) a +0 kite shield (25, 2, D:1) a ball python skeleton (26, 2, D:1) 2 boomerangs (31, 40, D:1) 4 stones a +0 club (42, 38, D:1) a bat skeleton (46, 14, D:1) a hobgoblin skeleton (47, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 9, D:1) a +0 animal skin (49, 11, D:1) a hobgoblin corpse (skeletalised by now) (55, 39, D:1) a bat corpse (skeletalised by now) (60, -2, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (16, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -8, D:2) a +0 dagger a quokka skeleton a kobold skeleton (18, -7, D:2) a hobgoblin skeleton (26, -8, D:2) 4 stones a +0 club a kobold skeleton (28, -11, D:2) a jackal skeleton (29, -6, D:2) a +0 robe (30, -11, D:2) a +0 dagger (31, 17, D:2) a hobgoblin skeleton (31, 28, D:2) the -2 hat of Xontah {Harm +Inv Str-4 Dex+5} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (33, 7, D:2) a bat corpse (skeletalised by now) (33, 22, D:2) a +0 war axe (40, -9, D:2) a +0 ring mail (43, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, 11, D:2) a +0 ring mail (44, 29, D:2) a scroll of identify (45, 3, D:2) an adder corpse (skeletalised by now) (46, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 2, D:2) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a gnoll corpse a jackal corpse (4, 3, D:4) a +0 war axe a +4 ring mail an orc corpse (4, 4, D:4) a +0 hand axe a +0 flail an orc corpse (9, 0, D:4) a +0 whip a jackal corpse a gnoll corpse (9, 4, D:4) a +0 ring mail