deathsinfermo Level 1 of the Dungeon (5, -9, D:1) 3 datura-tipped darts (9, -8, D:1) a +0 leather armour (21, -33, D:1) 3 boomerangs (26, -38, D:1) a +0 whip a kobold skeleton (30, 0, D:1) a bat corpse (skeletalised by now) (31, -54, D:1) a hobgoblin skeleton (60, -30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 2, D:2) a bat skeleton (0, 5, D:2) a ball python skeleton (5, 5, D:2) a quokka skeleton (7, 11, D:2) a +0 leather armour (9, 7, D:2) a +0 barding (15, -6, D:2) an orb of pyromania (22, -5, D:2) an adder skeleton (24, 14, D:2) a hobgoblin skeleton a jackal skeleton (24, 16, D:2) a jackal skeleton (25, 15, D:2) a jackal skeleton (30, -13, D:2) a +0 dagger (30, 9, D:2) a frilled lizard corpse (skeletalised by now) (31, -9, D:2) a bat skeleton (34, 3, D:2) a hobgoblin corpse (skeletalised by now) (39, 4, D:2) a rat corpse (skeletalised by now) (45, -10, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (47, 24, D:2) a +0 club (49, 4, D:2) a hobgoblin corpse (skeletalised by now) (50, -11, D:2) a scarab talisman Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 20, D:3) a quill talisman (10, 1, D:3) a bat skeleton (20, 32, D:3) 3 flux baubles (21, 19, D:3) a parchment of Blink (22, 23, D:3) a hobgoblin skeleton (27, 9, D:3) a +0 chain mail (29, 37, D:3) a +0 short sword 2 stones (32, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 37, D:3) the +0 chain mail of Zeamnuf {Rampage +Blink Int+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (2, -10, D:4) a +0 sling (4, 0, D:4) a +0 leather armour a +0 club an orc skeleton (5, -1, D:4) a ball python skeleton (7, 13, D:4) a +1 flail of pain (12, 1, D:4) a ball python skeleton (13, 0, D:4) a +0 dagger (15, -20, D:4) a ball python corpse (skeletalised by now) (17, -9, D:4) a +0 leather armour (18, 25, D:4) a spore talisman (26, 12, D:4) a +0 robe (27, 17, D:4) a ball python skeleton (32, -21, D:4) an iguana skeleton (32, -18, D:4) a +0 ring mail a +0 mace (33, -16, D:4) a +0 robe a +0 dagger an orc skeleton (33, -13, D:4) a +0 hand axe (39, 13, D:4) a +4 dire flail of holy wrath a +0 scale mail Level 5 of the Dungeon (2, -11, D:5) a +0 robe (2, 10, D:5) a +0 ring mail (3, -9, D:5) an inkwell talisman (5, 14, D:5) a +0 whip (8, -18, D:5) a +0 short sword (10, -5, D:5) a +0 robe a +0 dagger (11, -5, D:5) a +0 ring mail a +0 club (12, -6, D:5) a +1 trident of pain a +0 chain mail (12, -5, D:5) a +1 dagger of venom (12, -4, D:5) a +0 leather armour a +0 flail (13, -3, D:5) a +0 halberd (13, 5, D:5) a +0 sling (14, -1, D:5) a +0 spear a +0 spear (14, 0, D:5) a +0 club (15, -13, D:5) 5 darts of disjunction (15, 0, D:5) a +0 dagger (15, 1, D:5) a +0 ring mail a +0 club (16, -25, D:5) a +0 leather armour (16, 11, D:5) a +0 whip (19, 7, D:5) a +0 chain mail (21, -28, D:5) a +3 dagger a +0 robe a +1 long sword a +0 robe a +0 long sword a +0 robe (21, -23, D:5) a +0 flail a +0 robe (22, -21, D:5) a +0 robe a +0 long sword (24, -33, D:5) a +0 helmet of light (25, -6, D:5) a +0 leather armour (28, -32, D:5) a +0 falchion (30, -22, D:5) a +0 mace (36, 11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (14, 7, D:6) a +0 ring mail (17, 10, D:6) a +0 leather armour (22, 22, D:6) a +0 giant club (23, -23, D:6) a +0 leather armour (24, 6, D:6) a +0 ring mail (29, -4, D:6) a +0 whip (30, -4, D:6) a +0 quarterstaff (30, -3, D:6) a +0 leather armour a +0 short sword (31, -2, D:6) a +0 club a +0 robe a +0 dagger (31, 22, D:6) a +0 ring mail (32, -3, D:6) a +0 robe a +4 dagger of protection (34, 0, D:6) a +1 robe of fire resistance a +0 dagger (35, -5, D:6) a +0 club (37, 0, D:6) a +0 scale mail (43, 7, D:6) a parchment of Static Discharge (47, 18, D:6) a +0 shortbow (48, -9, D:6) a +0 spear (51, -15, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of venom 3 stones (3, 5, D:7) a +0 dagger 5 stones (5, -11, D:7) a +0 mace (7, 7, D:7) a +0 dagger 3 poisoned darts (8, 6, D:7) a +0 short sword a +0 dagger 3 poisoned darts a +0 club 5 stones (16, -17, D:7) a +0 spear (17, 5, D:7) a +1 dagger of speed (20, 4, D:7) a +0 flail (23, 6, D:7) a +0 spear (25, 8, D:7) a +0 whip (25, 9, D:7) a +0 club a +0 leather armour (33, 11, D:7) a +0 hand axe (35, 14, D:7) a +0 chain mail (35, 15, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (6, -7, D:8) a +0 war axe (21, 27, D:8) a staff of conjuration (22, 2, D:8) a +0 leather armour a +0 flail (23, 5, D:8) a +0 leather armour a +0 mace a +0 flail (24, 4, D:8) a +0 leather armour a +0 club (25, 11, D:8) a +3 falchion (29, -7, D:8) a parchment of Blink (35, 2, D:8) a +0 ring mail (40, 10, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Joaxt's Magic Scroll Shoppe a scroll of identify (33 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) a scroll of immolation (66 gold) (0, 0, D:9) a +0 dagger a +0 robe (0, 2, D:9) a +0 club a +0 leather armour (3, 1, D:9) a +0 hand axe (7, 1, D:9) a +0 leather armour (14, 15, D:9) a +0 orcbow (15, 8, D:9) an inkwell talisman (19, 9, D:9) a +0 robe (39, 9, D:9) a +0 leather armour (45, -15, D:9) a +0 mace (50, 9, D:9) a maw talisman (56, 22, D:9) a +0 giant spiked club a +0 giant club (59, 2, D:9) a +0 robe Level 10 of the Dungeon [Shop] Aso Nifoar's Antique Weapon Shoppe the +5 rapier of Conscience {holy, Int+3} (867 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 heavy hand axe (133 gold) the +3 bardiche of Beogh's Pride {spect, Will+ rCorr} (1272 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger of freezing (100 gold) a +6 morningstar of flaming (770 gold) a +1 great sword of valour (306 gold) a +1 great sword of draining (450 gold) a +2 heavy shortbow (313 gold) a +1 whip of pain (237 gold) a +1 double sword of protection (709 gold) (4, -4, D:10) a +0 quarterstaff (4, 0, D:10) a +1 leather armour of fire resistance a +0 quarterstaff a +0 sling (7, 7, D:10) a +0 scale mail a +0 scimitar (7, 8, D:10) a +0 robe a +0 long sword (8, -19, D:10) a +0 dagger (8, 8, D:10) a +0 robe a +0 war axe (9, 8, D:10) a +0 robe a +0 morningstar (12, 13, D:10) a staff of cold (24, -2, D:10) a +1 hand axe of freezing a +0 robe (25, -2, D:10) a +0 war axe a +0 robe (27, -2, D:10) a +3 hand axe a +0 robe (28, -2, D:10) a +5 short sword a +0 robe a +0 dagger a +0 robe (29, 24, D:10) 4 boomerangs a +0 trident (31, -7, D:10) a +0 shortbow (31, 7, D:10) a ring of see invisible (33, 22, D:10) a +0 spear a +0 ring mail a +4 trident a +0 ring mail a +0 trident (38, 22, D:10) a +0 flail a +0 flail (38, 23, D:10) a +0 halberd (39, 23, D:10) a +0 flail a +0 scale mail a +0 spear (45, 5, D:10) the +2 shortbow "Tuhosauv" {flame, rN+ Str+3 Dex-4 SInv} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (56, 3, D:10) a +0 robe (57, 7, D:10) a maw talisman Level 11 of the Dungeon [Shop] Methras's Magic Scroll Emporium a scroll of identify (36 gold) a scroll of amnesia (72 gold) a scroll of identify (36 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Iskenderun's Battlesphere (221 gold) a scroll of blinking (171 gold) a parchment of Rimeblight (557 gold) [Shop] Meal's Antique Armour Emporium a +0 ring mail (136 gold) a +0 ring mail (136 gold) a +0 pair of gloves (153 gold) a +0 robe (30 gold) a +0 ring mail (136 gold) a +0 scale mail (136 gold) a +0 buckler (153 gold) a +0 scale mail (136 gold) a +0 chain mail (204 gold) the +0 ring mail "Isaneag" {rN+ Str-5 Dex+5} (516 gold) rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +6 scale mail of the Desert {rPois Str+2} (1679 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. [Shop] Gous's Magic Scroll Emporium a parchment of Fulsome Fusillade (752 gold) a scroll of vulnerability (79 gold) a parchment of Tukima's Dance (158 gold) a scroll of identify (39 gold) a scroll of teleportation (59 gold) (6, -17, D:11) 5 poisoned darts (15, -11, D:11) a parchment of Apportation (20, -6, D:11) a +0 flail a +0 leather armour a +0 mace (21, -6, D:11) a +0 robe a +0 dagger (22, -7, D:11) a +0 hand axe a +0 chain mail (22, -5, D:11) a +0 leather armour a +1 trident of freezing (25, 2, D:11) a +0 shortbow a +1 orcbow of flaming (25, 3, D:11) a +0 orcbow (26, 3, D:11) a +0 orcbow (26, 4, D:11) a +0 shortbow (27, 5, D:11) a +0 shortbow (38, 5, D:11) a +0 helmet (48, -14, D:11) a +0 leather armour (50, 27, D:11) a +0 orcbow (52, -16, D:11) 6 darts of disjunction (52, -14, D:11) a +0 whip (52, 29, D:11) a +0 hand axe Level 12 of the Dungeon [Shop] Vaj Nahe's Antique Weapon Boutique a +0 club (15 gold) a +0 lajatang (450 gold) a +0 arbalest (225 gold) a +0 war axe (105 gold) a +0 orcbow (120 gold) the +2 whip of the Battered Bounties {venom, rElec Will+ Int+3} (1167 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 rapier "Iskuetet" {heavy, rN+ Str+4 Int+3 SInv} (1350 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:12) a +1 vampiric whip a +0 robe (1, -1, D:12) a +3 ring mail (1, 7, D:12) a +0 whip a +0 robe (3, 5, D:12) a +0 partisan a +0 scale mail a +0 kite shield a ring of see invisible (4, 3, D:12) a +0 cloak (6, 13, D:12) a +0 giant club a +0 giant club (12, 3, D:12) 5 large rocks (14, 23, D:12) 5 large rocks (17, -3, D:12) a +2 spear of venom a +0 shortbow (17, 2, D:12) a +3 great mace of protection a +0 plate armour (17, 4, D:12) a +0 bardiche a +0 chain mail (20, 2, D:12) a +0 orcbow (20, 3, D:12) a +0 buckler (22, -8, D:12) 2 boomerangs (26, 22, D:12) a +0 giant club a +0 giant spiked club (28, -13, D:12) a +3 scimitar of flaming (33, 19, D:12) a +0 rapier (34, -4, D:12) a +0 flail a +0 chain mail a +0 club (34, -3, D:12) a +0 falchion (35, -3, D:12) a +0 club (36, -4, D:12) a +0 robe a +0 dagger (38, -1, D:12) a +0 dire flail a +0 giant club (39, 20, D:12) the scarab talisman "Feuleg" {+Inv rF+ rC+} [scarab talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. rC+: It protects you from cold. Level 13 of the Dungeon (2, 16, D:13) a +0 chain mail (2, 21, D:13) a +0 scale mail (5, 0, D:13) a +0 orcbow (9, 3, D:13) 3 poisoned darts (11, 19, D:13) a +0 dagger a +0 robe (14, 20, D:13) a +0 orcbow (19, -12, D:13) a staff of necromancy (20, 4, D:13) a +0 shortbow (24, 38, D:13) 3 poisoned darts (25, 7, D:13) 5 large rocks (28, -14, D:13) a +0 rapier (30, -17, D:13) a +0 shortbow (44, 40, D:13) a +0 scale mail (45, 16, D:13) a +1 heavy spear (54, 32, D:13) a +0 giant club a +0 giant club (59, 38, D:13) 3 boomerangs Level 14 of the Dungeon (0, 10, D:14) a +0 shortbow (4, 23, D:14) 5 large rocks (4, 26, D:14) a +0 long sword a +0 robe (4, 28, D:14) a +0 robe (9, -22, D:14) a +0 leather armour (12, 5, D:14) a +0 robe (15, -7, D:14) a +0 mace (15, -4, D:14) a +0 long sword a +0 plate armour (16, -6, D:14) a +0 battleaxe a +0 flail (16, -5, D:14) a +0 dagger a +0 robe a +0 short sword a curare-tipped dart (16, -4, D:14) a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 club 8 poisoned darts a +0 glaive (16, -3, D:14) a +0 dagger a +0 robe (17, -4, D:14) a +2 long sword of holy wrath a +0 robe a +0 short sword 3 poisoned darts a +0 short sword a curare-tipped dart a +0 hand axe (17, 11, D:14) a +1 shortbow of freezing (18, -4, D:14) a +0 short sword a +0 robe a +0 dagger a +0 ring mail (18, -3, D:14) a +2 dagger of pain a +0 robe (19, -19, D:14) a +4 ring of slaying (27, 6, D:14) a ring of protection from cold (42, 16, D:14) 4 large rocks (43, -7, D:14) a +0 orcbow (44, -8, D:14) a +0 shortbow (45, -8, D:14) a +0 shortbow a +0 shortbow (46, -7, D:14) a +0 orcbow of freezing (49, 8, D:14) an electric eel corpse (skeletalised by now) (50, -22, D:14) a +0 ring mail (50, 6, D:14) a +0 spear (50, 8, D:14) an electric eel corpse (skeletalised by now) (51, -7, D:14) a +0 mace (52, 7, D:14) a +0 spear (57, 30, D:14) 4 large rocks Level 15 of the Dungeon (0, 0, D:15) 6 gold pieces (3, -1, D:15) 13 gold pieces (3, 0, D:15) 8 gold pieces (14, -19, D:15) a +0 long sword of draining (21, 2, D:15) a +0 chain mail of willpower (24, -19, D:15) a +0 shortbow a +0 orcbow a +0 shortbow a +0 orcbow (27, -14, D:15) a +0 giant spiked club (28, -13, D:15) a +2 heavy great mace a +0 chain mail (29, -14, D:15) a +0 mace of venom a +0 plate armour (29, -13, D:15) a +0 dagger (29, -10, D:15) a +0 mace a +0 chain mail a +0 hand axe (43, -16, D:15) a +0 long sword (50, -36, D:15) a +0 morningstar (54, 0, D:15) a scroll of identify the Ecumenical Temple Level 1 of the Orcish Mines (8, 2, Orc:1) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (10, 4, Orc:1) a +0 short sword a +0 short sword a +0 leather armour (10, 5, Orc:1) a +0 dagger a +0 ring mail a +4 scimitar of flaming (11, 2, Orc:1) a +0 giant spiked club a +0 robe (11, 3, Orc:1) a +0 flail of holy wrath a +0 club a +0 dire flail a +0 chain mail (11, 4, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 4, Orc:1) a +0 battleaxe a +0 chain mail (12, 5, Orc:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (47, -12, Orc:1) a +0 short sword a +0 leather armour (47, -11, Orc:1) a +0 hand axe (49, -12, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Huefitz's Book Shoppe a parchment of Yara's Violent Unravelling (220 gold) a parchment of Plasma Beam (300 gold) a parchment of Searing Ray (69 gold) a parchment of Enfeeble (393 gold) a parchment of Nazja's Percussive Tempering (220 gold) a parchment of Iskenderun's Mystic Blast (156 gold) a parchment of Maxwell's Portable Piledriver (105 gold) a parchment of Forge Monarch Bomb (300 gold) a parchment of Fireball (220 gold) a parchment of Sticky Flame (156 gold) a parchment of Cigotuvi's Putrefaction (156 gold) a parchment of Borgnjor's Revivification (501 gold) a parchment of Apportation (48 gold) a parchment of Magnavolt (393 gold) [Shop] Kuzu Ratz's Distillery a potion of haste (140 gold) a potion of might (56 gold) 2 potions of brilliance (112 gold) a potion of attraction (42 gold) a potion of enlightenment (70 gold) a potion of enlightenment (70 gold) [Shop] Sit Kowk's Gadget Gallery an orb of mayhem (198 gold) [Shop] Fenueph's Assorted Antiques a tin of tremorstones (2/2) (1120 gold) a +0 rapier (154 gold) a tin of tremorstones (2/2) (1120 gold) a +2 robe of positive energy (417 gold) a +0 chain mail (168 gold) [Shop] Zueqogic's Book Shoppe a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Awaken Armour (169 gold) a parchment of Freeze (52 gold) a parchment of Silence (239 gold) a parchment of Forge Phalanx Beetle (325 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Kiss of Death (52 gold) [Shop] Sunyusupt's Distillery a potion of enlightenment (107 gold) a potion of berserk rage (107 gold) a potion of attraction (64 gold) a potion of attraction (64 gold) a potion of berserk rage (107 gold) a potion of might (86 gold) a potion of haste (215 gold) a potion of attraction (64 gold) [Shop] Qaryq's Antique Armour Shoppe a +0 pair of boots (157 gold) a +0 robe (31 gold) a +0 chain mail (210 gold) the +0 leather armour of Jaraim {Rampage rElec rF- Will+} (511 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 ring mail (140 gold) a +0 chain mail (210 gold) a +0 plate armour (630 gold) a +0 ring mail (140 gold) (3, 11, Orc:2) a +0 war axe a +0 plate armour (3, 12, Orc:2) 6 large rocks (4, 10, Orc:2) a +0 dire flail a +0 dire flail (6, 2, Orc:2) a +0 halberd a +0 plate armour (7, 1, Orc:2) a +0 morningstar a +0 dagger a +0 robe (7, 2, Orc:2) a +0 dagger a +0 giant club a +0 glaive 3 boomerangs a +0 chain mail (7, 3, Orc:2) a +0 scimitar a +0 robe a +0 long sword a +0 chain mail a +0 giant club a +0 giant club (10, -9, Orc:2) a +0 dagger a +1 chain mail of fire resistance a +0 mace a +0 chain mail a +1 broad axe of flaming a +0 chain mail a +0 dagger a +0 robe (10, -8, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 orcbow a +0 chain mail a +0 flail a +0 plate armour a +0 great mace a +0 arbalest a +0 chain mail (11, 10, Orc:2) a +0 great mace a +0 plate armour (15, -7, Orc:2) 3 large rocks (15, -4, Orc:2) a +0 war axe a +0 chain mail (17, 38, Orc:2) a +0 robe a +0 dagger (17, 43, Orc:2) a +0 robe a +0 dagger of electrocution (18, 10, Orc:2) a +0 great sword a +0 plate armour (21, 38, Orc:2) a +0 dagger (22, 39, Orc:2) a +3 war axe a +0 robe a +0 dagger (23, 39, Orc:2) 2 boomerangs a +0 dagger of speed a +1 ring mail of cold resistance a +0 hand axe a +0 trident a +0 club a +0 chain mail a +0 battleaxe (42, 15, Orc:2) a +0 mace a +0 orcbow a +0 chain mail (43, 16, Orc:2) a +0 trident 2 boomerangs a +0 ring mail (45, 18, Orc:2) a +0 dagger a +0 robe (46, 17, Orc:2) a +0 club (46, 19, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, 20, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (48, 2, Orc:2) a +0 giant club (50, -9, Orc:2) a +0 orcbow a +0 glaive a +0 plate armour (50, -4, Orc:2) a +0 whip (53, -4, Orc:2) a +0 club (54, 43, Orc:2) a +1 dagger of venom a +0 robe (58, -2, Orc:2) a +0 dagger a +2 heavy mace (58, -1, Orc:2) a +0 hand axe 2 boomerangs (58, 0, Orc:2) a +0 long sword a +0 chain mail (59, 0, Orc:2) a +0 flail a +0 dagger a +0 robe (61, -2, Orc:2) a +0 hand axe a +0 partisan a +0 plate armour (61, 2, Orc:2) a +0 dagger of electrocution (63, -12, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts [Shop] Vuofev's Antique Armour Emporium a +3 plate armour of poison resistance (629 gold) the +1 chain mail of Kenoot {^Drain rElec rPois SInv} (472 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +8 chain mail of Fanaticism {rN+ rCorr Str+3} (1174 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +3 scale mail of fire resistance (442 gold) a +3 leather armour of poison resistance (357 gold) a +3 scale mail of cold resistance (442 gold) a +3 scale mail of fire resistance (442 gold) a +4 ring mail of cold resistance (527 gold) (0, 0, Lair:1) a +2 leather armour of willpower (6, 30, Lair:1) a +0 club (7, 12, Lair:1) a +0 animal skin a -2 glaive (19, -14, Lair:1) a +0 robe (22, -6, Lair:1) 5 atropa-tipped darts (23, 12, Lair:1) a +0 long sword (25, -18, Lair:1) a +0 spear (28, 12, Lair:1) a +0 club Level 2 of the Lair of Beasts (9, 0, Lair:2) a +0 dagger (25, -26, Lair:2) a +0 sling (35, 2, Lair:2) a parchment of Vhi's Electric Charge (36, -19, Lair:2) 3 flux baubles Level 3 of the Lair of Beasts (5, 10, Lair:3) a parchment of Animate Dead (8, 16, Lair:3) a +0 war axe (34, 15, Lair:3) a parchment of Vhi's Electric Charge (52, 11, Lair:3) a +0 flail (52, 31, Lair:3) a +2 leather armour of positive energy Level 4 of the Lair of Beasts (15, 27, Lair:4) +0 acid dragon scales (29, 16, Lair:4) a +2 plate armour of command (34, 26, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (22, -9, Lair:5) a +2 chain mail of fire resistance a +0 great sword of flaming a +2 plate armour of fire resistance a +0 demon whip of flaming (34, -8, Lair:5) a +8 chain mail of ponderousness 5 javelins a +2 glaive of venom (36, 32, Lair:5) a +0 plate armour (59, 44, Lair:5) a +0 leather armour (68, 47, Lair:5) 3 atropa-tipped darts (72, 29, Lair:5) a parchment of Static Discharge Level 2 of the Abyss