deathsinfermo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -34, D:1) a hobgoblin skeleton (15, -22, D:1) a +0 scale mail (21, -20, D:1) a staff of air (22, -8, D:1) a ball python corpse (skeletalised by now) (28, -22, D:1) a +0 hand axe (44, 6, D:1) a +0 club (51, -10, D:1) a frilled lizard corpse (skeletalised by now) (54, -36, D:1) a +0 leather armour (54, -34, D:1) a +0 leather armour (54, -32, D:1) a +0 buckler (56, -31, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (21, 25, D:2) a +0 club (23, -4, D:2) a frilled lizard skeleton (25, -1, D:2) a +0 whip (25, 0, D:2) an orb of attunement (29, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (36, -16, D:2) a +0 club (43, 16, D:2) a ball python corpse (skeletalised by now) (46, -9, D:2) an amulet of guardian spirit (52, 4, D:2) a +0 leather armour (57, -11, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Woil's Antique Weapon Boutique a +0 dagger (46 gold) a +0 sling (34 gold) a +0 dagger (46 gold) a +0 long sword (80 gold) a +0 scimitar (138 gold) a +0 falchion (69 gold) the +8 flail "Alegeps" {drain, *Slow rC+ rN+ SInv} (1451 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 glaive of venom (322 gold) a +0 war axe (80 gold) (0, 4, D:3) a +0 sling (1, -13, D:3) a maw talisman (13, -11, D:3) a bat skeleton (23, 11, D:3) the +2 robe "Heajixagg" {Rampage Slay-4 SInv Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 20, D:3) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, -8, D:3) a +0 scale mail (28, -19, D:3) a +0 hand axe (39, -25, D:3) a +0 scale mail (41, 21, D:3) an adder skeleton an adder skeleton an adder skeleton (44, -1, D:3) a +0 whip (44, 5, D:3) a +0 dagger (46, -14, D:3) a +0 short sword Level 4 of the Dungeon (5, -4, D:4) a +0 plate armour (6, 17, D:4) a +0 leather armour (11, -3, D:4) a +0 short sword (20, 8, D:4) a +0 falchion (21, 16, D:4) a +0 mace a +0 robe a +0 dagger a +0 dagger (22, 8, D:4) a +0 flail (23, 7, D:4) a +0 robe a +0 dagger (23, 15, D:4) a +0 scale mail a +0 short sword (24, 7, D:4) a +0 leather armour a +0 club (24, 8, D:4) a +0 scale mail a +0 flail (25, 16, D:4) a +0 hand axe (35, 17, D:4) a +0 club (36, 18, D:4) a +0 dagger (37, 19, D:4) a +0 leather armour a +0 short sword a +0 trident a +0 dagger (37, 20, D:4) a +2 mace of draining (38, 20, D:4) a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 spear (39, 20, D:4) a +0 club (39, 21, D:4) a +0 dagger a +0 club a +0 dagger (39, 22, D:4) a +0 leather armour a +0 hand axe a +0 rapier of flaming (54, 9, D:4) an adder skeleton (57, -7, D:4) a +0 falchion (58, 9, D:4) an inkwell talisman (60, 16, D:4) a black bear skeleton (62, 16, D:4) a hobgoblin skeleton Level 5 of the Dungeon (2, -21, D:5) a +0 mace (3, 7, D:5) a +0 spear (4, 18, D:5) 4 large rocks (5, -7, D:5) a +0 leather armour a +0 club (9, -10, D:5) a +0 giant spiked club (32, 11, D:5) a +0 trident a +0 robe (46, -3, D:5) a +0 flail of protection a +0 scale mail Level 6 of the Dungeon (4, -20, D:6) a +0 mace (12, -14, D:6) a +0 short sword (13, -15, D:6) a +0 leather armour a +0 hand axe of flaming (13, -14, D:6) a +0 robe a +0 dagger (14, -36, D:6) a +0 falchion a +0 leather armour (23, -42, D:6) a maw talisman (28, -39, D:6) a +0 trident (31, -6, D:6) a +0 giant club (39, 0, D:6) a scarab talisman (40, -44, D:6) a +0 leather armour Level 7 of the Dungeon (16, 15, D:7) a +0 short sword (17, 14, D:7) a +0 dagger (17, 15, D:7) a +0 plate armour (17, 16, D:7) a +0 hand axe (18, 15, D:7) a +0 hand axe (28, 18, D:7) a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe (29, 18, D:7) a +0 hand axe a +0 ring mail (29, 19, D:7) a +0 scimitar a +0 chain mail (32, -2, D:7) a +0 hand axe (33, -2, D:7) a +0 robe a +0 dagger (34, -2, D:7) a +0 club Level 8 of the Dungeon (16, -3, D:8) a +0 spear a +0 club (16, -2, D:8) a +0 flail a +0 flail (17, 32, D:8) a quill talisman (19, 18, D:8) a +0 spear (20, -9, D:8) a +1 plate armour of fire resistance (24, 20, D:8) a +0 giant club a +0 giant club (34, -10, D:8) a +0 chain mail (51, 8, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Dibifaf's Antique Weapon Boutique a +3 flail of protection (508 gold) the +0 morningstar "Zoskenwi" {venom, Str+7 Int+2} (794 gold) Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +4 heavy executioner's axe (1176 gold) a +2 long sword of freezing (439 gold) the +4 quarterstaff "Kaclos" {spect, Str+4 Stlth+} (1216 gold) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scimitar of holy wrath (307 gold) a +3 spectral quarterstaff (708 gold) the +8 battleaxe of the Dark Horse {flame, rF++} (1980 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the +4 flail of Shimmering Anguish {concuss, SInv} (832 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +2 hand axe of sundering (360 gold) a +0 dagger of venom (105 gold) [Shop] Woysch's Antique Weapon Shop the +7 scimitar of the Grave {vamp, rF+ Str+5} (1627 gold) rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. the +5 giant club of the Grinning Augurer {concuss, rPois rN+ Will+} (1010 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +2 whip of venom (315 gold) a +2 broad axe of distortion (724 gold) a +0 vampiric eveningstar (1743 gold) a +0 heavy sling (98 gold) [Shop] Suromeo's Assorted Antiques a +5 ring of evasion (684 gold) a +2 flail of protection (307 gold) the +7 mace of Variability {chaos, chaos arc} (1140 gold) It cannot be enchanted further. a +2 leather armour of fire resistance (361 gold) [Shop] Byumnih's Armour Boutique the +0 ice dragon scales of the Horehound {Rampage rF- rC+++ Regen+ Stlth+} (1670 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 leather armour of Tenacity {Str+2 Slay+2} (540 gold) Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +1 plate armour of fire resistance (750 gold) a scarf of repulsion (300 gold) a +3 ring mail of cold resistance (650 gold) the +11 scale mail "Miolits" {+Inv rF+ Int+2} (2105 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 ring mail "Biupidwui" {rElec rC++ rN+ Dex-4} (907 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 plate armour of cold resistance (625 gold) a +3 chain mail of archery (625 gold) the +9 ice dragon scales of the Hecatoncheires {rElec rF- rC++ rCorr Int+3 Dex-2} (2787 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (0, 0, D:9) a +1 dagger of speed (12, -22, D:9) a +0 rapier (12, -8, D:9) a +0 trident (12, -7, D:9) a +0 robe a +0 dagger (13, -7, D:9) a +0 short sword (19, -14, D:9) a parchment of Kiss of Death (19, 7, D:9) a +0 plate armour a +0 long sword a +1 heavy orcbow (20, 4, D:9) a +0 club (21, 6, D:9) a +0 dagger a +0 robe (25, 9, D:9) the +4 ring mail of Bad Feelings {rPois Int+3 Dex+4} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (27, -10, D:9) a +0 dagger (27, -9, D:9) a +0 whip (30, -18, D:9) a +0 whip (31, -15, D:9) a +0 dagger (38, -21, D:9) a +0 short sword a +0 short sword (38, -20, D:9) a +0 dagger a +0 club a +0 short sword (39, -20, D:9) a +0 whip (39, -19, D:9) a +0 short sword a +0 short sword (39, -7, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (12, 39, D:10) a medusa talisman (21, 14, D:10) a +0 shortbow (28, 9, D:10) a +0 robe a +0 dagger a +0 club (29, 9, D:10) a +0 short sword of draining (30, 9, D:10) a +0 trident a +0 chain mail (30, 27, D:10) an orb of glass (41, 31, D:10) a +0 trident (42, 10, D:10) a +0 giant club a +0 giant club (42, 13, D:10) a rimehorn talisman (48, 19, D:10) a +0 ring mail (56, 50, D:10) a +0 robe (69, 45, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 11 stones (10, 17, D:11) a +0 scale mail (15, -4, D:11) a +0 great sword (16, 1, D:11) 3 large rocks (17, 12, D:11) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (17, 13, D:11) a +0 dagger a +0 robe (18, 0, D:11) a +0 giant club a +0 giant spiked club (20, -4, D:11) a +0 morningstar (21, 14, D:11) a +0 dagger a +0 robe (24, 4, D:11) a +0 flail (29, 5, D:11) a +2 dagger of venom (35, -2, D:11) a +0 club (35, -1, D:11) a +0 mace (35, 10, D:11) a +0 cloak (36, -2, D:11) a +0 short sword a +0 ring mail (36, -1, D:11) a +0 short sword (36, 2, D:11) a +0 war axe a +0 leather armour (38, 29, D:11) a +0 orcbow (39, 23, D:11) a +0 trident (41, 4, D:11) a +0 orcbow (42, 3, D:11) a +0 shortbow a +0 shortbow (43, 3, D:11) a +0 morningstar (45, 18, D:11) a +0 rapier (45, 21, D:11) a +0 leather armour (46, 20, D:11) a +0 chain mail Level 12 of the Dungeon (4, -44, D:12) a +0 mace (5, -44, D:12) a +0 flail (6, -45, D:12) a +0 long sword a +0 robe (11, -12, D:12) a dragon-coil talisman (11, -5, D:12) a +0 orcbow (16, -46, D:12) a +0 mace (29, -22, D:12) a +0 orcbow (32, -20, D:12) a +0 rapier (35, -42, D:12) a +0 shortbow (35, -41, D:12) a +0 shortbow (35, -40, D:12) a +0 orcbow (35, -39, D:12) a +0 shortbow (45, 1, D:12) a +0 chain mail (48, -13, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (2, -27, D:13) 6 large rocks (5, -50, D:13) a +0 quarterstaff (9, -25, D:13) a +0 robe (11, -53, D:13) 3 large rocks (13, 0, D:13) a +0 ring mail (15, -44, D:13) 3 large rocks (19, -24, D:13) a +0 halberd a +0 plate armour (19, -23, D:13) a +1 great sword a +0 chain mail a +0 dire flail a +0 plate armour a +2 dire flail a +0 plate armour a +0 broad axe a +0 plate armour a +0 kite shield a +0 battleaxe a +0 chain mail (19, -22, D:13) a +0 great sword a +0 chain mail (19, -21, D:13) a +0 battleaxe a +0 chain mail (35, -26, D:13) a +0 shortbow a +0 halberd (36, -26, D:13) a +0 shortbow of freezing (37, -24, D:13) a +0 orcbow Level 14 of the Dungeon (1, 20, D:14) 5 large rocks (9, 27, D:14) a +0 ring mail (12, 20, D:14) a scarf of invisibility (22, -2, D:14) a +0 shortbow (45, -21, D:14) a +0 dagger a +0 robe (46, -21, D:14) a +0 dagger a +0 robe (46, -20, D:14) a +0 dagger a +0 robe (47, -21, D:14) a +0 short sword (51, -11, D:14) a +0 club (68, 2, D:14) a +0 falchion Level 15 of the Dungeon [Shop] Gyttonkon's Armour Boutique +1 ice dragon scales (1368 gold) a +3 chain mail of cold resistance (672 gold) a +0 crystal plate armour (1440 gold) the +2 pair of gloves of Defence {Int-2 Dex+7 SInv Stlth+} (936 gold) Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (2361 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +4 steam dragon scales of the Tatzelwurm {SInv} (1708 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +4 ring mail of cold resistance (744 gold) a +2 plate armour of willpower (840 gold) a +3 leather armour of cold resistance (576 gold) (0, 0, D:15) a +0 war axe (7, 19, D:15) a +0 chain mail a +4 demon trident of flaming (8, 19, D:15) a +0 ring mail a +0 dire flail a +2 heavy dire flail a +0 dire flail (9, -3, D:15) a parchment of Fulminant Prism (9, 19, D:15) a +0 robe a +1 vampiric dagger (13, 34, D:15) a +0 robe a +0 dagger of freezing (16, 35, D:15) a +0 broad axe a +0 ring mail a +0 kite shield (17, -6, D:15) 5 large rocks (18, -15, D:15) a +0 robe a +0 rapier (20, -4, D:15) a +0 hand axe (26, 3, D:15) 6 large rocks (29, 34, D:15) a +0 war axe (32, 6, D:15) a quill talisman (35, 3, D:15) a +0 giant spiked club (36, 4, D:15) a +0 orcbow (37, 7, D:15) a +0 whip a +0 robe (38, 6, D:15) a +0 giant club a +0 giant club (38, 7, D:15) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club (49, 6, D:15) a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines (5, 3, Orc:1) a +0 giant club (6, 4, Orc:1) a +0 leather armour a +0 club (8, 4, Orc:1) a +2 flail of protection (9, 3, Orc:1) a +0 chain mail a +0 scimitar (10, 4, Orc:1) a +0 plate armour a +0 dire flail (14, 3, Orc:1) a +0 plate armour a +0 glaive (16, -33, Orc:1) a +0 ring mail a +0 war axe (17, -32, Orc:1) a +0 plate armour a +0 short sword (18, -39, Orc:1) a +0 leather armour a +0 short sword (18, -34, Orc:1) a +0 plate armour a +1 battleaxe of sundering (18, -33, Orc:1) a +0 club (19, -38, Orc:1) a +4 short sword (20, -39, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (20, -38, Orc:1) a +0 short sword (58, -17, Orc:1) a +3 trident a +0 ring mail (58, -16, Orc:1) a +3 spear a +0 buckler (58, -15, Orc:1) a +0 spear a +0 ring mail (58, -14, Orc:1) a +0 spear (65, -30, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Romuj's General Store a scroll of identify (36 gold) a +0 ring mail (68 gold) a +0 dire flail (85 gold) a potion of attraction (54 gold) a scroll of identify (36 gold) [Shop] Hokiss's Antique Weapon Boutique a +0 halberd of freezing (193 gold) a +0 dagger (42 gold) a +0 sling (31 gold) a +0 dagger (42 gold) a +0 club (10 gold) the +1 arbalest of Sloth {drain, +Blink rPois Str+4 Int-3 SInv} (903 gold) +Blink: It lets you blink. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (73 gold) [Shop] Rasoa's General Store a manual of Stealth (1360 gold) a +4 ring of slaying (unknown) (612 gold) a parchment of Eringya's Noxious Bog (425 gold) a +0 robe (15 gold) a parchment of Volatile Blastmotes (149 gold) the +0 leather armour of Hepliaklqana's Reproof {Dex+3} (260 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Niwiado's General Store a +0 morningstar (102 gold) a staff of fire (unknown) (425 gold) a parchment of Petrify (221 gold) a +0 chain mail of fire resistance (221 gold) (7, -8, Orc:2) a +0 dire flail a +0 great mace (7, -7, Orc:2) a +0 robe a +0 dagger (7, -6, Orc:2) a +0 flail a +0 robe a +0 dagger (8, -8, Orc:2) a +0 falchion (8, -6, Orc:2) a +0 chain mail a +0 battleaxe (9, -8, Orc:2) a +0 flail (9, -7, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (10, -5, Orc:2) a +0 robe a +0 dagger (10, -4, Orc:2) a +0 chain mail a +0 club (10, 15, Orc:2) a +0 trident a +0 chain mail (10, 25, Orc:2) a +0 leather armour a +0 hand axe a +0 chain mail a +0 glaive (11, -7, Orc:2) a +0 hand axe (11, -5, Orc:2) a +0 war axe (11, -4, Orc:2) a +0 leather armour a +0 falchion (11, 23, Orc:2) a +0 leather armour a +0 short sword (11, 24, Orc:2) a +0 war axe (12, -6, Orc:2) a +0 mace (12, 1, Orc:2) a +0 short sword (12, 18, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, 19, Orc:2) a +0 hand axe (12, 24, Orc:2) a +0 ring mail a +0 hand axe (13, -4, Orc:2) a +0 club (13, -3, Orc:2) a +0 chain mail a +0 scimitar (13, -2, Orc:2) a +0 scale mail a +0 flail (13, 0, Orc:2) a +0 hand axe (13, 20, Orc:2) a +0 plate armour a +0 halberd (14, -1, Orc:2) a +0 giant spiked club (14, 11, Orc:2) a +0 club (14, 20, Orc:2) a +0 scale mail a +0 flail (15, 21, Orc:2) a +0 ring mail a +0 club (16, 19, Orc:2) a +2 leather armour of cold resistance a +0 scimitar (16, 21, Orc:2) a +0 flail a +0 plate armour a +0 mace a +0 flail (16, 22, Orc:2) a +0 scale mail a +0 whip of draining a +0 chain mail a +0 war axe (16, 23, Orc:2) a +0 chain mail a +0 whip (17, 21, Orc:2) a +0 scale mail a +0 mace (17, 22, Orc:2) a +0 ring mail a +0 long sword (17, 23, Orc:2) a +0 leather armour a +0 club (17, 24, Orc:2) a +0 dagger (17, 25, Orc:2) a +0 hand axe (17, 26, Orc:2) a +0 robe a +2 dagger of protection (18, 16, Orc:2) a +0 leather armour a +0 club (18, 18, Orc:2) a +0 robe a +0 dagger (18, 22, Orc:2) a +0 robe a +0 dagger (18, 23, Orc:2) a +0 robe a +0 dagger a +2 robe of resistance a +0 dagger a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (18, 24, Orc:2) a +0 plate armour a +0 war axe a +0 chain mail a +0 short sword a +0 orcbow a +0 robe a +0 short sword (19, 22, Orc:2) a +1 heavy hand axe (19, 23, Orc:2) a +0 hand axe a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (19, 25, Orc:2) a +0 robe a +0 dagger (20, -4, Orc:2) a +0 giant club (20, 22, Orc:2) a +0 leather armour a +0 club (20, 23, Orc:2) a +0 robe a +0 dagger of protection a +0 hand axe (20, 24, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (20, 25, Orc:2) a +0 whip (21, 23, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (10, -26, Lair:1) a +0 chain mail (29, 2, Lair:1) a +0 shortbow (31, -15, Lair:1) a parchment of Poisonous Vapours (45, -19, Lair:1) an orb of attunement (49, -21, Lair:1) a +2 leather armour of fire resistance (49, -2, Lair:1) a +0 robe (52, -38, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (18, -2, Lair:2) a +0 leather armour (34, 37, Lair:2) a +0 rapier (36, 27, Lair:2) a +0 robe (46, 11, Lair:2) a +0 short sword (50, 10, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (13, 13, Lair:3) a +0 spear (14, 16, Lair:3) a parchment of Passwall (20, 11, Lair:3) a +0 bardiche (44, -12, Lair:3) a +0 spear (51, 13, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (16, -6, Lair:4) a +0 mace (45, 14, Lair:4) a +0 chain mail of cold resistance (70, -8, Lair:4) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. Level 5 of the Lair of Beasts (0, 0, Lair:5) a kobold skeleton (2, 5, Lair:5) a tengu skeleton (3, 4, Lair:5) a kobold skeleton (3, 11, Lair:5) a naga skeleton (4, 12, Lair:5) a tengu skeleton (6, 1, Lair:5) a merfolk skeleton (7, -2, Lair:5) a +0 helmet (8, -1, Lair:5) a +0 hand axe (8, 3, Lair:5) a troll skeleton (8, 9, Lair:5) an elf skeleton (10, 1, Lair:5) a +0 scale mail (10, 4, Lair:5) a troll skeleton (11, 2, Lair:5) a +0 antimagic orcbow (12, -8, Lair:5) a merfolk skeleton (12, 3, Lair:5) a hive talisman (14, 8, Lair:5) a naga skeleton (15, -3, Lair:5) a merfolk skeleton (16, -12, Lair:5) a human skeleton (20, -8, Lair:5) an elf skeleton (23, -35, Lair:5) a +0 robe (24, -1, Lair:5) a +0 robe (28, -19, Lair:5) a +0 short sword (40, -17, Lair:5) a +0 ring mail (55, 5, Lair:5) a +0 chain mail (66, -40, Lair:5) a rimehorn talisman Level 1 of the Swamp (17, 26, Swamp:1) the serpent talisman of the Parsimonious God {rCorr Str+3 Dex-2} [serpent talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). (19, 31, Swamp:1) a +0 quarterstaff a +0 robe (21, 1, Swamp:1) a +0 chain mail (22, 31, Swamp:1) a parchment of Sublimation of Blood Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (9, 7, Swamp:2) a +0 robe a +0 quarterstaff (10, -1, Swamp:2) a +0 scale mail (14, 12, Swamp:2) a +0 dagger of venom (16, 9, Swamp:2) a human skeleton (21, 14, Swamp:2) a +0 ring mail (23, 8, Swamp:2) a +0 spear (28, -8, Swamp:2) a +0 flail (35, 9, Swamp:2) a +3 sling (41, -2, Swamp:2) a +0 broad axe (42, 8, Swamp:2) a +0 dagger (48, 15, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +4 falchion of valour (2, 4, Swamp:3) a +0 glaive (3, -5, Swamp:3) a +0 quarterstaff a +0 robe (4, -4, Swamp:3) a +0 quarterstaff a +1 robe of fire resistance (4, -1, Swamp:3) a +0 robe (6, -9, Swamp:3) a +0 quarterstaff (6, 9, Swamp:3) a scarab talisman (10, -4, Swamp:3) an amulet of faith (31, 28, Swamp:3) a +0 spear (32, 27, Swamp:3) a +0 spear a +0 buckler (33, 27, Swamp:3) a +0 spear (35, 4, Swamp:3) a +0 quarterstaff (35, 25, Swamp:3) a +0 pair of gloves (38, 14, Swamp:3) a +0 quarterstaff (43, 18, Swamp:3) a +0 shortbow Level 4 of the Swamp (0, 0, Swamp:4) a +0 robe (3, -19, Swamp:4) a +0 club (3, -13, Swamp:4) 5 stones (3, -11, Swamp:4) a +0 rapier (3, -7, Swamp:4) 7 stones (5, -7, Swamp:4) a large rock (6, -14, Swamp:4) a large rock (6, -2, Swamp:4) 5 stones (8, -3, Swamp:4) a +0 spear (12, -16, Swamp:4) 9 stones (12, -15, Swamp:4) a ring of protection from fire (13, -13, Swamp:4) a large rock (17, -13, Swamp:4) 6 stones (17, 10, Swamp:4) a +1 rapier of electrocution a +0 cloak the +1 pair of gloves of Muttered Phrases {Rampage Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, -20, Swamp:4) a +0 quarterstaff (18, 0, Swamp:4) a +2 long sword of freezing (23, -18, Swamp:4) the +0 sling of Magnificence {freeze, rPois Dex+2 Stlth+} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 2, Swamp:4) a +0 long sword (24, -18, Swamp:4) a +0 plate armour (28, -6, Swamp:4) a parchment of Airstrike Level 1 of the Snake Pit [Shop] Apapius's Jewellery Shoppe the ring "Miwih" {MP+9 Str+6} (673 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). a ring of willpower (425 gold) a ring of resist corrosion (340 gold) a ring of resist corrosion (340 gold) a ring of poison resistance (340 gold) a ring of willpower (425 gold) a ring of wizardry (unknown) (510 gold) [Shop] Faoreh's Book Emporium a parchment of Dispel Undead (273 gold) a parchment of Cigotuvi's Putrefaction (273 gold) a parchment of Magnavolt (688 gold) a parchment of Sigil of Binding (184 gold) a parchment of Tukima's Dance (184 gold) a parchment of Eringya's Surprising Crocodile (273 gold) a parchment of Fire Storm (1092 gold) a parchment of Magic Dart (84 gold) a parchment of Orb of Destruction (688 gold) [Shop] Ucuetz's Magic Scroll Shoppe a scroll of identify (58 gold) a scroll of blinking (276 gold) a scroll of brand weapon (276 gold) a parchment of Malign Gateway (754 gold) a scroll of fear (116 gold) a scroll of blinking (276 gold) a scroll of immolation (116 gold) a scroll of torment (276 gold) a scroll of identify (58 gold) a scroll of fear (116 gold) [Shop] Ymuarrus's Weapon Emporium a +0 battleaxe (220 gold) a +0 dagger of speed (176 gold) 2 atropa-tipped darts (39 gold) a +0 glaive (220 gold) a +0 war axe (77 gold) a +0 short sword of draining (162 gold) 3 silver javelins (594 gold) [Shop] Isoyne's Antique Weapon Shoppe a +0 shortbow (96 gold) a +4 falchion (800 gold) a +0 great sword (320 gold) a +0 sling (48 gold) a +0 dagger (64 gold) a +0 broad axe (288 gold) a +0 dagger (64 gold) a +0 rapier (176 gold) a +0 club (16 gold) (0, 0, Snake:1) a +0 rapier of speed (3, 3, Snake:1) a human corpse (skeletalised by now) (6, 0, Snake:1) a +0 club (6, 8, Snake:1) a +0 long sword (10, 20, Snake:1) a +0 short sword a +0 robe (11, 20, Snake:1) a +0 whip (12, 20, Snake:1) a +0 trident (12, 21, Snake:1) a +2 long sword of electrocution a +0 robe (13, 19, Snake:1) a +0 shortbow of flaming (13, 21, Snake:1) a +0 vampiric glaive a +0 robe (18, 13, Snake:1) a staff of alchemy (26, 25, Snake:1) a +0 whip (26, 26, Snake:1) a +0 shortbow of flaming (27, 26, Snake:1) a +0 shortbow of flaming a +0 halberd (28, 26, Snake:1) a +0 hand axe a +0 robe (49, 18, Snake:1) a +0 mace a +0 scimitar a +0 robe (50, 18, Snake:1) a +0 shortbow a +2 heavy battleaxe (51, 19, Snake:1) a +0 hand axe a +0 robe (52, 17, Snake:1) a +0 chain mail Level 2 of the Snake Pit (0, 0, Snake:2) a +2 heavy halberd a +0 robe (1, 0, Snake:2) a +0 club a +0 robe (1, 1, Snake:2) a +0 halberd (2, 1, Snake:2) a +1 partisan (9, 40, Snake:2) a +0 pair of gloves (10, 46, Snake:2) a +0 morningstar (11, -2, Snake:2) a +0 spear of venom (20, 42, Snake:2) a +0 glaive (21, 0, Snake:2) a +0 glaive a +0 robe (21, 1, Snake:2) a +0 battleaxe (21, 5, Snake:2) a +0 spear (22, 0, Snake:2) a +0 glaive a +0 robe (24, 16, Snake:2) a +0 short sword (25, 38, Snake:2) a +0 antimagic sling (29, 33, Snake:2) a +1 long sword of flaming (29, 34, Snake:2) a +0 arbalest a +0 mace (30, 34, Snake:2) a +0 shortbow a +0 halberd (31, 34, Snake:2) a +0 partisan (31, 35, Snake:2) a +0 halberd a +0 scale mail (31, 37, Snake:2) a parchment of Frozen Ramparts (39, 21, Snake:2) a +0 halberd (40, 20, Snake:2) a +2 long sword of electrocution a +0 long sword a +0 robe (40, 21, Snake:2) a +0 quarterstaff a +0 robe (63, 20, Snake:2) a +0 shortbow a +0 glaive (64, 20, Snake:2) a +0 trident a +0 robe (65, 18, Snake:2) a +0 long sword (65, 19, Snake:2) a +0 trident Level 3 of the Snake Pit (0, 0, Snake:3) a +0 helmet of sniping (1, -5, Snake:3) a parchment of Call Imp (18, 0, Snake:3) a +0 trident (27, -5, Snake:3) a +0 whip a +0 quarterstaff a +0 robe a +0 club (32, -6, Snake:3) a +0 buckler the Necropolis (2, -9, Necropolis) 29 gold pieces (2, -7, Necropolis) 20 gold pieces a +0 battleaxe a +0 robe (3, -9, Necropolis) a potion of heal wounds (3, -4, Necropolis) 18 gold pieces (4, -3, Necropolis) 21 gold pieces a +0 trident (6, -9, Necropolis) a staff of conjuration (6, -6, Necropolis) 25 gold pieces a +0 scimitar a +0 robe (6, -4, Necropolis) 15 gold pieces (7, -9, Necropolis) a parchment of Nazja's Percussive Tempering (8, -9, Necropolis) 20 gold pieces (10, 2, Necropolis) 14 gold pieces a +0 halberd a +0 robe (16, -33, Necropolis) the +0 helmet of Beogh's Hope {*Corrode rN+ Stlth+} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (18, -31, Necropolis) a potion of haste (23, -31, Necropolis) a potion of cancellation