Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10321231611398792516 327 deathsinfermo the Conjurer (level 6, 0/45 HPs) Began as an Armataur Conjurer on Oct 20, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:10:48 (3753 turns). deathsinfermo the Conjurer (Armataur Conjurer) Turns: 3753, Time: 00:10:49 Health: 0/45 AC: 6 Str: 15 XL: 6 Next: 24% Magic: 8/11 EV: 7 Int: 22 God: Gold: 229 SH: 0 Dex: 8 Spells: 6/11 levels left rFire . . . (100%) c - +1 mace (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth + a - ring "Dafurang" {rPois Int+4} HPRegen 0.27/turn (no ring) MPRegen 0.12/turn b - quill talisman %: roll @: lethally poisoned (0 -> -17), quill-form A: quills, large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 265 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons c - a +1 mace of protection (weapon) e - a +0 quarterstaff Armour d - a +0 ring mail (worn) Jewellery a - the ring "Dafurang" (worn) {rPois Int+4} (You found it on level 3 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Talismans b - a quill talisman (worn) Wands d - a wand of digging (5) Scrolls c - a scroll of poison {unknown} d - 4 scrolls of teleportation {unknown} W - a scroll of brand weapon a - 2 scrolls of enchant armour b - a scroll of blinking S - a scroll of silence e - a scroll of immolation {unknown} h - a scroll of torment {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} k - a potion of might {unknown} l - a potion of enlightenment {unknown} j - a potion of moonshine {unknown} o - 2 potions of curing {unknown} n - 3 potions of brilliance {unknown} p - a potion of attraction {unknown} Skills: + Level 2.1 Staves - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.4 Spellcasting + Level 4.8 Conjurations + Level 2.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 4% 2 Soul Splinter Necr 12% N/A 24% 1 Gloom Hex/Necr 6% N/A 56% 3 Ozocubu's Armour Ice 3% N/A 56% 3 Fulminant Prism Conj/Alch 7% 3d7 65% 4 Martyr's Knell Necr/Summ 3% N/A 93% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 93% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 100% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The water moccasin barely misses you. The water moccasin bites you. You feel much better. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you! There's nothing to open nearby. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is heavily wounded. The water moccasin is knocked back by the mystic blast. You feel very sick. You feel sick. You feel sick. You feel sick. There is an open door here. You feel sick. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. You feel sick. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin closely misses you. You feel sick. You feel sick. You are no longer poisoned. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you but does no damage. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You die... #.......#...#.....#.. #.......#...#.....#.. #.......#...#.....#.. #...>...#...#.....#.. #.......#...#.....#.. #.......######.####'# ###......#..##.####.# #......#........... #.@....'........... #......#........... #.S..).#........... #####......##'######### #...#.................. #...#.................. #...#.................. #...#..........>....... #...#.................. You could see a water moccasin. Vanquished Creatures A phantom (D:3) A scorpion (D:4) An orc priest (D:4) A clockroach (D:4) An orc wizard (D:4) 3 adders 4 dart slugs A ribbon worm (D:3) 4 orcs 10 endoplasms 10 hobgoblins 4 jackals (D:3) 4 quokkas 5 ball pythons 7 bats 7 frilled lizards 7 goblins 11 kobolds 6 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deathsinfermo the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 580 | D:1 | Reached skill level 4 in Conjurations 1147 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1400 | D:2 | Reached skill level 1 in Translocations 1688 | D:2 | Found Kunag's Assorted Antiques. 1693 | D:2 | Bought a metallic blue potion for 18 gold pieces 1693 | D:2 | Bought a viscous golden potion for 18 gold pieces 2144 | D:3 | Identified the ring "Dafurang" {rPois Int+4} 2411 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/7 2421 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2950 | D:4 | Reached skill level 1 in Staves 2956 | D:4 | Encountered a phantom 2985 | D:3 | Killed a phantom 2986 | D:3 | Reached XP level 5. HP: 34/38 MP: 9/9 3163 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/10 3729 | D:4 | Encountered a water moccasin 3753 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, minmay_statues_item D:2: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, minmay_rat_gold_closets D:3: layout_loops_ring, hangedman_feature_mirror D:4: layout_gridville, st_stairs_10 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.4 Conjurations | 4 | 4.8 Translocations | 1 2 | 2.7 Staves | 1 2 | 2.1 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 72 | 90 || 162 Melee: Unarmed | 13 | || 13 Dagger | 29 | || 29 Tailslap | 7 | 8 || 15 Mace | 21 | 90 || 111 Short sword | 9 | || 9 Cast: Magic Dart | 78 | 34 || 112 Iskenderun's Myst | | 1 || 1 Drink: Heal wounds | | 3 || 3 Read: Identify | 3 | 1 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 5 | || 5 Ring mail | 38 | 104 || 142 Dodge: Dodged | 22 | 44 || 66 Form: Quill | 1 | || 1