Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11101579033087313516 18 degur the Magician (level 2, -5/21 HPs) Began as a Djinni Fire Elementalist on Jan 5, 2026. Slain by Sigmund ... wielding a +2 heavy scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:26 (485 turns). degur the Magician (Djinni Fire Elementalist) Turns: 485, Time: 00:06:26 Health: -5/21 AC: 7 Str: 7 XL: 2 Next: 90% Gold: 21 EV: 6 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rCold x . . (no offhand) rNeg + . . c - +1 scale mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-6 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - the +8 demon blade "Leech" (weapon) {evervamp, Harm ^Drain rN+} (You acquired it on level 1 of the Dungeon) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Armour a - a +0 robe c - a +1 scale mail (worn) Potions d - 2 potions of mutation {unknown} Skills: + Level 0.4 Long Blades + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 54% 1 b - Scorch Fire 26% 2d6 69% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 89% 3 d - Inner Flame Hex/Fire 13% N/A 89% 3 e - Flame Wave Conj/Fire 13% 2d6 100% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. You see here a +0 rapier. You see here a +0 rapier. You reach down and open the door. There is an open door here. Found a cloak. You see here a +0 cloak. Found a sling. Found a stone staircase leading up. You see here a +0 sling. Found a stone staircase leading down. Okay, then. You reach down and open the door. Sigmund the Dreaded comes into view. He is wielding a +2 heavy scythe. Sigmund shouts! Found 4 boomerangs. Sigmund hits you from afar with a +2 heavy scythe! There is an open door here. You slash Sigmund! You feel better. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You resist with significant effort. You slash Sigmund! You feel better. Sigmund is almost dead. Sigmund hits you with a +2 heavy scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund is almost dead. You closely miss Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. Sigmund points at you and mumbles some strange words. You resist with significant effort. You bump into the rock wall. Sigmund hits you with a +2 heavy scythe! You die... Sigmund begins carving another notch in his scythe. #.# ##....####.# # # #..........# # #.....)....# # #..........# + #.........<# # #..........# # #.........## # #.........###### # #......^..'@@..# # #.........####(# # #.........# # ########### You could see Sigmund. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | degur the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | degur set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D:1 | Identified a scroll of acquirement 13 | D:1 | Acquired the +8 demon blade "Leech" {evervamp, Harm ^Drain | rN+} 13 | D:1 | Found the +8 demon blade "Leech" {evervamp, Harm ^Drain | rN+} 124 | D:1 | Found Zukhaegi's Magic Scroll Shop. 131 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 242 | D:1 | Got the Spellbook of Snowing Clouds 477 | D:2 | Noticed Sigmund 485 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, serial_shops, nicolae_shop_targeted, hex_large D:2: layout_basic, serial_shops, shop, uniq_sigmund, uniq_natasha Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Long Blades | | 0.4 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Demon blade || 34 Cast: Foxfire || 2 Use: Scroll || 3 Armour: Scale mail || 29 Dodge: Dodged || 14