Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 8573050806075924418 12 degur the Vexing (level 2, 0/21 HPs) Began as a Coglin Hexslinger on Jan 13, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:25 (295 turns). degur the Vexing (Coglin Hexslinger) Turns: 295, Time: 00:02:25 Health: 0/21 AC: 3 Str: 8 XL: 2 Next: 33% Magic: 3/3 EV: 10 Int: 12 God: Gold: 31 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . - Nothing wielded rCold . . . e - +0 dagger {Latda} rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 sling {Deepnoor} d - a -2 sling {Marisol} e - a +0 dagger (offhand) {Latda} Armour c - a +0 robe i - a +0 leather armour (worn) Scrolls b - a scroll of poison g - a scroll of teleportation {unknown} Potions f - a potion of ambrosia {unknown} Talismans h - a medusa talisman Skills: + Level 1.3 Fighting + Level 1.9 Ranged Weapons + Level 1.9 Dodging + Level 1.1 Spellcasting + Level 2.8 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 21% 2 Sigil of Binding Hex 7% N/A 38% 3 Inner Flame Hex/Fire 5% N/A 50% 3 Cause Fear Hex 3% N/A 80% 4 Dimensional Bullseye Hex/Tloc 2% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History 2 jackals come into view. Found a stone staircase leading down. The jackal barks! x2 An endoplasm comes into view. A jackal comes into view. Okay, then. The jackal barely misses you. The jackal bites you but does no damage. Unknown command. There are monsters nearby! You start parting from your weapon. You continue parting from your +1 sling {Deepnoor}. The jackal misses you. You continue parting from your +1 sling {Deepnoor}. The jackal misses you. The jackal bites you but does no damage. You continue parting from your +1 sling {Deepnoor}. The jackal bites you but does no damage. The jackal bites you. x2; The jackal closely misses you. You continue parting from your +1 sling {Deepnoor}. The jackal barely misses you. x2; The jackal misses you. The jackal barely misses you. You continue parting from your +1 sling {Deepnoor}. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. The jackal bites you. You finish parting from your +1 sling {Deepnoor}. You whisper farewell to Deepnoor. The jackal barks! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ..... ..... ...... ...... ......########### . ...#. >...............# .. .... .........h.....)# ... ...# ........hh......##...... ... .......hJ@..†...##..... .. .#####................. .## #........>.##.#.## . ..# ................#.# .. ..# ##...........#....###.# ..##########...........##.......# ................................. ...#######.#.####..#...##........ .....#####.#...##.....###..>..... You could see an endoplasm and 4 jackals. Vanquished Creatures 2 dart slugs (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | degur the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 62 | D:1 | Reached skill level 1 in Fire Magic 66 | D:1 | Found Icuamit's Distillery. 84 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 295 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.1 Fighting | | 1.3 Ranged Weapons | | 1.9 Dodging | | 1.9 Spellcasting | | 1.1 Hexes | | 2.8 Action || total ---------------------------++------- Melee: Dagger || 8 Sling || 7 Fire: Sling || 31 Armour: Robe || 9 Leather armour || 18 Dodge: Dodged || 23