degur Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 11, D:1) 5 stones (3, 53, D:1) 3 poisoned darts (5, 42, D:1) a ball python corpse (skeletalised by now) (6, 45, D:1) a +0 robe (10, 30, D:1) a +0 flail (12, -7, D:1) a +0 club (12, 29, D:1) a bat corpse (skeletalised by now) (12, 42, D:1) a hobgoblin corpse (skeletalised by now) (12, 44, D:1) a bat corpse (skeletalised by now) (16, -5, D:1) a +0 dagger (19, 7, D:1) 6 stones (20, 18, D:1) a +0 dagger a goblin skeleton (20, 19, D:1) a hobgoblin skeleton (24, -2, D:1) a +0 hand axe (29, 30, D:1) a +0 robe (48, 30, D:1) a hobgoblin corpse (skeletalised by now) (49, 52, D:1) 4 stones (52, 1, D:1) a +0 dagger a goblin skeleton (52, 6, D:1) a +0 whip (57, -6, D:1) a rat corpse (skeletalised by now) (59, -3, D:1) a stone (63, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (2, 0, D:2) a hobgoblin corpse (3, 0, D:2) a +0 dagger (6, -4, D:2) the +1 helmet of Defence {rPois SInv Stlth+} rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (6, 1, D:2) a +0 dagger a goblin corpse