degur Level 1 of the Dungeon (0, 8, D:1) a quokka corpse (skeletalised by now) (7, 24, D:1) a frilled lizard corpse (skeletalised by now) (8, 24, D:1) a ball python corpse (skeletalised by now) (9, 17, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, -1, D:1) a +0 leather armour (13, 37, D:1) a +0 leather armour (13, 43, D:1) a +0 dagger a stone a +0 short sword (14, 41, D:1) a quokka corpse (skeletalised by now) (16, 16, D:1) a frilled lizard corpse (skeletalised by now) (21, 7, D:1) a +0 dagger 4 stones (27, 38, D:1) a frilled lizard skeleton (33, -1, D:1) a +0 club a goblin skeleton (38, 18, D:1) a +0 ring mail (41, 4, D:1) a +0 club a goblin skeleton (43, -5, D:1) 2 stones a +0 club (58, 3, D:1) a +0 leather armour (58, 20, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Feith's Assorted Antiques a +0 robe (24 gold) a potion of attraction (81 gold) a phantom mirror (1080 gold) a sack of spiders (1080 gold) a potion of curing (81 gold) a potion of haste (270 gold) a +1 longbow of freezing (723 gold) the +10 falchion of the Tired Beggars {spect, rPois rCorr SInv} (2119 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (18, 7, D:2) a potion of ambrosia