Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5287197165271237973 26 dekiru the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Apr 11, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:08 (716 turns). dekiru the Conjurer (Human Conjurer) Turns: 716, Time: 00:06:08 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 4/6 EV: 12 Int: 20 God: Gold: 67 SH: 0 Dex: 17 Spells: 3/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ f - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) i - a +0 short sword Missiles c - 8 stones h - 3 datura-tipped darts Armour a - a +0 robe (worn) d - a +0 scale mail k - a +0 leather armour Jewellery f - a +6 ring of dexterity (left hand) g - an amulet of the acrobat (around neck) Scrolls j - 2 scrolls of identify Skills: + Level 2.0 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. You completely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. The rat bites you. The jackal barely misses you. The jackal closely misses you. The rat twitches its whiskers. The jackal attacks as it pursues you! The jackal misses you. You don't have enough magic to cast this spell. You completely miss the rat. The rat bites you. You barely miss the jackal. The jackal is almost dead. The rat bites you. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. The jackal completely misses you. The jackal bites you. The rat closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The jackal bites you but does no damage. The jackal barely misses you. Magic courses through your body. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal. The jackal is heavily wounded. (Press . to maintain the ray.) The jackal barely misses you. The jackal bites you. You die... ..#...# ###...).....##....,,,,,, ..########.................,,,,,, ...........................,,,,,, ...............#...........,,,,,, ...........................,,,,,, ..................###......,,,,,, ).)...............# *......*****, ................rh###...^..,* *, ...........###.h@..........,* *, .........#####.............,* *. ............##...........#######. ............##................... ................................. ................................. ................#...............# ....##..........#..........###... ....##........).#*##.......##..#* You could see 2 jackals and a rat. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dekiru the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 131 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 362 | D:1 | Learned a level 2 spell: Searing Ray 630 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 716 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, roderic_lattice_a, st_stairs_13, minmay_pentomino_p2 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 44 Searing Ray || 1 Use: Scroll || 3 Potion || 3 Armour: Robe || 20 Dodge: Dodged || 23