dekiru Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (8, -14, D:1) a +0 dagger (12, -14, D:1) a +0 club (21, 13, D:1) a +0 dagger (22, -21, D:1) a +0 club (29, 10, D:1) a +0 leather armour (33, 6, D:1) a +0 club (33, 10, D:1) a +0 dagger (35, -16, D:1) a +0 ring mail (41, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zew Qomp's Weapon Shop 7 stones (9 gold) a +0 sling (19 gold) a +0 hand axe (39 gold) a +0 rapier (52 gold) a +0 short sword (39 gold) the +9 dagger "Leoph" {flame, *Noise +Blink rPois rN++} (959 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. +Blink: It lets you blink. *Noise: It may make a loud noise when swung. a +0 rapier (52 gold) a +0 dagger (26 gold) [Shop] Icwumaif's Book Emporium a book of Blasting (308 gold) a book of Winter (308 gold) a book of Battle (352 gold) a book of Minor Magic (176 gold) Roxanne's Treatise on Heavy Decantation (308 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Sticky Flame Fire/Alchemy 4 c - Bombard Conjuration/Earth 6 a book of Burglary (242 gold) a book of Geomancy (242 gold) [Shop] Leibbish's Weapon Emporium a +0 trident (49 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 club (14 gold) a +0 dagger (28 gold) 3 stones (4 gold) a +0 great sword (91 gold) a +0 sling (21 gold) a +0 war axe (49 gold) [Shop] Mateqafo's Book Shoppe a book of Minor Magic (224 gold) a book of Beasts (504 gold) a book of the Moon (560 gold) a book of Movement (560 gold) a book of Weapons (392 gold) a book of Necromancy (476 gold) a book of Air (308 gold) Anutinam's Catalogue of Earthen Assembling (448 gold) Spells Type Level a - Passwall Earth 3 b - Animate Armour Summoning/Earth 4 c - Summon Cactus Giant Summoning 6 a book of Spontaneous Combustion (532 gold) [Shop] Igro's Assorted Antiques a scroll of identify (54 gold) a potion of curing (81 gold) a +0 dagger (54 gold) a +0 short sword (81 gold) a scroll of enchant armour (202 gold) a +0 ring mail (108 gold) a +1 cloak of willpower (445 gold) a potion of curing (81 gold) a +0 flail (94 gold) a +0 robe (18 gold) (7, -37, D:2) a +0 club a +0 robe (10, -8, D:2) a +0 sling (10, 1, D:2) a +0 leather armour (17, -3, D:2) a +0 dagger (17, -2, D:2) a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) (18, -22, D:2) a human skeleton (18, -20, D:2) a +0 dagger (22, -20, D:2) a +0 hand axe (23, -7, D:2) a +0 dagger (27, 4, D:2) a +0 robe (40, -13, D:2) a +0 hand axe (43, -24, D:2) a +0 short sword (62, -34, D:2) a +0 club (68, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (18, 21, D:3) a +0 dagger (18, 22, D:3) a +0 dagger a +0 sling a +0 dagger a goblin skeleton (18, 25, D:3) a +0 scale mail a +0 mace (18, 26, D:3) a +0 flail (18, 27, D:3) a +0 spear a +0 dagger a +0 dagger (21, 17, D:3) a +0 club a +0 sling (22, 14, D:3) a +0 spear a +0 animal skin a +0 club (22, 26, D:3) a beast talisman (25, 11, D:3) a +0 dagger (40, 1, D:3) a +4 spectral club a +0 leather armour (40, 36, D:3) a +0 sling a +0 club (43, 1, D:3) a +0 sling a +0 club a +0 ring mail (48, 1, D:3) a +0 leather armour (50, 5, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (50, 17, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (3, 2, D:4) a +0 dagger (4, 0, D:4) a +0 club a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +1 war axe of freezing a +0 ring mail (8, -28, D:4) a +0 club (8, 20, D:4) a +0 giant club (11, -17, D:4) a +0 hand axe a +0 leather armour (15, -18, D:4) a +0 dagger (19, -26, D:4) a +0 giant club (37, -32, D:4) a +0 chain mail (48, -30, D:4) a +0 hand axe (49, 7, D:4) a +0 robe (62, 7, D:4) an adder corpse (skeletalised by now) (62, 10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (4, -17, D:5) a +0 orcbow (27, 18, D:5) a throwing net (28, 18, D:5) a +0 club a gnoll corpse (29, 19, D:5) a +1 whip of electrocution (still there?) a +0 leather armour (still there?) (32, 19, D:5) a +0 halberd (34, 21, D:5) a +0 scale mail