Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 10469883196464642533 86 dekiru the Shooter (level 4, 0/25 HPs) Began as a Kobold Hexslinger on Apr 17, 2024. Constricted to death by a ball python (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:38 (2403 turns). dekiru the Shooter (Kobold Hexslinger) Turns: 2403, Time: 00:06:38 Health: 0/25 AC: 3 Str: 5 XL: 4 Next: 78% Magic: 6/6 EV: 6 Int: 14 God: Gold: 78 SH: 0 Dex: 25 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ D - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2), constricted A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Skills: - Level 1.1 Fighting * Level 3.9 Ranged Weapons * Level 3.4 Dodging + Level 1.9 Spellcasting + Level 3.4 Hexes + Level 1.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Inventory: Hand Weapons a - a +1 sling (weapon) d - a +1 dagger of venom (You took it off a kobold on level 1 of the Dungeon) Missiles e - 4 curare-tipped darts {=f} g - 18 stones m - 5 poisoned darts Armour c - a +0 robe (worn) o - a +0 helmet (worn) (You found it on level 3 of the Dungeon) Jewellery D - a +6 ring of dexterity (left hand) (You found it on level 3 of the Dungeon) Scrolls b - a scroll of poison {!r} k - 2 scrolls of immolation {!r!r} p - a scroll of enchant weapon {unknown} q - a scroll of identify {unknown} s - a scroll of teleportation {unknown} Potions f - 2 potions of haste {unknown} h - a potion of ambrosia {unknown} i - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} n - 2 potions of might {unknown} r - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15565 Altars: #....## ##'#..##....# ######..## ##.)..#..#.# #...##'## #...)#..#.# # #.###..## ##..##....# # #.##....# .... ##'##.....# # #..'....# .?.. ##..##.....## ###.###..#+ ...##....#......## ....# #### #S#'....#.#.#.#.### ##### #S@##..##.....†...# # +....#####...#.#.#.# # #..†.# .....##.# ##..## #.#...#####.# #### #.#...## #.# #......# #.# #.#....####.# #..........># ####...###### You could see an adder and a ball python. Message History You open the door. There is an open door here. You now have 78 gold pieces (gained 17). s - a scroll labelled WAPSOR YTUMMA Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. You open the door. A bat comes into view. There is an open door here. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! You open the door. An adder and a ball python come into view. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the adder. The ball python misses you. x2; The adder closely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. The ball python bites you. The ball python constricts you. The adder bites you. You are poisoned. The adder poisons you! 😕 HP[-2] You take 2 damage, and now have 22/25 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The ball python bites you. The ball python constricts you. The adder barely misses you. The ball python bites you but does no damage. The ball python constricts you. 😮 HP[-7] You take 7 damage, and now have 15/25 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. 😨 HP[-5] You take 5 damage, and now have 10/25 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet completely misses the adder. You feel sick. The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. 😨 HP[-1] You take 1 damage, and now have 9/25 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.9 Dodging | 3 | 3.4 Fighting | | 1.1 Spellcasting | | 1.9 Hexes | | 3.4 Fire Magic | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 80 | 53 || 133 Cast: Jinxbite | 5 | 1 || 6 Use: Scroll | 1 | 2 || 3 Armour: Robe | 10 | 26 || 36 Dodge: Dodged | 17 | 20 || 37 Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms D:2: cheibrodos_old_hovel, layout_loops_corners, ebering_ecumenical_altar_petrified D:3: minmay_bubble_buster, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dekiru the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | magus.rc [v1.11.7] 112 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 129 | D:1 | Reached skill level 3 in Ranged Weapons 257 | D:1 | Learned a level 2 spell: Jinxbite 372 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 716 | D:2 | Reached skill level 3 in Dodging 1025 | D:2 | Found a faded altar of an unknown god. 1145 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/6 2403 | D:3 | HP: 4/25 [adder (3)] 2403 | D:3 | Constricted to death by a ball python Vanquished Creatures 2 adders 4 ribbon worms (D:2) 2 orcs (D:3) 5 endoplasms 8 giant cockroaches 4 goblins 2 hobgoblins 3 jackals (D:1) 6 kobolds A quokka (D:3) 4 ball pythons 6 bats A frilled lizard (D:1) 5 rats 53 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 113 | 11 | 8.9 | 48 | 5 | 9.4 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 38 | 4 | 9.5 | 11 | 1 | 8.3 D:3 | 36 | 7 | 16.3 | 13 | 4 | 23.5 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.9 Dodging | 3 | 3.4 Fighting | | 1.1 Spellcasting | | 1.9 Hexes | | 3.4 Fire Magic | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 80 | 53 || 133 Cast: Jinxbite | 5 | 1 || 6 Use: Scroll | 1 | 2 || 3 Armour: Robe | 10 | 26 || 36 Dodge: Dodged | 17 | 20 || 37 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2433 | 2334 | 99 | 142 | 1889 | 3 | 811.0 | Dungeon | 2433 | 2334 | 99 | 142 | 1889 | 3 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1225 daAuts D:3: 606 daAuts D:1: 601 daAuts