Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 7863336468876059077 29 dekiru the Shooter (level 3, 0/28 HPs) Began as a Coglin Hunter on Apr 19, 2024. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:43 (571 turns). dekiru the Shooter (Coglin Hunter) Turns: 571, Time: 00:02:43 Health: 0/28 AC: 3 Str: 11 XL: 3 Next: 16% Magic: 3/3 EV: 11 Int: 8 God: Gold: 15 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Qing} rCold . . . d - +0 sling {Deepnoor} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 2.3 Fighting * Level 4.0 Ranged Weapons + Level 2.1 Dodging + Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Bombard Conj/Erth 0% 9d1 100% 6 Inventory: Hand Weapons a - a +2 sling (weapon) {Qing} d - a +0 sling (offhand) {Deepnoor} Missiles g - 10 stones Armour c - a +0 leather armour (worn) Scrolls b - 2 scrolls of butterflies e - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5413 Altars: #...........###.# #. #...........###.# #. #.####..........# #. #.####..##.. ### #. #.# #..#... #..!##. #.####†####..#... #....###.........#....)# g.##....#######.##.##.#..# #.=.r..)K@.......#.##.#..# #.⌠.##..########.#.##.#... . #.... #.#.##.##.# ......# #.#.##..... #......#.# #.#.#####.# ......#.#.# ###.#.#####.# .......#.#.# #............ .......#...###.#.#.###.#.# #...#.....#.# #.#.≈ You could see a quokka and a kobold. Message History The sling bullet completely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin misses you. The hobgoblin hits you but does no damage. 😕 HP[+1] Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! 😕 HP[+1] Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 65% to hit) You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You hear a shout! Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. A kobold comes into view. It is wielding a +0 whip. The gnoll completely misses you. Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. 😕 HP[+1] Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +0 spear. x2 😮 HP[-8] You take 8 damage, and now have 12/22 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 6/22 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. Unknown command. Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet hits the kobold. Your Ranged Weapons skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Your brain swirls with designs for a tertiary geocapacitor. You just need some more time... 😨 HP[+2] MP[+1] You now have 28 max hp (+6). You regained 2 hp, and now have 8/28 hp. Your mp is fully restored (3). Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 58% to hit) You shoot a sling bullet. The sling bullet misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. A quokka comes into view. 😨 HP[+1] Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 58% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 58% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.2 Dodging | 2 | 2.1 Ranged Weapons | 4 | 4.0 Fighting | | 2.3 Action || total ---------------------------++------- Fire: Sling || 78 Armour: Leather armour || 15 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, minmay_tromino_v4_c Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dekiru the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.11.7] 105 | D:1 | You add the spells Passwall, Volatile Blastmotes, Vhi's | Electric Charge and Bombard to your library. 312 | D:1 | Reached skill level 1 in Stealth 330 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 385 | D:1 | Reached skill level 2 in Dodging 447 | D:1 | You add the spells Slow, Vampiric Draining and Confusing | Touch to your library. 569 | D:1 | Reached skill level 4 in Ranged Weapons 569 | D:1 | Reached XP level 3. HP: 8/28 MP: 3/3 571 | D:1 | HP: 5/28 [kobold/+0 whip (4)] 571 | D:1 | Slain by a kobold Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 1 | 2.4 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 41 | 1 | 2.4 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.2 Dodging | 2 | 2.1 Ranged Weapons | 4 | 4.0 Fighting | | 2.3 Action || total ---------------------------++------- Fire: Sling || 78 Armour: Leather armour || 15 Dodge: Dodged || 14 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 585 | 480 | 105 | 36 | 0 | 1 | 585.0 | Dungeon | 585 | 480 | 105 | 36 | 0 | 1 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 585 daAuts