Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 5452835069180101226 188 deliriousdol the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Feb 7, 2026. Slain by a gnoll ... wielding a +2 whip of distortion (12 damage) ... on level 3 of the Dungeon. The game lasted 00:09:16 (1894 turns). deliriousdol the Conjurer (Draconian Conjurer) Turns: 1894, Time: 00:09:17 Health: 0/38 AC: 6 Str: 9 XL: 5 Next: 39% Magic: 0/9 EV: 11 Int: 21 God: Gold: 69 SH: 0 Dex: 9 Spells: 7/10 levels left rFire + . . (50%) c - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) g - +0 pair of boots SInv . (no amulet) Will ..... a - ring of protection from fire Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons b - a +0 hand axe e - a +2 trident of flaming Missiles d - a throwing net Armour g - a +0 pair of boots (worn) Magical Staves c - a staff of air (weapon) Jewellery a - a ring of protection from fire (worn) f - a ring of protection from fire Scrolls c - a scroll of enchant armour {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} j - a potion of resistance {unknown} k - a potion of mutation {unknown} l - a potion of curing {unknown} n - a potion of attraction {unknown} o - a potion of enlightenment {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Ozocubu's Armour Ice 3% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. You encounter a gnoll. It is wielding a +2 whip of distortion. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 flail. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) Your Dodging skill increases to level 3! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +2 whip of distortion. Space warps horribly around you!! Ouch! That really hurt! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you but does no damage. Space warps horribly around you! You die... ########## #........# #....@...# #....jj<.# #...<....# #........# ####.....# ##..#.# #....†.)..# #..)..##+## #!...# You could see 2 gnolls. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) Natasha (thrice) (D:2) 2 gnolls (D:3) 2 dart slugs A ribbon worm (D:2) 6 endoplasms 5 hobgoblins 2 quokkas (D:2) 3 ball pythons 2 bats (D:2) 4 goblins 2 kobolds (D:2) 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deliriousdol the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 597 | D:1 | Learned a level 2 spell: Searing Ray 787 | D:2 | Encountered Jessica 801 | D:2 | Killed Jessica 802 | D:2 | Reached XP level 3. HP: 19/26 MP: 0/6 1197 | D:2 | Encountered Natasha 1202 | D:2 | Killed Natasha 1203 | D:2 | Reached XP level 4. HP: 24/33 MP: 0/8 1530 | D:2 | Encountered Natasha 1539 | D:2 | Killed Natasha 1749 | D:2 | Encountered Natasha 1755 | D:2 | Killed Natasha 1830 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/9 1894 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_loops_cross, uniq_jessica, uniq_natasha D:3: layout_rooms, chequers_serial_rivers_room_a, hangedman_decor_push, kennysheep_orc_chapel, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.1 Dodging | 2 3 | 3.0 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 11 || 27 Melee: Staff | 16 | 11 || 27 Tailslap | 5 | 1 || 6 Cast: Magic Dart | 42 | 20 || 62 Searing Ray | 2 | 7 || 9 Armour: None | 11 | 15 || 26 Dodge: Dodged | 12 | 7 || 19