Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6810692650737917433 106 demenzo the Magician (level 4, -4/24 HPs) Began as a Deep Elf Hedge Wizard on May 25, 2026. Slain by an unseen horror (10 damage) ... on level 5 of the Dungeon. The game lasted 00:03:39 (2212 turns). demenzo the Magician (Deep Elf Hedge Wizard) Turns: 2212, Time: 00:03:40 Health: -4/24 AC: 4 Str: 7 XL: 4 Next: 55% Magic: 20/22 EV: 11 Int: 21 God: Gold: 170 SH: 0 Dex: 14 Spells: 8/13 levels left rFire . . . (100%) m - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) k - +0 leather armour rPois . (100%) c - +0 hat rElec . (100%) g - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring of magical power HPRegen 0.24/turn l - ring of wizardry MPRegen 0.36/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +2 heavy flail b - a +0 sling j - a +0 shortbow m - a +0 dagger (weapon) Armour c - a +0 hat (worn) f - a +0 robe g - a +0 cloak of stealth (worn) k - a +0 leather armour (worn) Magical Staves h - a staff of alchemy Jewellery d - a ring of magical power (worn) e - a ring of positive energy i - a +4 ring of slaying l - a ring of wizardry (worn) Wands a - a wand of flame (24) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of poison {unknown} j - 3 scrolls of enchant armour {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} k - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.0 Spellcasting + Level 2.8 Conjurations + Level 2.2 Summonings - Level 2.2 Necromancy + Level 2.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Blink Tloc 28% N/A 4% 2 c - Call Imp Summ 28% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 56% N/A 2% 1 Grave Claw Necr 28% 2d9 4% 2 Freeze Ice 20% 1d4 6% 1 Static Discharge Conj/Air 22% 3-4/arc 6% 2 Teleport Other Tloc 14% N/A 9% 3 Mephitic Cloud Conj/Alch/Air 9% N/A 13% 3 Bombard Conj/Erth 5% 9d2 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +2 heavy flail; an orc corpse Search for what [Enter for "."]? ego m - a +2 heavy flail Adjust to which letter? (? for menu, Esc to quit) a - a +2 heavy flail; m - a +0 dagger (weapon) To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or d - a ring of magical power; > or e - a ring of positive energy You remove your ring of positive energy. l - a ring of wizardry (worn) To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or d - a ring of magical power; > or l - a ring of wizardry Okay, then. Unknown command. You now have 170 gold pieces (gained 19). A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Unknown command. Unknown command. You open the gate. There is an open gate here. Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you. Something hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Something hits you. Something hits you! Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... #.##.# #.#..####### ....#... .# #..#.# .# #..#######.'.# .# #..........'.# .# ..########.'.# .# ###5###.# #.@...# ####### You could see a friendly cerulean imp (summoned). Vanquished Creatures A jelly (D:3) 4 adders (D:2) A ribbon worm (D:2) 3 dart slugs A hobgoblin (D:1) 4 jackals (D:2) 2 orcs (D:3) 3 quokkas 4 ball pythons 3 bats An endoplasm (D:1) 2 frilled lizards (D:1) 5 goblins 2 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demenzo the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 940 | D:1 | Reached XP level 2. HP: 15/15 MP: 9/9 943 | D:1 | Learned a level 2 spell: Blink 1258 | D:2 | Reached XP level 3. HP: 6/19 MP: 10/11 1368 | D:2 | Learned a level 2 spell: Call Imp 1967 | D:3 | Reached skill level 5 in Spellcasting 1967 | D:3 | Reached XP level 4. HP: 24/24 MP: 13/13 2085 | D:3 | Found a stormy altar of Qazlal. 2164 | D:3 | Found a faded altar of an unknown god. 2198 | D:3 | You fall into a shaft and drop 2 floors! 2198 | D:5 | Entered Level 5 of the Dungeon 2212 | D:5 | Slain by an unseen horror Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_join, infiniplex_forest_clump_tiny, infiniplex_forest_end_double, infiniplex_forest_clump_small, infiniplex_forest_clump_small, minmay_misc_feat_enclosed, kennysheep_pointless_box, grunt_decor_junction, grunt_decor_one_mirror, minmay_split_cup_small D:2: layout_loops_ring D:3: layout_rooms, regret_index_qazlal_sundered_split, hellmonk_ecumenical_altar_run_dry, corexii_corridor_pit D:5: layout_loops_ring, makhleb_grotto_becter, mainiacjoe_overflow_alcove_4, tgw_kikubaaqudgha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Necromancy | 2 | 2.2 Spellcasting | 5 | 5.0 Summonings | 2 | 2.2 Translocations | 2 | 2.1 Fighting | | 0.1 Conjurations | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 1 || 3 Melee: Dagger | 2 | 1 || 3 Cast: Magic Dart | 92 | 20 || 112 Call Imp | 1 | 1 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 15 | || 15 Leather armour | | 6 || 6 Dodge: Dodged | 20 | 1 || 21