Dungeon Crawl Stone Soup version 0.35-a0-711-g68aa40b427 (webtiles) character file. Game seed: 10901322730262074412 422905 demenzo the Slayer (level 22, -9/330 HPs) Began as a Minotaur Fighter on July 17, 2026. Was the Champion of Trog. Mangled by a vault warden ... wielding a +2 vampiric partisan (27 damage) ... on level 5 of the Vaults. The game lasted 01:36:23 (50559 turns). demenzo the Slayer (Minotaur Fighter) Turns: 50559, Time: 01:36:23 Health: -9/330 AC: 36 Str: 30 XL: 22 Next: 68% Magic: 0/30 EV: 15 Int: 7 God: Trog [******] Gold: 1507 SH: 16 Dex: 13 Spells: 21/21 levels left rFire + + . (33%) a - +9 broad axe (heavy) rCold + + + (20%) T - +2 shield of Resistance {rF++ rC++ Will++} rNeg . . . (100%) b - +2 plate armour {Will+} rPois + (33%) B - +2 hat {SInv} rElec . (100%) x - +0 cloak {rCorr} rCorr + (50%) R - +2 pair of gloves {Infuse} SInv + H - +0 pair of boots Will +++++ c - amulet of faith Stlth p - +4 ring of protection HPRegen 1.75/turn f - ring "Axke" {rPois rC+ MP+9 Str+3} MPRegen 0.22/turn %: faith @: mighty, berserking, lethally poisoned (-9 -> -9), strong-willed, regenerating, hasted, studying Fighting, invisible, very quick A: horns 2, retaliatory headbutt, wild magic 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Berserk (0%), Trog's Hand (0%), Brothers in Arms (0%) You were on level 5 of the Vaults. You worshipped Trog. Trog was exalted by your worship. You visited 6 branches of the dungeon, and saw 35 of its levels. You visited the Abyss 1 time. You also visited: Sewer and Bailey. You collected 4695 gold pieces. You spent 3188 gold pieces at shops. Inventory: Hand Weapons a - a +9 heavy broad axe (weapon) j - the +7 rapier "Idakhlulu" {venom, rElec Int+3} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. k - a +2 broad axe of flaming r - a +4 antimagic war axe L - the +9 war axe of Infinity {freeze, Int+3 SInv} (You found it on level 1 of the Spider Nest) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. U - a +2 broad axe of flaming Missiles g - 9 datura-tipped darts {!f} h - 62 poisoned darts i - 30 boomerangs (quivered) n - 5 atropa-tipped darts o - 3 throwing nets {!f} q - 6 javelins v - 11 curare-tipped darts {!f} Q - 6 silver javelins Armour b - a +2 plate armour of willpower (worn) t - a +2 pair of boots of flying x - a +0 cloak of corrosion resistance (worn) z - a +0 hat B - a +2 hat of see invisible (worn) C - a +0 kite shield E - a +0 pair of gloves of hurling F - a +0 chain mail of willpower G - +0 swamp dragon scales H - a +0 pair of boots (worn) J - +0 fire dragon scales K - a +0 tower shield of protection M - a +0 pair of boots P - the +1 swamp dragon scales of the Grim Jabberwock {-Tele Harm Rampage rPois} (You found it in a gutter gulch) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It cannot be enchanted further. R - a +2 pair of gloves of infusion (worn) T - the +2 shield of Resistance (worn) {rF++ rC++ Will++} (You took it off Asterion on level 1 of the Vaults) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. V - the orb of Inference {Attunement, *Corrode Str+3 Forge Tloc} (You found it in a gutter gulch) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Y - the scarf of Vlad {Shadows, rC+ Str+2} (You found it in a gutter gulch) rC+: It protects you from cold. Str+2: It affects your strength (+2). Jewellery c - an amulet of faith (worn) d - an amulet of the acrobat e - a ring of see invisible f - the ring "Axke" (worn) {rPois rC+ MP+9 Str+3} (You bought it in a shop on level 2 of the Orcish Mines) [ring of magical power] rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). l - a ring of protection from cold m - a ring of protection from fire p - a +4 ring of protection (worn) s - an amulet of reflection y - a +6 ring of intelligence A - an amulet of chemistry I - an amulet of dissipation N - a +6 ring of strength O - a +6 ring of dexterity W - the ring of Vuloenonk {^Drain rPois rCorr Wiz Dex+2} (You found it in a gutter gulch) [ring of wizardry] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). Z - the ring "Oguosom" {rPois rF++ rC- EV+5 Int-5 Slay+5} (You found it in a gutter gulch) [ring of evasion] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Wands f - a wand of mindburst (32) b - a wand of acid (11) e - a wand of charming (55) d - a wand of digging (9) a - a wand of flame (55) c - a wand of warping (25) p - a wand of polymorph (3) Scrolls t - 6 scrolls of teleportation g - 4 scrolls of fog b - 3 scrolls of blinking a - 8 scrolls of enchant armour f - 7 scrolls of fear r - 4 scrolls of revelation I - 16 scrolls of immolation s - 3 scrolls of summoning N - 5 scrolls of noise p - 3 scrolls of poison V - 3 scrolls of vulnerability x - 7 scrolls of amnesia i - 7 scrolls of identify w - a scroll of enchant weapon T - 2 scrolls of torment Potions m - 9 potions of might d - 6 potions of moonshine c - 14 potions of curing M - 5 potions of mutation B - 6 potions of berserk rage w - a potion of heal wounds i - 4 potions of invisibility h - 3 potions of haste C - 4 potions of cancellation g - 4 potions of magic r - 6 potions of resistance L - a potion of lignification a - 9 potions of ambrosia A - 7 potions of attraction e - 2 potions of enlightenment b - 7 potions of brilliance Miscellaneous i - a +0 Gell's gravitambourine (2/2) g - a +0 phantom mirror h - a +0 tin of tremorstones (2/2) j - a +0 lightning rod (4/4) Skills: + Level 23.3 Fighting - Level 18.0 Axes + Level 8.2 Throwing + Level 22.5 Armour + Level 20.4 Dodging - Level 18.7 Shields - Level 10.0 Evocations You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr Unusable 3d6 N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 24245 Temple (0/1) D:6 Lair (5/5) D:11 Zot: 22212 Swamp (4/4) Lair:3 Zot: 18991 Spider (4/4) Lair:3 Zot: 18031 Slime (0/5) Lair:5 Orc (2/2) D:9 Zot: 9562 Elf (0/3) Orc:2 Vaults (5/5) D:13 Zot: 18373 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Sewer (visited) Bailey (visited) Gulch (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Gozag Kikubaaqudgha Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom The Shining One Beogh Jiyva Lugonu Shops: D:7 * Orc:2 =(!!(: Vaults:3 :(( Vaults:4 :* Portals: Abyss: D:14** Lair:5 Annotations: D:10 1 transporter Swamp:2 exclusion: staircase Spider:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Your spells are a little harder to cast, but a little more powerful. Message History The ironbound preserver simulacrum vaporises! You slice the ironbound mechanist!! You slice the titan!! You slice the deep elf annihilator!! A freezing mist starts to gather... You encounter a hell knight simulacrum. You feel sick. The ironbound mechanist shouts! The vault sentinel blows a loud note on a signal horn! You block the titan's attack. The tengu reaver hits you but does no damage. You are too berserk! You slice the storm dragon!! You kill the storm dragon! Trog accepts your kill. The storm dragon scales are intact enough to wear. You chop the ironbound preserver simulacrum into pieces!!! The ironbound preserver simulacrum vaporises! You feel the power of Trog in you as your rage grows. You catch the helpless ironbound mechanist completely off-guard! You carve the ironbound mechanist like a ham!!! You kill the ironbound mechanist! Trog accepts your kill. Trog appreciates your killing of a magic user. You slice the titan like a ripe choko!!! You kill the titan! Trog accepts your kill. Trog appreciates your killing of a magic user. You slash the deep elf annihilator! You slash the war gargoyle! You slash the titan! You cut the hell knight into ribbons!!! You kill the hell knight! Trog accepts your kill. A freezing mist starts to gather... x2 You encounter a hell knight simulacrum and an ironbound mechanist simulacrum. You feel sick. The vault sentinel's soul is no longer bound. You block the vault guard's attack. The yaktaur captain wields a +3 arbalest. The yaktaur captain shoots a bolt. The vault sentinel blows a loud note on a signal horn! The vault warden hits you from afar with a +2 vampiric partisan!! You die... . #....# #... #.#....##... ##.#....#... ...ZpZ..cc. ##.Zψ..ZE.##### ...pZcCpEpc.... ...ZcQZCW...... .Z..vpW@ψZ..... ...Z.