demenzo Level 1 of the Dungeon (1, 5, D:1) a +0 dagger (2, 4, D:1) a +0 dagger (10, 13, D:1) a rat corpse (skeletalised by now) (12, -1, D:1) a +0 dagger (19, 35, D:1) a +0 dagger (20, 15, D:1) a +0 club (20, 36, D:1) a +0 robe (34, 6, D:1) a +0 club (40, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 10, D:2) a jackal skeleton (17, 41, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 11, D:2) a ball python skeleton (42, 46, D:2) a bat corpse (skeletalised by now) (45, -3, D:2) a hobgoblin skeleton (48, 38, D:2) a +0 ring mail Level 3 of the Dungeon (21, -4, D:3) a +3 dagger (23, -19, D:3) a +0 dagger (24, -28, D:3) an inkwell talisman (24, -17, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, -6, D:3) a +0 club a goblin corpse (36, -3, D:3) a +0 cloak (36, 11, D:3) a +0 flail (39, -13, D:3) an adder skeleton (41, -2, D:3) a +0 giant club an ogre corpse (42, -20, D:3) a +0 whip (44, -34, D:3) a +0 scimitar (45, -34, D:3) a +0 long sword (45, 10, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (48, -17, D:3) a bat skeleton (49, -32, D:3) a +0 ring mail (50, -31, D:3) the +4 dagger of Blood-Lust {pain, *Rage rCorr Str+8 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). SInv: It lets you see invisible. It can be maximally enchanted to +9. (51, -5, D:3) a rat corpse (skeletalised by now) (52, -25, D:3) a +0 leather armour (54, -38, D:3) a +0 mace (54, 12, D:3) a hobgoblin corpse (skeletalised by now) (58, -36, D:3) the felid skeleton of Natasha Level 4 of the Dungeon (0, 0, D:4) a +0 war axe