Dungeon Crawl Stone Soup version 0.35-a0-966-ga0b0a3c085 (webtiles) character file. Game seed: 4173104966401861932 1 demenzo the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Sept 1, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (74 turns). demenzo the Vexing (Poltergeist Enchanter) Turns: 74, Time: 00:00:36 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - a potion of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5925 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History There is an open door here. You encounter a jackal. The jackal barks! The kobold shouts! The jackal barks! x2 There is an open door here. The jackal bites you. You see here a human skeleton. You don't know any spells. Okay, then. You don't know any spells. You aren't carrying any jewellery or talismans. Unknown command. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. You hit the jackal. You kill the jackal! Okay, then. Okay, then. You closely miss the jackal. The jackal bites you. The jackal misses you. Press: ? - help, Dir - look around, f - activate Confirm quaff: a jackal (will become unable to see you) You fade into invisibility! The jackal bites you. You die... #................. #................. ##'###..##...##..## #..# #..##...##..# b#.##♣#...........#♣ #.. .#..#♣#...........#♣ ß... .##.#♣#...........#♣ ...###.#.#♣#...........#♣ #.....#.#@#♣#...........#♣ #.##....#h#♣#..##...##..#♣ ........#h# #..##...##..# ........'K#♣#...........#♣ ........###♣#...........#. ..........#♣#...........# ..........# #...........#♣ ..........#♣#...........#♣ ..........#♣#...........#♣ You could see 2 jackals and a kobold (unable to see you). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demenzo the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 74 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, corexii_hall_statues_l, corexii_hall_statues_t, hellmonk_ecumenical_altar_run_dry Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Drink: Invisibility || 1 Armour: None || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 57 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 57 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+