Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14273687836630794130 5 denekawa the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Apr 25, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:12:52 (631 turns). denekawa the Conjurer (Deep Elf Conjurer) Turns: 631, Time: 00:12:53 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 6/6 EV: 11 Int: 22 God: Gold: 50 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 sling Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} Skills: + Level 2.4 Dodging + Level 2.8 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. You see here a +0 dagger. You unwield your +0 sling. You see here a +0 dagger. Unknown command. No target in view! No target in view! You see here a +0 dagger. Unknown command. You see here a +0 dagger. You see here a +0 dagger. You see here a +0 dagger. Found an escape hatch in the ceiling. You encounter an adder. An adder comes into view. The adder hisses angrily. There is an escape hatch in the ceiling here. The magic dart hits the adder. The adder is lightly wounded. You closely miss the adder. The adder is lightly wounded. The adder closely misses you. You completely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You barely miss the adder. The adder is lightly wounded. The adder bites you. You are lethally poisoned! The adder poisons you! You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Your magic is already full. Okay, then. You die... ##...##...## ##..........## #............#### #....)..........# #............##....# ##..........## ##... ##........## ##. #####.#### ..# ####@.### ...# #.......####..... #####.S.......... #....<....... #...##....... #............ #...##....... #...# ....#.# #...# ....# # You could see an adder. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | denekawa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 573 | D:1 | You fall into a shaft and drop 1 floor! 631 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_corners D:2: layout_rooms, chequers_jeans, minmay_misc_feat_nine_boxes Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Fire: Sling || 27 Cast: Magic Dart || 1 Armour: Robe || 30 Dodge: Dodged || 35