Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16199131282289045033 5990 desmos the Summoner (level 10, -14/68 HPs) Began as a Merfolk Summoner on Dec 11, 2024. Was an Initiate of Gozag. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (16 damage) ... on level 9 of the Dungeon. The game lasted 01:46:49 (10540 turns). desmos the Summoner (Merfolk Summoner) Turns: 10540, Time: 01:46:50 Health: -14/68 AC: 7 Str: 14 XL: 10 Next: 85% Magic: 13/21 EV: 14 Int: 19 God: Gozag Gold: 2212 SH: 0 Dex: 12 Spells: 11/24 levels left rFire + . . C - +0 spear rCold . . . (no shield) rNeg . . . x - +0 robe of Wisdom {Int+5 Dex-2} rPois + I - +0 helmet rElec . l - +0 cloak rCorr . (no gloves) SInv . s - +2 pair of boots Will ..... (no amulet) Stlth +++ n - ring of poison resistance HPRegen 0.31/turn w - ring of protection from fire MPRegen 0.17/turn %: no passive effects @: very slightly contaminated, hasted, inugami summoned, very quick A: (nimble swimmer 2), mertail a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary and Bailey. You collected 2297 gold pieces. You paid 85 gold pieces to Gozag. Inventory: Hand Weapons C - a +0 spear (weapon) S - the +4 rapier of Gloom {freeze, rElec rN+} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Missiles m - 20 poisoned darts (quivered) X - 6 curare-tipped darts Armour l - a +0 cloak (worn) s - a +2 pair of boots (worn) x - the +0 robe of Wisdom (worn) {Int+5 Dex-2} (You found it on level 3 of the Dungeon) Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). I - a +0 helmet (worn) V - a scarf of repulsion Z - a scarf of invisibility Magical Staves t - a staff of air Q - a staff of fire Jewellery n - a ring of poison resistance (left hand) w - a ring of protection from fire (right hand) Wands a - a wand of mindburst (22) y - a wand of warping (7) R - a wand of charming (24) Y - a wand of light (4) Scrolls d - 2 scrolls of torment {unknown} g - 7 scrolls of teleportation o - 2 scrolls of acquirement p - 3 scrolls of enchant armour {unknown} u - a scroll of noise {unknown} B - a scroll of enchant weapon {unknown} F - 2 scrolls of poison {unknown} G - a scroll of silence {unknown} H - a scroll of brand weapon {unknown} J - a scroll of fear {unknown} L - 2 scrolls of blinking {unknown} N - a scroll of butterflies {unknown} T - a scroll of vulnerability {unknown} W - a scroll of amnesia {unknown} Potions b - 2 potions of magic e - a potion of resistance {unknown} f - 4 potions of haste h - 3 potions of curing i - a potion of invisibility {unknown} j - 2 potions of enlightenment {unknown} k - 2 potions of berserk rage {unknown} r - 2 potions of heal wounds v - 3 potions of degeneration A - 2 potions of might {unknown} D - a potion of brilliance {unknown} E - a potion of mutation {unknown} Miscellaneous P - a Gell's gravitambourine (2/2) Skills: + Level 2.7 Fighting + Level 4.2 Polearms - Level 7.9 Dodging - Level 7.1 Stealth + Level 7.9 Spellcasting + Level 8.8 Summonings + Level 0.4 Fire Magic + Level 1.9 Ice Magic + Level 0.1 Evocations * Level 6.8 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Summon Blazeheart Go Fire/Summ 25% N/A 13% 4 c - Summon Ice Beast Ice/Summ 28% N/A 3% 3 x - Call Canine Familiar Summ 41% N/A 1% 3 z - Call Imp Summ 82% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 14% 2 Lesser Beckoning Tloc 14% N/A 14% 2 Momentum Strike Conj/Tloc 14% 3d8 14% 2 Summon Lightning Spire Summ/Air 24% 3d5 14% 4 Maxwell's Portable Pile Tloc 7% (3-9)d3 28% 3 Teleport Other Tloc 7% N/A 28% 3 Summon Mana Viper Hex/Summ 24% N/A 38% 5 Monstrous Menagerie Summ 20% N/A 90% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Ossuary (visited) Bailey (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your ice beast disappears in a puff of smoke! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! There is a stone staircase leading up, spattered with blood here. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The two-headed ogre misses you. The two-headed ogre closely misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The two-headed ogre attacks as it pursues you! The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! Your inugami hits the two-headed ogre but does no damage. Your ice beast hits the two-headed ogre. Your ice beast freezes the two-headed ogre! The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. You feel much better. You feel yourself speed up. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. .........# #####...# .........#####..#..### ....[....##.......## ...#.....#...##.### ## ##........#### #.........####### #..#####.