desmos Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 28, D:1) 4 stones (3, 10, D:1) a +0 scale mail (9, 21, D:1) a quokka skeleton (15, 26, D:1) a +0 whip (31, -8, D:1) a +0 dagger (33, 0, D:1) 6 stones (34, 5, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -7, D:2) a bat skeleton (7, -15, D:2) a +0 hand axe (11, -14, D:2) a +0 club a goblin skeleton (12, -16, D:2) a rat skeleton (13, 7, D:2) 4 stones (14, -7, D:2) a +0 whip (18, -10, D:2) a +0 hand axe (18, 28, D:2) a +0 dagger a +0 dagger a +0 flail a goblin skeleton (24, 7, D:2) a rat skeleton (25, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -12, D:2) an adder corpse (skeletalised by now) (26, 18, D:2) a +0 short sword (31, -4, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (40, 1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 potions of ambrosia (0, 39, D:3) a scroll of poison (1, 7, D:3) a +0 rapier (2, 11, D:3) a +0 dagger (2, 46, D:3) a ribbon worm corpse (3, 38, D:3) a ball python corpse (3, 39, D:3) a river rat corpse (8, 16, D:3) 20 gold pieces (9, -5, D:3) a scroll of amnesia (9, 0, D:3) a potion of curing (11, 33, D:3) 9 gold pieces (13, -4, D:3) a potion of curing (13, 7, D:3) 16 gold pieces (21, -3, D:3) a scroll of vulnerability (26, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (27, -1, D:3) a +7 scythe of venom a +2 robe of positive energy the human corpse of Sigmund (skeletalised by now) (29, -1, D:3) a staff of cold (38, 27, D:3) a +0 war axe an orc corpse (skeletalised by now) (40, 14, D:3) a scroll of teleportation (42, 27, D:3) a scroll of identify (46, 8, D:3) a jackal corpse (skeletalised by now) (47, 8, D:3) a jackal corpse (skeletalised by now)