Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12451927058494377621 58 desmos the Conjurer (level 3, 16/16 HPs) Began as a Felid Conjurer on July 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:07:25 (1407 turns). desmos the Conjurer (Felid Conjurer) Turns: 1407, Time: 00:07:25 Health: 16/16 AC: 1 Str: 3 XL: 3 Next: 76% Magic: 7/7 EV: 16 Int: 23 God: Gold: 73 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . b - ring of poison resistance rNeg . . . (no ring) rPois + rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Jewellery b - a ring of poison resistance (worn) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of poison {unknown} e - 3 scrolls of acquirement {unknown} f - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} Potions a - a potion of magic g - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 3.1 Dodging + Level 2.9 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 x - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The magic dart hits Terence. Terence is lightly wounded. Terence shouts! The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence closely misses you. You see here an adder corpse. There is an open door here. Okay, then. Terence screams, "I'm retired! Go away!" Terence screams, "Stand, coward! You want a fight, show some honour!" Terence bares his teeth. Terence screams, "I want to be left alone!" Terence attacks as he pursues you! Terence barely misses you. You see here a jackal skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Searing Ray Adjust to which letter? x - Searing Ray You climb downwards. Level annotation: Terence Terence hits you with a +0 mace! Ouch! That really hurt! There is a stone staircase leading up, spattered with blood here. Terence hits you with a +0 mace! Ouch! That really hurt! You stop ascending the stairs. You die... You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # # #### ###..... ....†... .....### ##...... .#.... # ... ##### .. #..@# . #...# #...# #...# #...# #...# #.... #.### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 3 endoplasms 2 hobgoblins (D:1) 4 jackals A quokka (D:1) 7 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 7 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | desmos the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 132 | D:1 | Reached skill level 4 in Conjurations 132 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 685 | D:1 | Reached XP level 3. HP: 16/16 MP: 2/7 808 | D:1 | You fall into a shaft and drop 1 floor! 1024 | D:1 | Found a faded altar of an unknown god. 1349 | D:2 | Noticed Terence 1404 | D:1 | Learned a level 2 spell: Searing Ray 1406 | D:2 | Slain by Terence 1406 | D:2 | Lost a life (0 lives remaining) 1407 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, minmay_close_crescents D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Dodging | 3 | 3.1 Fighting | | 0.2 Stealth | | 2.9 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 10 Bite || 1 Cast: Magic Dart || 87 Armour: Skin || 14 Dodge: Dodged || 35