desmos Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 47, D:1) a +0 whip (6, 5, D:1) a frilled lizard corpse (skeletalised by now) (8, 45, D:1) a +0 dagger (13, 31, D:1) a +0 spear (20, 9, D:1) a +0 rapier (29, 30, D:1) a +0 robe (43, 38, D:1) a frilled lizard corpse (skeletalised by now) (50, -7, D:1) a +0 leather armour (52, 39, D:1) a +1 dagger of flaming (56, 18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (13, 10, D:2) a +0 tower shield (15, 17, D:2) a frilled lizard skeleton (15, 39, D:2) 3 poisoned darts (16, 13, D:2) a rat skeleton a rat skeleton (16, 36, D:2) a hobgoblin corpse (skeletalised by now) (21, 26, D:2) an orb of pyromania (24, 10, D:2) a bat skeleton (27, 29, D:2) a +0 club (33, 31, D:2) a +0 ring mail of fire resistance (40, 25, D:2) a +0 whip (41, 16, D:2) a +0 leather armour (43, 39, D:2) a +0 club a kobold corpse (skeletalised by now) (44, 47, D:2) a +4 dagger a goblin corpse (skeletalised by now) (56, 42, D:2) a hobgoblin corpse (skeletalised by now) (58, 20, D:2) a +0 dagger a stone (65, 5, D:2) the +3 trident of Quapelial {heavy, rN+ Str+2 SInv} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. Level 3 of the Dungeon (7, -4, D:3) a +0 trident (15, 9, D:3) 2 flux baubles (24, 9, D:3) a +0 club a ball python corpse (25, 9, D:3) a ball python corpse