desmos Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, -1, D:1) a frilled lizard skeleton (17, 21, D:1) a bat corpse (skeletalised by now) (20, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, -8, D:1) a +0 flail (32, 20, D:1) 2 silver javelins (38, -17, D:1) 2 poisoned darts (42, -16, D:1) 6 curare-tipped darts (42, 14, D:1) a +0 whip a stone (42, 15, D:1) a +0 whip a ball python skeleton a rat skeleton a kobold skeleton a bat skeleton (43, 6, D:1) 5 stones a +0 dagger (43, 8, D:1) a ball python skeleton (49, -5, D:1) 4 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (7, 7, D:2) a ball python skeleton (13, 9, D:2) a ball python skeleton (17, -5, D:2) a +0 leather armour (18, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 3, D:2) a +0 mace (21, -21, D:2) 6 boomerangs (22, 23, D:2) a frilled lizard corpse (skeletalised by now) (22, 24, D:2) a bat corpse (skeletalised by now) (28, 19, D:2) a +0 club (33, -1, D:2) a +0 leather armour (40, 8, D:2) a +0 scale mail Level 3 of the Dungeon (7, -9, D:3) a +0 leather armour (19, -17, D:3) a +0 dagger 4 stones the +0 robe of Youthful Indiscretion {+Inv Dex-2 Slay+3 SInv} +Inv: It lets you turn invisible. Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. (22, -11, D:3) an orb of pyromania (24, -15, D:3) a +0 helmet (25, -13, D:3) a +0 dagger (26, -16, D:3) a +0 club 5 stones a +0 short sword a +0 dagger a kobold corpse (26, -15, D:3) a +0 robe (27, -15, D:3) a +0 dagger a +0 leather armour a +0 whip the goblin corpse of Ijyb (38, -17, D:3) a +0 hand axe a +0 leather armour a +0 flail an orc corpse (47, -21, D:3) a +0 dagger a frilled lizard corpse a goblin corpse