Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5051748825639100474 98 desmos the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on Aug 15, 2026. Slain by an ice beast (19 damage) ... on level 3 of the Dungeon. The game lasted 00:06:41 (1430 turns). desmos the Magician (Djinni Conjurer) Turns: 1430, Time: 00:06:41 Health: -3/35 AC: 2 Str: 6 XL: 5 Next: 1% Gold: 88 EV: 11 Int: 27 God: SH: 0 Dex: 12 rFire + + . (33%) c - staff of air rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of air (weapon) Jewellery b - a +6 ring of intelligence (worn) Scrolls c - 7 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} k - a scroll of revelation {unknown} l - a scroll of summoning {unknown} m - a scroll of fog {unknown} Potions f - a potion of might {unknown} j - a potion of moonshine {unknown} n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations - Level 4.5 Hexes - Level 4.5 Summonings - Level 4.5 Necromancy - Level 4.5 Translocations - Level 4.5 Forgecraft - Level 4.5 Fire Magic - Level 4.5 Ice Magic - Level 4.5 Air Magic - Level 4.5 Earth Magic - Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Call Imp Summ 60% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The magic dart hits the ice beast. The ice beast is moderately wounded. The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. Your cerulean imp hits the ice beast from afar with a -1 spear. The magic dart hits the ice beast. The ice beast is moderately wounded. Your cerulean imp barely misses the ice beast. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is heavily wounded. The ice beast is knocked back by the mystic blast. The ice beast slams into the rock wall. The ice beast is heavily wounded. The mystic blast hits your cerulean imp! Your cerulean imp is severely wounded. Your cerulean imp is knocked back by the mystic blast. Your cerulean imp slams into the rock wall! You kill your cerulean imp! Your cerulean imp disappears in a puff of smoke! You hear an angry hiss. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is severely wounded. The ice beast is knocked back by the mystic blast. The ice beast slams into the rock wall. The ice beast is severely wounded. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! Ouch! That really hurt! You die... #..........# ...(.......+ ..[........#### #.####.......... #.......#.r..... .$....b)#.###### ########.#.# ..:....Y§#.# #####.@...# #...:##### #.... ....... ####+#. #. #. #. You could see an ice beast. Vanquished Creatures 2 adders (D:2) 4 gnolls (D:2) A dart slug (D:1) 2 ribbon worms 2 endoplasms A hobgoblin (D:1) 4 quokkas 6 ball pythons 5 bats 6 frilled lizards 7 goblins 3 kobolds 7 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:3) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | desmos the Djinni Conjurer began the quest for the Orb. 0 | D:1 | desmos set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 409 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 409 | D:1 | Learned a level 1 spell: Foxfire 707 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1400 | D:3 | Encountered an ice beast 1409 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1409 | D:3 | Learned a level 2 spell: Call Imp 1430 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a D:3: layout_basic, nicolae_xom_the_eyes_have_it, hangedman_feature_mirror, wander_ebering_terrifying_dragon_lair Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 31 || 77 Searing Ray | 3 | 3 || 6 Iskenderun's Myst | | 3 || 3 Call Imp | | 2 || 2 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 10 | 5 || 15