desmos Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 12, D:1) a hobgoblin corpse (skeletalised by now) (3, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 7, D:1) a bat corpse (skeletalised by now) (11, 24, D:1) a ball python corpse (skeletalised by now) (17, -5, D:1) 3 stones a +0 club (23, -4, D:1) a +0 dagger a goblin skeleton (24, 22, D:1) a +0 whip (35, 7, D:1) a +0 short sword 3 stones (38, 5, D:1) a bat skeleton (45, 11, D:1) a +0 leather armour (45, 15, D:1) a jackal skeleton (45, 16, D:1) a rat skeleton (46, 0, D:1) a +0 rapier (46, 16, D:1) a jackal skeleton (48, 20, D:1) a +0 spear (49, -9, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (50, -9, D:1) a hobgoblin corpse (skeletalised by now) (50, 11, D:1) a rat corpse (skeletalised by now) (52, 5, D:1) a +0 robe (54, 17, D:1) a parchment of Brom's Barrelling Boulder (55, 38, D:1) a +0 dagger 5 stones a kobold skeleton (61, 25, D:1) a +0 robe (66, 29, D:1) a +0 short sword (66, 45, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a potion of curing (2, 1, D:2) a +0 dagger (4, 4, D:2) a +0 whip a gnoll corpse (8, 4, D:2) a +0 club a gnoll corpse (11, 4, D:2) a scroll of fog (20, -10, D:2) a +0 dagger a kobold corpse (32, -1, D:2) a +0 club