Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10314106360788055556 2829 desmos the Thaumaturge (level 10, -4/75 HPs) Began as a Djinni Conjurer on Aug 17, 2026. Was a Priest of Ashenzari. Killed from afar by a manticore (14 damage) ... with a volley of spikes ... on level 8 of the Dungeon. The game lasted 00:30:50 (8353 turns). desmos the Thaumaturge (Djinni Conjurer) Turns: 8353, Time: 00:30:51 Health: -4/75 AC: 6 Str: 6 XL: 10 Next: 3% Gold: 224 EV: 12 Int: 25 God: Ashenzari [***...] SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe of Toth-Mos' Legacy {Melee, Fort} (curse) rPois ∞ (0%) d - +2 helmet of the Tethered Apathy {Ice, Self, Bglg} (curse) rElec . (100%) g - scarf {Harm} rCorr . (100%) f - +0 pair of gloves of Ashenzari's Soothsayer {Bglg, Cun} (curse) SInv + c - amulet of the Mantic God {Dissipate, Cun, Melee} (curse) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.32/turn %: harm (+30% outgoing, +20% incoming), clarity, infuse magic (-5 HP) @: spiked, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 404 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons b - the +11 Singing Sword {sonic wave} (You found it in a sewer) It cannot be enchanted further. Missiles e - 2 throwing nets Armour a - the cursed +0 robe of Toth-Mos' Legacy (worn) {Melee, Fort} It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. d - the cursed +2 helmet of the Tethered Apathy (worn) {Ice, Self, Bglg} (You bought it in a shop on level 6 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. f - the cursed +0 pair of gloves of Ashenzari's Soothsayer (worn) {Bglg, Cun} (You found it on level 7 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Cunning: Dodging and Stealth. g - a scarf of harm (worn) Jewellery c - the cursed amulet of the Mantic God (worn) {Dissipate, Cun, Melee} (You found it on level 4 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Wands e - a wand of charming (20) d - a wand of digging (5) Scrolls p - 4 scrolls of poison V - 2 scrolls of vulnerability i - 5 scrolls of identify s - a scroll of summoning a - 3 scrolls of enchant armour b - 2 scrolls of blinking N - 3 scrolls of noise x - a scroll of amnesia g - 3 scrolls of fog t - 3 scrolls of teleportation Potions c - 3 potions of curing m - 2 potions of might M - 2 potions of mutation o - a potion of moonshine w - a potion of heal wounds b - 2 potions of brilliance e - 2 potions of enlightenment C - a potion of cancellation A - 2 potions of attraction Skills: + Level 6.0(7.5) Fighting - Level 2.2(4.0) Dodging - Level 1.6(3.2) Stealth + Level 9.3(10.8) Spellcasting + Level 9.3 Conjurations - Level 9.3(11.6) Hexes - Level 9.3 Summonings - Level 9.3 Necromancy - Level 9.3(11.6) Translocations - Level 9.3 Forgecraft - Level 9.3 Fire Magic - Level 9.3 Ice Magic - Level 9.3 Air Magic - Level 9.3 Earth Magic - Level 9.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Slow Hex 100% N/A 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Passwall Erth 57% N/A 1% 3 h - Sticky Flame Fire/Alch 57% 2d10 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Sewer (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Okawaru Trog Shops: D:6 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the kobold geomancer. The kobold geomancer is lightly wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the kobold geomancer but does no damage. The kobold geomancer is lightly wounded. * * * LOW HITPOINT WARNING * * * The kobold geomancer hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the kobold geomancer. The kobold geomancer is moderately wounded. The kobold geomancer is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You feel much better. You carefully extract the barbed spikes from your body. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the kobold geomancer!! You kill the kobold geomancer! Your base Fighting skill increases to level 6! You have reached level 10! You reach down and open the door. There is an open door here. The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. You die... ### #.. #.# ### #.# #.. { ...,.H# #######.# ..# #....<#H##.#* #.#####.#..# #####@#####'#.## #........H....# #.....###.....# #.....# #.....# #.....# #####.# #.....# ..# #.....# ..# ........ #.. ######## #. You could see a manticore. Vanquished Creatures A wraith (D:6) Eustachio (D:6) A water moccasin (D:6) A kobold geomancer (D:8) 3 sky beasts A centaur (D:6) 3 phantoms 3 bullfrogs 4 scorpions (D:5) A rock fish (D:8) 3 killer bees (D:7) 4 howler monkeys 2 hounds 2 jellies An orc priest (D:5) 2 gnoll boudas A drude (D:7) A sleepcap (D:6) 7 clockroaches 2 iguanas (D:5) 2 orc wizards 12 gnolls 16 adders 3 river rats (D:3) 6 ufetubi 18 dart slugs 2 ribbon worms (D:3) 26 orcs 11 endoplasms 8 hobgoblins 2 jackals (D:3) 4 quokkas 19 ball pythons 7 bats 8 frilled lizards 3 goblins 6 kobolds 6 rats 203 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | desmos the Djinni Conjurer began the quest for the Orb. 0 | D:1 | desmos set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Found a faded altar of an unknown god. 182 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 848 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 848 | D:2 | Learned a level 1 spell: Slow 1297 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1886 | D:3 | Found a glowing drain. 1959 | Sewer | Entered a sewer 1972 | Sewer | Reached XP level 5. HP: 27/35 MP: 0/0 1972 | Sewer | Learned a level 2 spell: Blink 2108 | Sewer | Reached skill level 5 in Spellcasting 2108 | Sewer | Reached skill level 5 in Conjurations 2108 | Sewer | Reached skill level 5 in Hexes 2108 | Sewer | Reached skill level 5 in Summonings 2108 | Sewer | Reached skill level 5 in Necromancy 2108 | Sewer | Reached skill level 5 in Translocations 2108 | Sewer | Reached skill level 5 in Forgecraft 2108 | Sewer | Reached skill level 5 in Fire Magic 2108 | Sewer | Reached skill level 5 in Ice Magic 2108 | Sewer | Reached skill level 5 in Air Magic 2108 | Sewer | Reached skill level 5 in Earth Magic 2108 | Sewer | Reached skill level 5 in Alchemy 2266 | Sewer | HP: 1/35 [clockroach/blast of sand (11)] 2446 | Sewer | Reached XP level 6. HP: 24/40 MP: 0/0 3017 | Sewer | Reached XP level 7. HP: 43/45 MP: 0/0 3017 | Sewer | Learned a level 3 spell: Passwall 3089 | Sewer | Found the +11 Singing Sword {sonic wave} 3184 | Sewer | Got the +11 Singing Sword {sonic wave} 4228 | D:4 | Found a broken altar of Ashenzari. 4233 | D:4 | Found a bloodstained altar of Trog. 4235 | D:4 | Became a worshipper of Ashenzari the Shackled 4798 | D:5 | Entered Level 5 of the Dungeon 4811 | D:5 | Reached skill level 1 in Fighting 4882 | D:5 | Reached XP level 8. HP: 37/52 MP: 0/0 5904 | D:5 | Found a statue of an orb of fire. 5905 | D:5 | Found a statue of an orb of fire. 5906 | D:5 | Found a staircase to the Ecumenical Temple. 5924 | D:5 | Reached * piety under Ashenzari 5943 | D:6 | Encountered Eustachio 6170 | D:6 | Reached XP level 9. HP: 48/62 MP: 0/0 6170 | D:6 | Learned a level 4 spell: Sticky Flame 6294 | D:6 | Killed Eustachio 7111 | D:6 | Found Didd's Antique Armour Boutique. 7116 | D:6 | Bought a glowing helmet for 180 gold pieces 7122 | D:6 | Reached ** piety under Ashenzari 7326 | D:7 | Reached skill level 5 in Fighting 7952 | D:7 | Found an iron altar of Okawaru. 8039 | D:7 | Reached *** piety under Ashenzari 8329 | D:8 | Encountered a manticore 8346 | D:8 | Reached XP level 10. HP: 40/75 MP: 0/0 8353 | D:8 | Killed from afar by a manticore Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e D:3: layout_loops_cross, portal_sewer_entry_e, minmay_snake_closets D:4: layout_cave_pools, overflow_temple_1_default, nicolae_trog_berserking_free_trial, guppyfry_early_lair_pool D:5: layout_cave_pools, temple_hall, grunt_ministairs_8 D:6: layout_cave_pods, serial_shops, nicolae_shop_just_a_little_nook, chequers_serial_rivers_micro_d, uniq_eustachio D:7: layout_cave_pools, mainiacjoe_overflow_tiny_flanked D:8: layout_basic, kennysheep_ying_yang, cheibrodos_worm_habitat Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 9 | 9.3 Conjurations | 4 5 6 8 9 | 9.3 Hexes | 4 5 6 8 9 | 9.3 Summonings | 4 5 6 8 9 | 9.3 Necromancy | 4 5 6 8 9 | 9.3 Translocations | 4 5 6 8 9 | 9.3 Forgecraft | 4 5 6 8 9 | 9.3 Fire Magic | 4 5 6 8 9 | 9.3 Ice Magic | 4 5 6 8 9 | 9.3 Air Magic | 4 5 6 8 9 | 9.3 Earth Magic | 4 5 6 8 9 | 9.3 Alchemy | 4 5 6 8 9 | 9.3 Fighting | 1 3 6 | 6.0 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 68 | 30 | 191 | || 289 Searing Ray | | 41 | 30 | || 71 Slow | | 2 | | || 2 Iskenderun's Myst | | 2 | 67 | || 69 Fulminant Prism | | 1 | 10 | || 11 Sticky Flame | | | 1 | || 1 Invoke: Curse Item | | | 4 | || 4 Drink: Curing | | | 2 | || 2 Heal wounds | | | 1 | || 1 Armour: Robe | 3 | 21 | 33 | 2 || 59 Dodge: Dodged | 3 | 15 | 25 | || 43