Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14993054744588754138 325 desmos the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on Aug 20, 2026. Was an Initiate of Ashenzari. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:47 (2976 turns). desmos the Magician (Djinni Conjurer) Turns: 2976, Time: 00:07:48 Health: -1/40 AC: 3 Str: 6 XL: 6 Next: 78% Gold: 159 EV: 11 Int: 22 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +1 hat rElec . (100%) e - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Evoke Invisibility (28%) You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 hat (worn) d - the +0 scale mail of Decompression {rPois Will+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. e - a scarf of invisibility (worn) Talismans b - a talisman of death Wands d - a wand of digging (7) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} h - a scroll of blinking {unknown} l - a scroll of enchant weapon {unknown} m - 3 scrolls of teleportation {unknown} q - 2 scrolls of silence {unknown} u - a scroll of torment {unknown} v - a scroll of noise {unknown} Potions f - a potion of moonshine {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of heal wounds {unknown} n - 2 potions of lignification {unknown} o - 3 potions of curing {unknown} p - 3 potions of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting + Level 5.8 Conjurations - Level 5.8 Hexes - Level 5.8 Summonings - Level 5.8 Necromancy - Level 5.8 Translocations - Level 5.8 Forgecraft - Level 5.8 Fire Magic - Level 5.8 Ice Magic - Level 5.8 Air Magic - Level 5.8 Earth Magic - Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 9% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 9% 4 e - Slow Hex 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 64% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the adder. You finish channelling your searing ray. The adder bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the adder. You kill the adder! The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion but does no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion barely misses you. Found a stone staircase leading down. The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion stings you. You die... ...#.##.<.#.....##. .#.##.#............##. . ........#.........##. ..##.#.#.#.#.........##. #....#.#.#...........##. #....................### #.ß.>.ß.##.........### #.#...#............... ...#@...#.........[.. #.##.#s##.#............ #...................... ....##.#.#.#......#..... .##....#.#.#......#..... .................#..... ##...............##.... ....................... ####.................... You could see a scorpion. Vanquished Creatures Sigmund (D:3) An orc priest (D:3) 4 adders 2 ufetubi (D:4) A dart slug (D:2) 2 ribbon worms 2 orcs (D:3) 6 endoplasms 11 hobgoblins 9 jackals 7 quokkas 3 ball pythons 13 bats 6 frilled lizards 12 goblins 9 kobolds 7 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | desmos the Djinni Conjurer began the quest for the Orb. 0 | D:1 | desmos set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 538 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 538 | D:1 | Learned a level 1 spell: Slow 1496 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1529 | D:2 | Identified the +0 scale mail of Decompression {rPois Will+} 1959 | D:3 | Encountered Sigmund 1970 | D:3 | Killed Sigmund 1971 | D:3 | Reached skill level 5 in Spellcasting 1971 | D:3 | Reached skill level 5 in Conjurations 1971 | D:3 | Reached skill level 5 in Hexes 1971 | D:3 | Reached skill level 5 in Summonings 1971 | D:3 | Reached skill level 5 in Necromancy 1971 | D:3 | Reached skill level 5 in Translocations 1971 | D:3 | Reached skill level 5 in Forgecraft 1971 | D:3 | Reached skill level 5 in Fire Magic 1971 | D:3 | Reached skill level 5 in Ice Magic 1971 | D:3 | Reached skill level 5 in Air Magic 1971 | D:3 | Reached skill level 5 in Earth Magic 1971 | D:3 | Reached skill level 5 in Alchemy 1971 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/0 1971 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1971 | D:3 | Reached XP level 6. HP: 27/40 MP: 0/0 2450 | D:3 | Found an iron altar of Okawaru. 2842 | D:4 | Found a broken altar of Ashenzari. 2851 | D:4 | Became a worshipper of Ashenzari the Shackled 2931 | D:4 | Found a statue of an orb of entropy. 2932 | D:4 | Found a staircase to the Ecumenical Temple. 2932 | D:4 | Found a statue of an orb of entropy. 2963 | D:4 | HP: 1/40 [scorpion (6)] 2976 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, okawaru_metal_pillars_1_2, minmay_vboxes, uniq_sigmund D:4: layout_basic, nicolae_ashenzari_skychains, minmay_temple_entry_ruins Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Forgecraft | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 94 || 183 Searing Ray | | 9 || 9 Iskenderun's Myst | | 2 || 2 Armour: Robe | 3 | 14 || 17 Dodge: Dodged | 3 | 13 || 16