dexdynamo Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 0, D:1) a rat corpse (skeletalised by now) (6, -29, D:1) a +0 club (20, -19, D:1) a frilled lizard skeleton (36, -19, D:1) a +0 dagger a goblin skeleton (37, -16, D:1) a rat skeleton (38, -34, D:1) a +0 dagger a kobold skeleton (39, -13, D:1) a +0 dagger a goblin skeleton (43, 4, D:1) a +0 dagger (45, -23, D:1) a quokka corpse (skeletalised by now) (58, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, -7, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (6, -36, D:2) a +0 short sword (9, -27, D:2) a +0 club (9, -23, D:2) a +0 dagger a goblin skeleton (10, -36, D:2) a +0 ring mail (10, -32, D:2) a +0 helmet (10, -21, D:2) a +0 club (11, -24, D:2) a bat skeleton (20, -22, D:2) 4 stones (21, -17, D:2) a rat skeleton (24, -23, D:2) a +0 dagger a kobold skeleton (26, -22, D:2) a rat skeleton (33, -5, D:2) a +0 ring mail (34, -32, D:2) a +0 robe (34, -31, D:2) 7 stones (54, -3, D:2) a bat skeleton (56, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (4, -22, D:3) a +0 club an orc corpse (9, -27, D:3) 3 stones (12, 4, D:3) 2 stones (16, 8, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (16, 9, D:3) a +0 hand axe (16, 10, D:3) a quokka corpse (26, 19, D:3) 4 stones a giant cockroach corpse (27, 17, D:3) a +0 hand axe (27, 19, D:3) a ribbon worm corpse (30, -31, D:3) a quokka corpse (skeletalised by now) (30, -18, D:3) a +0 chain mail (31, -18, D:3) a ball python corpse (skeletalised by now) (33, -29, D:3) the ring "Reirr" {rC- Will++ Dex+2 Slay+4} [ring of slaying] rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (34, -31, D:3) a hobgoblin corpse (skeletalised by now) (35, -30, D:3) a +0 ring mail