dexdynamo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 1, D:1) 6 stones (8, -2, D:1) a +0 dagger (11, -16, D:1) a +0 club (16, -2, D:1) a +0 dagger a goblin skeleton (21, 8, D:1) a rat skeleton (22, 11, D:1) a +0 dagger (23, 9, D:1) a rat skeleton (36, -16, D:1) a bat corpse (skeletalised by now) (36, -10, D:1) a +0 whip (39, 5, D:1) a +0 whip (46, -19, D:1) a +0 ring mail a +0 animal skin Level 2 of the Dungeon [Shop] Kampiabrio's Armour Emporium a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) the +0 pair of boots "Estout" {rC++ Dex+3} (388 gold) rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). the +2 plate armour of the Equator {rElec rPois Int+2} (554 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (21, 10, D:2) a hobgoblin corpse (24, -7, D:2) a +0 dagger a kobold corpse (26, -5, D:2) a +0 club a goblin corpse (27, 3, D:2) a +0 quarterstaff (35, 22, D:2) 14 gold pieces (40, 16, D:2) a +0 spear (40, 19, D:2) a frilled lizard corpse (40, 20, D:2) a +0 halberd an adder corpse (40, 21, D:2) a +0 halberd a gnoll corpse