Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 10534219627893583690 21 dhakust the Vexing (level 2, -4/18 HPs) Began as a Poltergeist Hexslinger on Aug 10, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (562 turns). dhakust the Vexing (Poltergeist Hexslinger) Turns: 562, Time: 00:01:00 Health: -4/18 AC: 5 Str: 4 XL: 2 Next: 87% Magic: 2/4 EV: 12 Int: 15 God: Gold: 49 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Jewellery d - a ring of see invisible Scrolls b - 2 scrolls of poison h - a scroll of revelation {unknown} j - 2 scrolls of identify {unknown} Potions e - a potion of attraction {unknown} f - a potion of might {unknown} g - 2 potions of heal wounds {unknown} i - 2 potions of curing {unknown} Skills: + Level 1.2 Fighting + Level 1.7 Ranged Weapons + Level 2.5 Dodging + Level 1.4 Spellcasting + Level 4.6 Hexes + Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! No target in view! No target in view! The sprites lose interest in your situation. Magic restored. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of polymorph. You feel your existence waver again. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund screams, "Only death can liberate you!" Sigmund points at you and mumbles some strange words. The magic dart hits you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. You feel bolstered by spreading misfortune. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is moderately wounded. Sigmund zaps a wand. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of polymorph (heavily wounded, heavily drained, chance to call a sprite on attack: 62%, 54% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and bonks Sigmund with his +0 scythe. Sigmund is heavily wounded. Sigmund zaps a wand. You resist with significant effort. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ####.# ..#.# # #.#.# #.# #<#.# .. #.#.# #.##.##.#@# #..†)...#.# ####....@.# ######## You could see Sigmund (very drained). Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhakust the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 110 | D:1 | Reached skill level 1 in Fire Magic 122 | D:1 | Reached skill level 1 in Fighting 130 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/3 138 | D:1 | Learned a level 2 spell: Jinxbite 556 | D:2 | Noticed Sigmund 562 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, minmay_pentomino_r4 D:2: layout_loops_cross, serial_shops, shop, basic_altar, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.1 Fighting | 1 | 1.2 Ranged Weapons | | 1.7 Dodging | | 2.5 Spellcasting | | 1.4 Hexes | | 4.6 Action || total ---------------------------++------- Fire: Sling || 43 Cast: Jinxbite || 5 Armour: Skin || 9 Dodge: Dodged || 4