Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 2065897812565268292 91 dimat the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Oct 21, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:57:01 (1483 turns). dimat the Magician (Djinni Conjurer) Turns: 1483, Time: 00:57:02 Health: -2/31 AC: 3 Str: 6 XL: 4 Next: 88% Gold: 40 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + . p - +4 short sword (elec) rCold x . . (no offhand) rNeg . . . f - +0 leather armour rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . e - melded +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation, Convert to Beogh You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 falchion h - a +0 dagger j - a +0 dagger k - a +0 dagger o - a +0 dagger p - a +4 short sword of electrocution (weapon) Missiles g - 3 curare-tipped darts m - 9 stones Armour a - a +0 robe c - a +1 pair of gloves e - a +0 pair of gloves (melded) f - a +0 leather armour (worn) i - a +0 robe Wands r - a wand of polymorph (9) Potions l - a potion of curing Talismans q - a quill talisman (active) Skills: + Level 0.3 Fighting + Level 0.8 Short Blades + Level 0.8 Armour + Level 2.5 Dodging + Level 2.0 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 c - Fulminant Prism Conj/Alch 10% 3d9 32% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 32% 4 e - Freeze Ice 84% 1d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The web tears apart. The ribbon worm is struck by your quills. The ribbon worm closely misses you. You hit the ribbon worm. You kill the ribbon worm! Found a pair of glowing gloves. Found a stone staircase leading up. Found a scroll labelled MOZIZXICWU. You see here a +1 pair of gloves. c - a +1 pair of gloves Found a chain mail. An orc priest comes into view. It is wielding a +0 trident. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest attacks as it pursues you! The orc priest barely misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You feel better. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ## #... #.. #...# ######.. #.... ..#..< #....########...# . #.....#........##### #.#..................#.. ......#......@.o.....[.# ..##...#.......##.###?.## #..........###..#.# ..##.##...# ##.#.# .. #....### .#.. #. ####.# .... #. ###..## ####. #.##.....# . ####....###.# You could see an orc priest. Vanquished Creatures A jelly (D:4) A gnoll (D:4) An adder (D:2) A dart slug (D:2) A ribbon worm (D:4) 2 giant cockroaches (D:3) 6 hobgoblins 2 jackals 2 orcs 3 quokkas 3 ball pythons (D:3) 5 bats 2 endoplasms 3 frilled lizards 6 goblins A kobold (D:3) 2 rats (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dimat the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dimat set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 464 | D:2 | Found Peosuann's Armour Emporium. 671 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 671 | D:2 | Learned a level 1 spell: Freeze 1352 | D:4 | Reached XP level 4. HP: 21/31 MP: 0/0 1483 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, kennysheep_small_spiral, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, serial_shops, shop, minivault_26, chequers_serial_rivers_room_b D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_basic, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_paths D:4: layout_rooms, chei_slow_surprise, nicolae_dithmenos_through_a_glass_darkly, grunt_gozag_statues Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.8 Armour | | 0.8 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 36 | || 36 Unarmed | 1 | || 1 Short sword | 1 | 7 || 8 Throw: Dart | 2 | || 2 Cast: Magic Dart | 58 | 24 || 82 Searing Ray | 4 | || 4 Use: Scroll | 2 | || 2 Potion | 1 | 5 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 21 | || 21 Leather armour | 16 | 8 || 24 Dodge: Dodged | 38 | 11 || 49 Form: Quill | 1 | || 1