dingusman Level 1 of the Dungeon [Shop] Viliwka's Jewellery Shoppe a ring of protection from fire (350 gold) a ring of flight (245 gold) a ring of poison resistance (280 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) a ring of protection from fire (350 gold) a ring of fire (350 gold) the ring of the Middle {Fire Will++ Int-2} (585 gold) [ring of fire] Fire: It enhances your fire magic. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. a ring of ice (350 gold) [Shop] Qaskowk's Antique Weapon Emporium a +0 mace (69 gold) a +0 quarterstaff (92 gold) a +0 rapier (92 gold) a +0 club (23 gold) a +0 arbalest (103 gold) a +4 broad axe of flaming (671 gold) a +0 club (23 gold) a +0 flail (80 gold) [Shop] Ashroig's Antique Weapon Shop a +0 flail (56 gold) a +0 hand axe (48 gold) a +0 quarterstaff (64 gold) a +0 war axe (56 gold) the +4 broad axe of Frustration {spect, rC- Will+ Int+4 Stlth+} (748 gold) Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 sling (24 gold) a +1 dagger of speed (208 gold) a +0 short sword (48 gold) (0, 0, D:1) a +0 chain mail (5, -32, D:1) a rat skeleton (5, -27, D:1) a quokka skeleton (8, -1, D:1) a +0 club (26, -39, D:1) a jackal corpse (skeletalised by now) (28, -40, D:1) a +0 dagger (31, 0, D:1) a quokka corpse (skeletalised by now) (34, -41, D:1) a ball python corpse (skeletalised by now) (34, 3, D:1) a +0 whip a kobold corpse (skeletalised by now) (38, -16, D:1) a +0 ring mail (41, -11, D:1) a +0 whip 4 stones (41, -6, D:1) a +0 hand axe (50, -11, D:1) a +0 ring mail (52, 8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (3, -13, D:2) a jackal skeleton (3, 3, D:2) 2 stones (6, 9, D:2) a frilled lizard skeleton (7, -1, D:2) a +0 robe (25, -5, D:2) 4 stones (31, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -2, D:2) a hobgoblin corpse (skeletalised by now) (41, 18, D:2) a flux talisman (46, 23, D:2) a +0 club (47, 23, D:2) a bat corpse (skeletalised by now) (49, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -12, D:3) a +0 dagger a goblin skeleton (8, -2, D:3) a bat corpse (skeletalised by now) (9, 1, D:3) a bat corpse (skeletalised by now) (21, -6, D:3) a bat skeleton (36, 19, D:3) a +0 dagger (41, 23, D:3) 4 stones (43, 29, D:3) a +0 dagger (43, 31, D:3) a +0 robe (45, 13, D:3) 6 boomerangs (49, -16, D:3) a quokka corpse (skeletalised by now) (53, -7, D:3) 6 stones (63, 10, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (1, 6, D:4) a +0 falchion (5, 22, D:4) 2 stones (9, 39, D:4) a +0 ring mail (12, 40, D:4) a ball python corpse (skeletalised by now) (19, 26, D:4) a Necronomicon (21, 20, D:4) Maxwell's Memoranda Level 6 of the Dungeon (0, 0, D:6) 4 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 dagger