dingusman Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 19, D:1) a +0 trident (6, 19, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (12, -2, D:1) a +0 dagger (15, 9, D:1) a +0 short sword (15, 12, D:1) a +0 ring mail (15, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 22, D:1) a rat skeleton (23, -4, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (23, 18, D:1) a +0 hand axe (23, 20, D:1) a +0 dagger 7 stones (23, 21, D:1) a +0 short sword a +0 dagger a +0 whip 6 stones a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton (23, 27, D:1) a rat skeleton (23, 41, D:1) a +0 ring mail (24, 22, D:1) a rat skeleton (24, 27, D:1) a frilled lizard skeleton (25, 24, D:1) a frilled lizard skeleton (32, 16, D:1) a +0 short sword a stone (33, 27, D:1) a +0 club a goblin skeleton (36, 4, D:1) a +0 leather armour (36, 32, D:1) a book of Displacement (42, 4, D:1) a +0 whip (50, 34, D:1) a +0 whip a kobold skeleton (57, 23, D:1) a +0 robe (57, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (67, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of holy wrath a frilled lizard skeleton (0, 1, D:2) a +0 dagger (3, 0, D:2) a +0 dagger of freezing a bat skeleton (5, 15, D:2) a quokka corpse (skeletalised by now) (13, -15, D:2) the felid corpse of Natasha (skeletalised by now) (15, -11, D:2) a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) (16, 20, D:2) 8 poisoned darts a +0 club a kobold skeleton a hobgoblin skeleton (16, 21, D:2) a rat skeleton (19, 11, D:2) a +0 scale mail (21, 11, D:2) a +0 club a kobold skeleton (23, 10, D:2) a hobgoblin skeleton (26, 11, D:2) a +0 dagger (27, 4, D:2) a +0 plate armour (29, 15, D:2) a +0 dagger (31, 3, D:2) a +0 robe (37, -2, D:2) a +0 dagger (49, -17, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (30, -1, D:3) a rat skeleton (30, 0, D:3) a +0 sling a +0 short sword a +0 ring mail an orc skeleton (30, 1, D:3) a +0 club an orc skeleton (30, 17, D:3) a staff of air (31, 0, D:3) a +0 war axe a +0 ring mail a +0 short sword a +0 hand axe (31, 19, D:3) a ball python skeleton (31, 20, D:3) a ball python skeleton (32, 17, D:3) a +0 club (38, 0, D:3) a +0 club (39, 3, D:3) a +0 flail of draining a +0 chain mail (44, 27, D:3) 5 stones (45, 26, D:3) a +0 short sword (45, 27, D:3) an adder skeleton (45, 28, D:3) a +0 club a +0 leather armour a rat skeleton (46, 27, D:3) a +0 short sword a +0 short sword a +0 scale mail an orc skeleton an orc skeleton (54, 1, D:3) a ball python skeleton (55, 27, D:3) an orc skeleton (56, 26, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (58, 19, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a stone (1, 30, D:4) a +0 dagger (11, 14, D:4) a +0 dagger a goblin skeleton (19, 44, D:4) a +0 ring mail (21, 7, D:4) an adder skeleton (24, 6, D:4) a +0 robe (31, 35, D:4) a +0 dagger (36, 0, D:4) a hobgoblin skeleton (43, 20, D:4) a +0 dagger a goblin skeleton (45, 13, D:4) a +0 scale mail (46, 8, D:4) a +0 club (47, 47, D:4) 7 stones (59, 26, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a serpent talisman (5, -4, D:5) a +0 falchion (15, -24, D:5) a +0 scale mail a +0 club (15, 1, D:5) a +0 morningstar a +0 scale mail (15, 16, D:5) a +0 hand axe (18, -13, D:5) a +0 whip (26, 2, D:5) a +0 ring mail (27, -21, D:5) a +0 pair of gloves (44, -15, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -25, D:6) a +0 shortbow (6, 5, D:6) a +0 rapier (8, 2, D:6) a +0 dagger (15, -7, D:6) a +0 scimitar a +0 robe (25, -7, D:6) a +0 giant club (26, 0, D:6) a +0 robe (33, 2, D:6) a +0 giant club (48, -19, D:6) a +0 dagger of venom a +0 robe (48, -18, D:6) a +0 dagger a +0 robe (49, -19, D:6) a +0 hand axe (50, -19, D:6) a +0 dagger a +0 robe (50, 1, D:6) a +0 leather armour a +0 dagger (51, -20, D:6) a +0 mace (52, 1, D:6) a +0 flail a +0 flail (53, 1, D:6) a +0 club (57, -25, D:6) 2 boomerangs (58, 21, D:6) 3 stones (64, 2, D:6) a +0 robe (70, 26, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Qainue Mari's Antique Armour Shoppe a +2 plate armour of willpower (1280 gold) a +1 ring mail of cold resistance (512 gold) a +0 plate armour of willpower (960 gold) a +0 ring mail of fire resistance (352 gold) the +2 chain mail of Shielding {rPois} (822 gold) rPois: It protects you from poison. a +2 robe of willpower (566 gold) a +0 scale mail of cold resistance (352 gold) (0, 0, D:7) a +0 whip a +0 short sword a +0 robe (0, 1, D:7) a +0 whip a +0 leather armour (0, 22, D:7) a +0 whip (0, 23, D:7) a +0 club (1, -5, D:7) a +0 halberd (1, 0, D:7) a +0 halberd a +0 spear (1, 21, D:7) a +0 ring mail a +0 spear (1, 22, D:7) a +0 whip (1, 29, D:7) a +0 robe a +2 long sword of freezing (8, 25, D:7) a +0 hand axe (9, -8, D:7) a +0 ring mail (9, 25, D:7) a +0 whip (9, 26, D:7) a +0 robe a +0 dagger of venom a +0 mace (9, 33, D:7) a +3 flail a +0 robe (28, 0, D:7) the +1 plate armour "Quyzoobatt" {+Inv rN++} rN++: It greatly protects you from negative energy. +Inv: It lets you turn invisible. (31, 10, D:7) an amulet of faith (35, -14, D:7) a +0 whip a +0 robe (36, 28, D:7) a +0 spear (37, -6, D:7) a +0 shortbow of flaming (37, 28, D:7) a +0 flail of protection a +1 trident of flaming a +0 scale mail a +0 kite shield (38, -6, D:7) a +0 giant club a +0 club a +0 leather armour (38, 28, D:7) a +0 flail (39, -8, D:7) a +0 trident a +0 chain mail (39, 27, D:7) a +0 flail (43, -9, D:7) a +0 orcbow a +0 club (44, -9, D:7) a +0 whip a +3 leather armour a +0 whip a +0 whip (46, -10, D:7) a +0 club a +0 robe (47, -10, D:7) a +0 whip (47, -8, D:7) a +0 spear a +0 heavy hand axe a +0 plate armour (47, -6, D:7) a +0 hand axe a +0 leather armour (48, -14, D:7) a +0 dagger a curare-tipped dart a +0 shortbow (48, -9, D:7) a +0 whip a +0 robe (48, -8, D:7) a +0 club (48, -7, D:7) a +0 dagger a +0 leather armour (48, -6, D:7) a +0 dagger 5 poisoned darts (48, 5, D:7) the +1 rapier of the Candelabrum {heavy, ^Contam Fly Int+5 SInv} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (12, 14, D:8) a +0 great mace (32, 19, D:8) a +0 scimitar +0 swamp dragon scales the Ecumenical Temple