dingusman Level 1 of the Dungeon [Shop] Gekkong's Antique Armour Boutique a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 pair of boots (99 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 pair of boots (99 gold) the +10 scale mail of the Coconut {Rampage rF+} (1496 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. a +0 ring mail (88 gold) (0, 0, D:1) a +0 club a goblin skeleton (2, 0, D:1) a frilled lizard skeleton (3, 0, D:1) a quokka skeleton (6, -3, D:1) 5 stones (6, 14, D:1) a rat corpse (skeletalised by now) (7, 0, D:1) a hobgoblin corpse (skeletalised by now) (16, 22, D:1) a +0 short sword (17, -5, D:1) a ball python corpse (skeletalised by now) (22, 9, D:1) a rat skeleton (30, 20, D:1) a +0 ring mail (31, -6, D:1) 2 stones (32, 19, D:1) a +0 leather armour (32, 25, D:1) a hobgoblin corpse (skeletalised by now) (33, -9, D:1) a +0 club (34, -6, D:1) 7 stones (35, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -7, D:1) a +0 dagger 2 stones (38, -6, D:1) a +0 dagger (41, 13, D:1) a ball python skeleton (45, 28, D:1) a rat corpse (skeletalised by now) (45, 29, D:1) 2 stones (46, 11, D:1) 5 stones (48, -20, D:1) a +0 spear (48, -6, D:1) 4 stones Level 2 of the Dungeon [Shop] Yfoewafe's Jewellery Emporium a ring of see invisible (195 gold) a ring of protection from cold (325 gold) a ring of willpower (325 gold) a +5 ring of evasion (468 gold) the ring of Temperance {rC+ Str+3 Int+5} (634 gold) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). a ring of poison resistance (260 gold) a +6 ring of strength (468 gold) the amulet of Elyvilon, Scorching {Faith -Tele +Inv rPois rN+++} (938 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. the ring "Geokheuq" {rPois rF- rC+ rCorr MP+10 Ice} (816 gold) [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+10: It affects your magic capacity (+10). Ice: It increases the power of your Ice spells. [Shop] Loze's Armour Shop a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 barding (299 gold) a +3 leather armour of cold resistance (312 gold) a +0 robe (9 gold) a +1 leather armour of cold resistance (182 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) [Shop] Fuukhlop's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of revelation (105 gold) a scroll of torment (133 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of noise (14 gold) a scroll of enchant weapon (105 gold) [Shop] Bob Dur's General Store a scroll of identify (28 gold) a scroll of identify (28 gold) a book of Death (616 gold) the +5 hand cannon of Tiqut {penet, rN+ Will+ Dex+2} (765 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a +0 dagger (28 gold) 2 scrolls of identify (56 gold) 5 stones (7 gold) a scroll of teleportation (42 gold) a potion of brilliance (56 gold) [Shop] Jifirack's Distillery a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of might (52 gold) a potion of brilliance (52 gold) a potion of invisibility (104 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (2, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -23, D:2) a quokka corpse (skeletalised by now) (28, 9, D:2) a +0 hand axe (31, 5, D:2) a hobgoblin corpse (skeletalised by now) (34, 0, D:2) a +0 leather armour (38, -28, D:2) a rat skeleton (39, -32, D:2) a +0 short sword 3 stones a kobold skeleton (45, -19, D:2) a +0 short sword (47, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 14, D:3) a +0 club (19, 32, D:3) a +0 leather armour (21, -5, D:3) a bat corpse (skeletalised by now) (26, 16, D:3) a +0 dagger a +0 leather armour (28, 18, D:3) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (28, 20, D:3) a +0 club an orc corpse (skeletalised by now) (30, 20, D:3) a +0 hand axe a hound corpse (skeletalised by now) (31, 20, D:3) a +0 dagger a +0 robe (37, 25, D:3) a +0 sling (41, -1, D:3) a bat corpse (skeletalised by now) (46, -7, D:3) a stone Level 4 of the Dungeon (5, 2, D:4) a potion of mutation (12, 16, D:4) a +0 short sword the amulet of Naxy {Spirit rC+ Slay-5 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. an orc skeleton (13, 3, D:4) a +0 whip (20, -1, D:4) a +0 flail an orc corpse (skeletalised by now) (21, -2, D:4) a +0 hand axe a boomerang a +0 chain mail a +0 club a +0 leather armour (21, -1, D:4) a +0 vampiric dagger a +0 robe an orc corpse (skeletalised by now) (22, -14, D:4) a beast talisman (27, 11, D:4) an adder skeleton (29, 3, D:4) a +0 dagger (29, 12, D:4) a +0 dire flail a +0 robe (30, -24, D:4) a +0 club an orc corpse (skeletalised by now) (46, -24, D:4) a ring of protection from cold (46, -5, D:4) 6 boomerangs (47, 34, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (5, -8, D:5) a +0 ring mail a +0 club (5, -6, D:5) a +0 flail a +0 spear a gnoll skeleton (5, -5, D:5) a +0 dagger an orc skeleton (6, -6, D:5) a +1 trident of venom an orc skeleton (6, 2, D:5) a +0 dagger (11, 12, D:5) 6 boomerangs (16, 8, D:5) a +0 falchion a +0 robe (17, -12, D:5) a +0 long sword (17, 11, D:5) a +3 spear a +0 robe (19, -4, D:5) a +0 ring mail (19, 13, D:5) a +5 halberd a +0 robe (21, 12, D:5) a +1 whip of venom (22, 11, D:5) a +0 scimitar of electrocution a +0 robe (23, 9, D:5) an iguana skeleton (23, 31, D:5) a +0 short sword (27, 27, D:5) 9 stones (28, 27, D:5) a +0 short sword a +0 chain mail (38, 20, D:5) a +0 flail