Dungeon Crawl Stone Soup version 0.33-a0-533-g9d6bf4ca7f (webtiles) character file. Game seed: 11371256885617482214 52 dingusman the Shooter (level 3, -11/28 HPs) Began as a Coglin Hunter on Dec 5, 2024. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (949 turns). dingusman the Shooter (Coglin Hunter) Turns: 949, Time: 00:00:40 Health: -11/28 AC: 3 Str: 11 XL: 3 Next: 85% Magic: 3/3 EV: 11 Int: 8 God: Gold: 99 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Ran} rCold . . . d - +0 sling {Ekveer} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ran} d - a +0 sling (offhand) {Ekveer} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - 2 scrolls of enchant armour {unknown} g - a scroll of immolation h - a scroll of brand weapon {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.5 Fighting * Level 4.1 Ranged Weapons + Level 2.3 Dodging + Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a black potion. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund shouts! Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund closely misses you. Sigmund is nearby! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! Unknown command. No target in view! No target in view! A magic dart appears from out of thin air! The magic dart hits you! You see here 9 stones. Something hits you. You shoot a sling bullet. x2 You shoot a sling bullet. x2; Something hits you but does no damage. You shoot a sling bullet. x2 You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2 You shoot a sling bullet. x2 You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... .#####.########.#..#...# #..#....)......##.## ###''########.#.###.## #......#..........#... #.#.##.#.####.#.#.#### #.##...#.# #.#.#.# #...##.#.# #.#...# #.##.#.#.# #.##..#### #.!.{@(#.# #......... ###++###.# ####.†.### #.#### #.#.# #. #...)# #†#.# #.#####....# #.#.# #..........## #.#.### #.........#.###.#.... †........###.<..#.... #.........#.#####.... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 hobgoblins (D:1) 6 jackals A kobold (D:2) A quokka (D:1) 2 bats 5 frilled lizards 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dingusman the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed a killer bee 7 | D:1 | Noticed a seven-headed hydra 7 | D:1 | Noticed a black mamba 35 | D:1 | Reached skill level 1 in Stealth 60 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 762 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 776 | D:2 | Reached skill level 4 in Ranged Weapons 794 | D:2 | Found a radiant altar of Vehumet. 818 | D:2 | Found a faded altar of an unknown god. 940 | D:2 | Noticed Sigmund 949 | D:2 | HP: 1/28 [something/magic dart (5)] 949 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted, basic_altar, kennysheep_generic_room_12, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.5 Dodging | 2 | 2.3 Ranged Weapons | 4 | 4.1 Fighting | | 2.5 Action || total ---------------------------++------- Fire: Sling || 136 Use: Scroll || 3 Armour: Leather armour || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 965 | 965 | 0 | 200 | 611 | 2 | 482.5 | Dungeon | 965 | 965 | 0 | 200 | 611 | 2 | 482.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 228 daAuts