Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 3227695337493834699 39 dingusman the Grave Robber (level 3, 0/24 HPs) Began as a Vampire Necromancer on Apr 25, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1134 turns). dingusman the Grave Robber (Vampire Necromancer) Turns: 1134, Time: 00:02:30 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 26% Magic: 4/6 EV: 11 Int: 19 God: Gold: 63 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . d - +4 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, healing quickly A: alive, fangs 3, see invisible, vampiric 2, inability to read after injury 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +4 dagger (weapon) Armour b - a +0 robe (worn) Jewellery g - a ring of resist corrosion (left hand) Wands h - a wand of polymorph (6) Potions c - a potion of magic Skills: + Level 2.8 Dodging + Level 3.8 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 60% 2d11 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 30% 2d8 7% 3 Animate Dead Necr 30% N/A 22% 4 Curse of Agony Necr 30% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You occasionally lose the ability to read scrolls when taking damage. Message History Your soul wisp barely misses the gnoll. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You completely miss the gnoll. The gnoll misses you. The gnoll completely misses your soul wisp. Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits your soul wisp with a +0 halberd. Your soul wisp touches the gnoll. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits your soul wisp with a +0 halberd! Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. The gnoll resists with significant effort. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! It was a potion of curing. You feel better. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any scrolls. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. The gnoll barely misses you. The gnoll closely misses you. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You feel better. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... .....## #.^ ..# ......# #.####..### ......# #.#.......# #...#.# #.#.......# ......###.#..#..... .####...)......##.# .# #.###......##.### ...##.# ###...###.#.###.#.| .#.##.# #.....@g.g....... ......# #...#####g###.##. ##.#### #...#####.# .# #....>..r.# # #...#####.# ..... ... ....... ....# .............# .###.## You could see 3 gnolls. Vanquished Creatures An adder (D:2) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) A quokka (D:1) 4 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) 3 dart slugs (D:1) A hobgoblin (D:1) A bat (D:2) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dingusman the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 932 | D:1 | Learned a level 2 spell: Grave Claw 951 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 951 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1128 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1134 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, hangedman_decor_lopped D:2: layout_loops_cross, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 58 Bite || 4 Cast: Soul Splinter || 28 Grave Claw || 1 Use: Scroll || 2 Potion || 4 Stab: Sleeping || 2 Armour: Robe || 42 Dodge: Dodged || 53