dingusman Level 1 of the Dungeon (0, 0, D:1) a +0 robe (18, 19, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, -39, D:1) a +0 short sword (20, 0, D:1) a +0 spear (23, -27, D:1) a +0 whip (30, -30, D:1) a +4 vampiric dagger a goblin skeleton (31, -32, D:1) a ball python skeleton (32, 4, D:1) a hobgoblin corpse (skeletalised by now) (33, -7, D:1) a rat skeleton (33, -6, D:1) a ball python skeleton (35, -30, D:1) a hobgoblin skeleton (43, 0, D:1) a +0 dagger (45, -20, D:1) a +0 club (52, -4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (0, 14, D:2) a +0 hammer (0, 15, D:2) 2 throwing nets a javelin (9, -8, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (16, -11, D:2) a +0 spear (19, -24, D:2) a +0 cloak (22, -1, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (25, -4, D:2) a +0 dagger (26, -3, D:2) a frilled lizard skeleton (28, 15, D:2) a +0 dagger a hobgoblin skeleton (52, -6, D:2) a ball python skeleton