Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8281898259894920576 0 dingusman the Grave Robber (level 1, -1/13 HPs) Began as a Human Necromancer on June 19, 2025. Slain by Ijyb ... wielding a +0 dagger of speed (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:04 (7 turns). dingusman the Grave Robber (Human Necromancer) Turns: 7, Time: 00:00:05 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a staircase leading out of the dungeon. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger of speed and carrying a wand of roots. Ijyb shouts! A fragment of Ijyb's soul is dislodged from her body. Ijyb looks weaker. Your soul wisp closely misses Ijyb. Ijyb screams, "You look like good test subject!" You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb barely misses you. Your soul wisp touches Ijyb but does no damage. You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. Your soul wisp touches Ijyb but does no damage. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger of speed. The grasping roots constrict you. Ijyb hits you with a +0 dagger of speed. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Ijyb but does no damage. Ijyb's grasping roots sink back into the ground. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger of speed. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g*.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dingusman the Human Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 7 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Soul Splinter || 1 Armour: Robe || 6 Dodge: Dodged || 2