dingusman Level 1 of the Dungeon [Shop] Odautzoe's Antique Weapon Boutique a +0 mace (81 gold) a +0 sling (40 gold) a +0 short sword (81 gold) a +0 sling (40 gold) a +0 dagger (54 gold) a +0 spear (81 gold) a +0 falchion (81 gold) a +3 hand axe of electrocution (661 gold) a +0 hand axe (81 gold) a +0 short sword (81 gold) a +0 dagger (54 gold) (0, 0, D:1) a +0 whip (4, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -10, D:1) a +0 club (7, 6, D:1) a bat corpse (skeletalised by now) (8, -10, D:1) a +0 club (11, -14, D:1) a +0 helmet (12, -13, D:1) a +0 spear (16, 7, D:1) a +0 leather armour (17, -1, D:1) a +0 club (19, 16, D:1) a +0 dagger 4 stones a ball python skeleton a kobold skeleton (20, 16, D:1) a ball python skeleton (23, -6, D:1) a +0 chain mail (30, 11, D:1) a +0 club a ball python skeleton (30, 12, D:1) a +0 whip (38, -8, D:1) a +0 dagger (43, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 22, D:1) a ball python corpse (skeletalised by now) (50, -22, D:1) a +0 dagger (52, -14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wuegu's Weapon Boutique a +6 heavy war axe (536 gold) a +0 dagger of speed (112 gold) a +0 dagger (28 gold) a +1 short sword of holy wrath (173 gold) a +0 spear (42 gold) the +5 quarterstaff of True Grit {drain, *Slow Will+ Int+2} (632 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). a +0 falchion (42 gold) a +0 club (7 gold) a +1 rapier of draining (236 gold) (0, 0, D:2) a +0 short sword 3 stones (12, 10, D:2) a hobgoblin corpse (skeletalised by now) (15, -11, D:2) a +0 hand axe (17, -24, D:2) an adder corpse (18, -20, D:2) a frilled lizard corpse (19, 1, D:2) a frilled lizard skeleton (19, 2, D:2) a rat skeleton (22, 23, D:2) a ball python corpse (skeletalised by now) (24, 5, D:2) a +0 dagger a goblin skeleton (24, 10, D:2) the quill talisman "Cinuffol" {Dex+3 SInv} [quill talisman] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (26, 11, D:2) a +0 whip (28, -1, D:2) a frilled lizard skeleton (28, 5, D:2) a +0 mace (28, 7, D:2) a +0 dagger a goblin skeleton (29, 21, D:2) a +0 dagger (30, 0, D:2) a +0 whip 3 stones (32, 1, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (39, 25, D:2) a +0 mace (41, -7, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon