dingusman Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 36, D:1) a +0 sling (14, 37, D:1) a +0 short sword a kobold skeleton (15, 13, D:1) a +0 club a goblin skeleton (17, 49, D:1) a frilled lizard skeleton (18, 50, D:1) a hobgoblin skeleton (22, -1, D:1) a ball python skeleton (22, 24, D:1) a +0 mace (22, 28, D:1) a +0 club (23, 25, D:1) a +0 club a hobgoblin skeleton a kobold skeleton (24, 24, D:1) a +0 club a goblin skeleton (36, 4, D:1) a hobgoblin skeleton (37, 41, D:1) a rat skeleton (39, 39, D:1) a +0 dagger (42, 9, D:1) a +0 dagger (50, 4, D:1) a +0 ring mail Level 2 of the Dungeon (3, 8, D:2) a +0 whip a stone (13, -1, D:2) a +0 whip (21, 2, D:2) a +0 leather armour (30, -11, D:2) a frilled lizard skeleton (32, -6, D:2) a +0 rapier (42, 13, D:2) a +0 dagger (50, 33, D:2) a +0 club Level 3 of the Dungeon [Shop] Plog's Jewellery Shop a +6 ring of intelligence (unknown) (432 gold) a ring of protection from cold (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) an inkwell talisman (120 gold) a +6 ring of strength (432 gold) a ring of protection from cold (unknown) (300 gold) a +5 ring of evasion (unknown) (432 gold) an amulet of the acrobat (unknown) (360 gold) (8, 35, D:3) a +0 club (9, 28, D:3) a frilled lizard corpse (skeletalised by now) (9, 29, D:3) a +0 scale mail (11, 16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 0, D:3) a +0 whip (12, 5, D:3) a +0 leather armour a +0 short sword an orc skeleton a frilled lizard skeleton (19, 41, D:3) a ball python skeleton (24, 11, D:3) 6 poisoned darts (24, 13, D:3) a +0 short sword (25, 32, D:3) a +0 ring mail (26, 27, D:3) a hobgoblin skeleton (26, 37, D:3) a +0 dagger (27, 7, D:3) the felid corpse of Natasha (skeletalised by now) (30, 32, D:3) a +0 hammer (30, 34, D:3) a +0 hammer (31, 10, D:3) a +0 leather armour (31, 32, D:3) a +0 hammer (31, 33, D:3) a +0 hammer (31, 34, D:3) a +0 hammer (32, 9, D:3) a frilled lizard skeleton (32, 32, D:3) a +0 hammer (32, 33, D:3) a +0 hammer (32, 34, D:3) a +0 hammer (33, 33, D:3) a +3 quarterstaff of chaos (34, 33, D:3) a +0 hammer (35, 32, D:3) a +0 hammer (36, 32, D:3) a +0 hammer (37, 31, D:3) a +0 hammer (38, 32, D:3) a +0 hammer (39, 31, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Mitra's Weapon Boutique a +0 dagger (26 gold) a +3 morningstar of holy wrath (361 gold) 4 poisoned darts (31 gold) the +8 dire flail of the Girdle {freeze, *Rage rN++ rCorr} (910 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 mace (39 gold) a +0 rapier of venom (111 gold) (7, 1, D:4) a parchment of Ozocubu's Armour (15, -18, D:4) a ball python skeleton (16, 9, D:4) a +0 ring mail (16, 20, D:4) a +0 club a goblin skeleton (17, -23, D:4) 5 stones a +0 short sword (18, -27, D:4) a +0 leather armour a +0 dagger (20, -28, D:4) a +0 short sword (21, -28, D:4) a +0 mace an orc skeleton (23, 4, D:4) a hound skeleton (23, 5, D:4) 3 stones a +1 short sword of venom a kobold skeleton (27, -23, D:4) a +0 hand axe (27, -20, D:4) a human skeleton (36, -14, D:4) an iguana skeleton (48, 13, D:4) a river rat corpse (skeletalised by now) (49, 13, D:4) a river rat corpse (skeletalised by now) (49, 14, D:4) a rat corpse (skeletalised by now) (52, -11, D:4) a +0 spear a gnoll skeleton (53, -11, D:4) a +0 flail a +0 spear a +0 halberd a gnoll skeleton a gnoll skeleton (54, -10, D:4) a +0 whip a +0 robe a +0 club (63, -18, D:4) a +0 quarterstaff (65, 1, D:4) a hobgoblin skeleton (67, -30, D:4) a +0 leather armour Level 5 of the Dungeon (10, 1, D:5) a +0 short sword an orc skeleton (12, 2, D:5) a +0 club a +0 leather armour a +0 flail an orc skeleton an orc skeleton (12, 4, D:5) a +0 flail (12, 9, D:5) an orb of glass (13, 3, D:5) a +0 leather armour a +0 club an orc skeleton (16, -2, D:5) an adder corpse (skeletalised by now) (17, -10, D:5) a jackal corpse (skeletalised by now) (20, -13, D:5) a +0 hand axe (20, 23, D:5) a +0 robe (21, -12, D:5) a +0 dagger a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 26, D:5) a +0 hand axe (28, -5, D:5) a +0 dagger (35, -17, D:5) a +0 hand axe (44, 14, D:5) a +0 mace (46, -11, D:5) a +0 spear Level 6 of the Dungeon (1, -6, D:6) a +0 short sword a +0 scale mail (5, 8, D:6) a +0 dagger a +0 leather armour (7, 12, D:6) a scroll of enchant weapon (15, 1, D:6) 3 gold pieces (15, 2, D:6) 7 gold pieces (15, 5, D:6) 56 gold pieces a +0 dagger the +6 leather armour of Unreason {^Contam Harm Will+ Str+2} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 glaive a +0 chain mail (16, 2, D:6) 6 gold pieces a +0 trident a +0 scale mail (17, 8, D:6) a scroll of poison (22, 0, D:6) a parchment of Nazja's Percussive Tempering the Ecumenical Temple