Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 17899710867352552841 9 dingusman the Magician (level 2, -7/22 HPs) Began as a Djinni Fire Elementalist on Dec 15, 2025. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (281 turns). dingusman the Magician (Djinni Fire Elementalist) Turns: 281, Time: 00:00:43 Health: -7/22 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.4 Fighting + Level 2.4 Dodging - Level 1.6 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! You see here a bat corpse. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is heavily wounded. You conjure some foxfire! The endoplasm closely misses you. The foxfire hits the endoplasm. The endoplasm is almost dead. The foxfire hits the endoplasm. You kill the endoplasm! A bat and a gnoll come into view. There are monsters nearby! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You conjure some foxfire! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. You are too injured to fight recklessly! It was a potion of curing. You feel better. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled NEWNOM GIUXOGI, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The gnoll hits you with a +0 flail! You die... ##≈≈....~..~ ...# ##≈P.P~~P~~ #..#.# #.#.PP~..~. #..#.# #~#P...~... #..#.# #~~...~.... #..#.# ##PP.~~.... ######.b..# ###..P.... ......g...# #####.....PP #######@..# #.........## ..........##..##......## .#######.....# ###.....# ###..#### ###.... ##....######## ###.. ##.#.#.....#..# ##. #.###.###......#..####### #....## ##.....#......÷.. #####.###................ You could see a gnoll and a bat. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (others) 29 foxfires (D:1) 29 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dingusman the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | dingusman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 280 | D:1 | HP: 1/22 [gnoll/+0 flail (10)] 281 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, serial_shops, nicolae_shop_waterfront Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 21 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 8