dingusman Level 1 of the Dungeon (5, -38, D:1) a quokka corpse (skeletalised by now) (5, 0, D:1) a stone (6, -56, D:1) a rat corpse (skeletalised by now) (8, -30, D:1) an inkwell talisman (8, 1, D:1) a hobgoblin corpse (skeletalised by now) (9, -7, D:1) a +0 short sword (11, -40, D:1) a +0 robe (13, -16, D:1) a parchment of Sandblast (14, -32, D:1) a rat corpse (skeletalised by now) (15, -7, D:1) a ball python skeleton (17, -21, D:1) a +0 sling (18, -50, D:1) a +0 leather armour (24, -35, D:1) a frilled lizard corpse (skeletalised by now) (27, -40, D:1) a bat corpse (skeletalised by now) (32, -32, D:1) a +0 club (35, -46, D:1) a rat corpse (skeletalised by now) (36, -24, D:1) a +0 dagger (38, -46, D:1) a +0 dagger a goblin skeleton (45, -40, D:1) a ball python skeleton (49, -28, D:1) a ball python corpse (skeletalised by now) (49, -27, D:1) a ball python corpse (skeletalised by now) (52, -41, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (12, -22, D:2) a rat corpse (skeletalised by now) (14, -22, D:2) a hobgoblin skeleton (15, -22, D:2) a +0 dagger a goblin skeleton (16, -30, D:2) a +0 leather armour (16, -2, D:2) a +0 dagger (18, -22, D:2) an adder skeleton (19, 5, D:2) a +0 short sword (19, 12, D:2) a +0 scale mail (25, 8, D:2) a +0 whip (28, -1, D:2) a rat corpse (skeletalised by now) (32, -29, D:2) a +0 dagger a goblin skeleton (34, -9, D:2) an adder skeleton (34, -8, D:2) a ball python skeleton (39, -8, D:2) a +0 club Level 3 of the Dungeon (6, -4, D:3) a +0 robe (11, -25, D:3) a rat skeleton (14, -31, D:3) a hobgoblin corpse (skeletalised by now) (15, -24, D:3) 3 large rocks (20, 5, D:3) 3 boomerangs (32, -2, D:3) a quokka skeleton (39, -15, D:3) a +0 dagger (42, -17, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Zimoraw's Firing Range a throwing net (36 gold) 3 large rocks (54 gold) a +0 arbalest (90 gold) a +1 triple crossbow of flaming (516 gold) a +0 triple crossbow (240 gold) a +0 sling (18 gold) the +5 triple crossbow of Ziol {heavy, ^Fragile rC+ rN++} (958 gold) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 triple crossbow (240 gold) a +0 arbalest (90 gold) [Shop] Kuh Okhi's Elemental Accessories a +4 flail of freezing (311 gold) a +4 ring of protection (unknown) (396 gold) a staff of fire (unknown) (275 gold) the Folio of Gases (308 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Forge Lightning Spire Air/Forgecraft 4 c - Freezing Cloud Conjuration/Ice/Air 5 (5, 22, D:4) a +0 short sword (6, -24, D:4) a +0 robe (7, 0, D:4) a stone a stone (7, 1, D:4) a throwing net (7, 2, D:4) a stone a stone (8, 1, D:4) a stone (9, 2, D:4) a poisoned dart (14, -20, D:4) a +0 club (16, -18, D:4) a +0 club a goblin skeleton (16, -10, D:4) a +0 dagger a +0 sling (23, -24, D:4) a quokka corpse (skeletalised by now) (25, -23, D:4) a +0 dagger 3 poisoned darts a kobold corpse (skeletalised by now) (28, -31, D:4) a +0 robe (31, 9, D:4) a ball python skeleton (37, -14, D:4) a +0 leather armour Level 5 of the Dungeon (13, -15, D:5) a +0 hand axe (26, -9, D:5) a +0 club a +0 leather armour (26, -8, D:5) a +0 dagger a +0 robe a +0 mace a +0 club (27, -8, D:5) a +0 dagger a +0 robe (48, 24, D:5) a +0 whip (51, 16, D:5) a +0 dagger an orc skeleton (52, 18, D:5) a +0 ring mail (54, 24, D:5) a +0 giant club (55, 16, D:5) a +0 falchion an orc skeleton (56, 14, D:5) a +4 short sword of venom a +0 dagger an orc skeleton (56, 23, D:5) a +0 robe a +0 dagger an orc skeleton Level 6 of the Dungeon [Shop] Rowil's Book Emporium a parchment of Iskenderun's Battlesphere (256 gold) a parchment of Forge Phalanx Beetle (359 gold) a parchment of Fire Storm (513 gold) a parchment of Cigotuvi's Putrefaction (256 gold) a manual of Unarmed Combat (1520 gold) a parchment of Gloom (205 gold) a parchment of Forge Monarch Bomb (359 gold) a parchment of Enfeeble (410 gold) a parchment of Hellfire Mortar (410 gold) a parchment of Malign Gateway (410 gold) (0, 0, D:6) a +0 halberd (2, -2, D:6) a +0 club (6, 1, D:6) a +0 mace a +0 leather armour (9, 2, D:6) a +0 flail a +0 flail (10, 3, D:6) a +0 quarterstaff a +0 chain mail a +0 spear (10, 4, D:6) a +0 short sword 6 poisoned darts a +0 flail a +0 whip a +0 leather armour a +0 flail (17, -23, D:6) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (18, -23, D:6) a +0 mace a +0 chain mail (30, 22, D:6) a +0 ring mail (31, 9, D:6) a +0 whip (40, 6, D:6) a medusa talisman (41, -4, D:6) a +0 chain mail a +0 flail (41, -3, D:6) a +0 dagger (42, -5, D:6) a +0 leather armour a +0 dagger (51, -13, D:6) a ring of poison resistance (52, -8, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 club (7, 13, D:7) a +0 great mace (10, 19, D:7) a +0 leather armour (12, 28, D:7) a +0 orcbow (14, 10, D:7) a +0 falchion (14, 38, D:7) a +0 sling of freezing a +0 quarterstaff a +1 leather armour of poison resistance (15, 27, D:7) a +0 long sword (16, 0, D:7) a +3 scimitar of freezing a +0 robe (16, 1, D:7) a +0 short sword a +2 robe of willpower a +2 great sword a +0 robe (17, 2, D:7) a +0 scimitar a +0 robe (18, 0, D:7) a +0 dire flail a +0 robe (18, 21, D:7) a +0 mace (18, 25, D:7) a +0 short sword a +0 trident a +0 chain mail (19, 23, D:7) a +0 falchion (20, 16, D:7) a +0 mace (27, 12, D:7) a +0 whip (29, -2, D:7) 3 poisoned darts (33, 21, D:7) 5 poisoned darts Level 8 of the Dungeon (14, 15, D:8) a +0 hand axe (15, 14, D:8) a +0 club a +0 war axe (16, 14, D:8) a +0 dagger a +0 robe (17, 13, D:8) a +0 flail a +0 leather armour (18, -14, D:8) a +0 shortbow (18, 12, D:8) a +0 dagger (20, -12, D:8) a +0 trident (20, -10, D:8) a +0 short sword a stone (21, -21, D:8) a +0 dagger a +0 robe (21, -11, D:8) a +0 short sword 6 poisoned darts a +0 club a +0 scale mail a +0 war axe a +0 scale mail (21, -10, D:8) a +0 dagger a +0 robe a +0 dagger (22, -9, D:8) a +0 dagger a +0 robe (25, -21, D:8) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (29, -23, D:8) a +0 dagger a +0 robe (33, -11, D:8) a +0 halberd a +0 whip (33, -10, D:8) a +0 flail (34, -11, D:8) a +0 whip a +0 whip a +0 spear (48, -17, D:8) a +0 giant club a +0 giant spiked club (48, -1, D:8) a parchment of Call Imp Level 9 of the Dungeon (0, 0, D:9) a +0 short sword 6 boomerangs (2, 4, D:9) a +0 falchion (3, 4, D:9) a +0 halberd a +0 plate armour a +2 mace of protection a +0 leather armour (4, 4, D:9) a +0 club a +0 leather armour (5, 4, D:9) a +0 sling a +0 short sword a +0 leather armour (7, 39, D:9) a medusa talisman (9, 36, D:9) 4 poisoned darts (9, 46, D:9) a +0 scale mail (13, 32, D:9) a +0 shortbow (14, 29, D:9) a +3 vampiric war axe (15, 29, D:9) a +0 leather armour a +0 dagger (16, 30, D:9) a +0 club a +0 plate armour a +0 vampiric hand axe (22, -2, D:9) a +0 scale mail (28, 42, D:9) a +0 club (29, 36, D:9) a +0 whip a +0 whip (29, 37, D:9) a +0 whip a +0 whip a +0 buckler a +0 ring mail a +3 spear of distortion (31, 2, D:9) a +0 spear (32, 3, D:9) a +0 orcbow a +0 flail a +0 club (33, 3, D:9) a +0 short sword (33, 4, D:9) a +0 whip a +0 dagger a +0 club a +0 club a +0 robe a +1 dagger of venom a +0 whip 7 poisoned darts (33, 5, D:9) a +0 dire flail a +3 scale mail (37, 33, D:9) a +0 whip (46, 17, D:9) a -2 glaive a +0 animal skin Level 10 of the Dungeon [Shop] Longes's Self-Improvement Boutique a manual of Stealth (1360 gold) a manual of Axes (1360 gold) (0, 0, D:10) a +0 club (21, -15, D:10) a +0 orcbow Level 11 of the Dungeon (16, -13, D:11) a +0 robe (18, -14, D:11) a +0 chain mail (27, -25, D:11) a +0 scimitar (38, 8, D:11) a +0 long sword (42, -9, D:11) a +0 chain mail (52, -12, D:11) a potion of moonshine the +0 robe of the Solstice {Dex+2 Archmagi} Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. an amulet of guardian spirit a +0 dagger a +1 robe (53, -16, D:11) a +0 quarterstaff Level 12 of the Dungeon (4, -21, D:12) the ring "Bakipoupt" {^Drain MP+4 Wiz Int+3} [ring of wizardry] ^Drain: It drains your maximum health when unequipped. MP+4: It affects your magic capacity (+4). Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). (unseen) (5, -20, D:12) a wand of mindburst (7) (5, -19, D:12) 12 gold pieces (6, -20, D:12) a scroll of identify (6, -19, D:12) a parchment of Gell's Gavotte (7, -18, D:12) a +2 ring mail of poison resistance (unseen) (17, -3, D:12) a +0 shortbow (17, -2, D:12) a +0 shortbow (19, -4, D:12) a +0 orcbow (20, -14, D:12) a +0 robe a +0 dagger (21, -14, D:12) a +0 plate armour a +0 war axe (21, -4, D:12) a +0 hand axe (22, -14, D:12) a +0 chain mail a +0 hand axe (26, -19, D:12) a +0 flail (27, -30, D:12) a +0 short sword (27, -19, D:12) a +0 leather armour a +0 whip a +2 short sword of draining a +0 dagger (28, -19, D:12) a +0 ring mail a +0 club a +2 chain mail of command a +0 dire flail a +0 scale mail a +0 club a +0 mace a +0 leather armour a +0 hand axe a +1 mace of protection a +0 plate armour a +0 war axe a +0 ring mail a +0 dagger 3 boomerangs a +0 whip a +0 leather armour a +0 short sword of flaming a +0 leather armour a +0 short sword of venom a +0 chain mail a +0 short sword a +0 chain mail a +0 war axe a +0 arbalest (29, -18, D:12) a +0 leather armour a +0 flail a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 chain mail a +0 dire flail (44, 13, D:12) a +0 dagger a +0 robe (51, -15, D:12) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hiakhlacoa's Book Emporium a parchment of Slow (86 gold) a parchment of Searing Ray (129 gold) a parchment of Nazja's Percussive Tempering (259 gold) a parchment of Haunt (345 gold) a parchment of Confusing Touch (172 gold) a parchment of Iskenderun's Battlesphere (216 gold) a parchment of Summon Forest (259 gold) a parchment of Fulminant Prism (216 gold) a parchment of Iskenderun's Mystic Blast (216 gold) a parchment of Gloom (172 gold) [Shop] Tadid's General Store a box of beasts (600 gold) a +1 sling of electrocution (160 gold) a potion of might (60 gold) a wand of paralysis (8) (288 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) a quill talisman (150 gold) (0, 0, Orc:1) a +0 giant spiked club (1, -1, Orc:1) a +0 chain mail 3 boomerangs a +1 scimitar of flaming (2, -1, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 dagger (3, -2, Orc:1) a +0 robe a +0 dagger (3, 1, Orc:1) a +0 giant spiked club (4, -2, Orc:1) a +0 chain mail a +0 short sword a +0 orcbow (20, -38, Orc:1) a +0 partisan a +0 arbalest a +0 plate armour (21, -40, Orc:1) a +0 club a +0 ring mail (22, -40, Orc:1) a +0 flail a +0 plate armour (32, -37, Orc:1) a +0 mace (35, -41, Orc:1) a +0 orcbow a +0 mace a +0 plate armour (36, -42, Orc:1) a +0 mace a +0 leather armour (36, -39, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (37, -42, Orc:1) a +0 orcbow a +0 glaive a +0 chain mail (37, -40, Orc:1) a +0 dire flail a +0 chain mail (37, -39, Orc:1) a +0 giant club a +0 giant spiked club (37, -38, Orc:1) a +0 giant club (38, -43, Orc:1) a +0 whip (38, -41, Orc:1) a +0 hand axe (38, -40, Orc:1) a +0 whip a +0 robe (38, -39, Orc:1) a +0 giant club (39, -41, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) 5 gold pieces a +0 flail a +0 plate armour (3, -5, Orc:2) 8 gold pieces a +0 club (6, -2, Orc:2) 10 gold pieces (13, -3, Orc:2) 18 gold pieces (14, -1, Orc:2) 32 gold pieces (14, 0, Orc:2) 20 gold pieces a +0 dagger a +0 robe (16, -5, Orc:2) 19 gold pieces (16, 5, Orc:2) 7 gold pieces (20, -4, Orc:2) 20 gold pieces (27, 32, Orc:2) 9 gold pieces a +0 hand axe (29, 31, Orc:2) 8 gold pieces a +0 dagger (42, 30, Orc:2) 6 gold pieces a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 curare-tipped darts (14, -8, Lair:1) a +0 halberd (18, -7, Lair:1) a +0 sling (25, -32, Lair:1) a +0 chain mail (29, -24, Lair:1) a parchment of Brom's Barrelling Boulder (32, 1, Lair:1) a +0 robe (51, -3, Lair:1) a +0 dagger (56, -19, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (2, 4, Lair:2) a +0 battleaxe (22, 14, Lair:2) a +1 hat (22, 19, Lair:2) a +0 halberd (22, 20, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (21, -39, Lair:3) a +0 whip a +2 robe (23, -18, Lair:3) a fortress talisman (27, -46, Lair:3) a +0 dagger (34, -46, Lair:3) a +0 kite shield Level 4 of the Lair of Beasts (11, 15, Lair:4) 3 poisoned darts (13, 34, Lair:4) a +0 robe (20, 35, Lair:4) a talisman of death (23, 41, Lair:4) a +0 pair of gloves (28, -1, Lair:4) a +0 club (36, 43, Lair:4) a +0 scale mail (37, 26, Lair:4) a +1 short sword of distortion 3 curare-tipped darts (42, 36, Lair:4) a +0 kite shield (43, 12, Lair:4) a +0 leather armour (60, 47, Lair:4) a parchment of Brom's Barrelling Boulder Level 5 of the Lair of Beasts (31, -3, Lair:5) 11 gold pieces (34, -2, Lair:5) a +0 orcbow (38, -7, Lair:5) 19 gold pieces (38, 0, Lair:5) 13 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 whip (5, 13, Snake:1) a +0 partisan (6, 14, Snake:1) the scarab talisman of Theistic Finitism {rC- rN+ MP+12} [scarab talisman] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+12: It affects your magic capacity (+12). (19, -13, Snake:1) a +0 war axe (23, -10, Snake:1) 21 gold pieces (still there?) a +0 war axe (still there?) a +1 robe of positive energy (still there?) (25, -5, Snake:1) 16 gold pieces a +0 whip (25, -3, Snake:1) 20 gold pieces (still there?) a +0 shortbow of flaming (still there?) a +0 shortbow (still there?) a +0 war axe (still there?)