dingusman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 11, D:1) a rat skeleton (10, 3, D:1) a +0 scale mail (21, 27, D:1) a ball python corpse (skeletalised by now) (22, 29, D:1) a ball python skeleton (25, 27, D:1) a hobgoblin skeleton (25, 28, D:1) a +0 dagger a goblin skeleton (32, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (34, 1, D:1) a +0 robe (35, 35, D:1) a rat corpse (skeletalised by now) (36, 35, D:1) a +0 club 5 stones (41, 20, D:1) a +0 dagger a goblin skeleton a quokka skeleton a jackal skeleton a jackal skeleton (42, 20, D:1) a jackal skeleton (44, 11, D:1) a human skeleton (45, 8, D:1) a human skeleton (45, 9, D:1) a human skeleton (45, 11, D:1) a human skeleton (45, 37, D:1) a quokka corpse (skeletalised by now) (46, 11, D:1) a human skeleton (47, 7, D:1) a human skeleton (47, 37, D:1) a rat corpse (skeletalised by now) (48, 10, D:1) a human skeleton Level 2 of the Dungeon (4, 8, D:2) a +0 dagger a +0 sling a +0 club a +0 club a goblin corpse (skeletalised by now) (4, 23, D:2) a ball python corpse (skeletalised by now) (5, 5, D:2) a +0 scale mail (5, 11, D:2) a +0 club a +0 animal skin a +0 dagger of draining a +0 club a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (5, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 9, D:2) a +0 ring mail (18, 14, D:2) a +0 club a goblin skeleton (22, 11, D:2) a quokka skeleton (23, 26, D:2) a +0 robe (26, 11, D:2) a +0 dagger (27, 11, D:2) a staff of fire (28, 7, D:2) a +0 sling (28, 11, D:2) a +0 short sword (32, -10, D:2) a +0 ring mail (34, -2, D:2) a +0 hammer (34, 0, D:2) a +0 hammer (35, -2, D:2) the +1 hammer "Goblinslayer" {concuss, *Noise Will+++ rCorr} *Noise: It may make a loud noise when swung. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (35, -1, D:2) a +0 hammer (35, 0, D:2) the +6 hammer of dingusman's Death {concuss, +Blink Fly Str-2 Int-5} +Blink: It lets you blink. Fly: It grants you flight. Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (35, 1, D:2) a +0 hammer (36, -2, D:2) a +0 hammer (36, -1, D:2) a +0 hammer (36, 0, D:2) a +0 hammer (36, 1, D:2) a +0 hammer (36, 30, D:2) a +0 sling (37, -2, D:2) a +0 hammer (37, 0, D:2) a +0 hammer (37, 1, D:2) a +0 hammer (38, -1, D:2) a +0 hammer (38, 0, D:2) a +0 hammer (38, 1, D:2) a +0 hammer (39, 0, D:2) a +0 hammer (40, 1, D:2) a +0 hammer (41, 0, D:2) a +0 hammer (42, 0, D:2) a +0 hammer (43, -1, D:2) a +0 hammer (44, -1, D:2) a +3 quarterstaff of chaos (45, -2, D:2) a +0 hammer (45, -1, D:2) the +9 hammer of Reux {protect, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, 0, D:2) a +0 hammer (45, 7, D:2) a +0 ring mail (46, -2, D:2) a +0 hammer (46, -1, D:2) a +0 hammer (46, 0, D:2) a +0 hammer (47, -2, D:2) a +0 hammer (47, 0, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (9, 36, D:3) a hobgoblin corpse (skeletalised by now) (12, 29, D:3) a ball python skeleton (13, -3, D:3) 12 gold pieces a +0 whip a +0 sling 4 stones (13, 28, D:3) a +2 vampiric scythe a +0 robe the human skeleton of Sigmund (17, -1, D:3) a ball python corpse (17, 3, D:3) a rat corpse (24, 8, D:3) 12 gold pieces