dingusman Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -10, D:1) a rat skeleton (7, -10, D:1) a +0 dagger (11, 2, D:1) a +0 club (17, -2, D:1) a bat skeleton (19, -6, D:1) a jackal skeleton (24, 20, D:1) a ring of wizardry (30, -7, D:1) a +0 scale mail (32, -19, D:1) a hobgoblin corpse (skeletalised by now) (33, 25, D:1) a +0 spear a gnoll skeleton (34, -18, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (35, 16, D:1) a +0 mace (36, 16, D:1) 3 stones a +0 dagger a kobold skeleton (38, -14, D:1) a +0 club a goblin skeleton (38, -12, D:1) a +0 club (43, 6, D:1) a ball python skeleton (44, -21, D:1) a ring of protection from cold (52, -6, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 12, D:2) a +0 flail (7, -3, D:2) a rat skeleton (15, -8, D:2) a jackal skeleton (15, -6, D:2) an amulet of the acrobat (15, -4, D:2) an adder skeleton (15, 21, D:2) a +0 mace (24, -25, D:2) a +0 spear (31, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, -9, D:2) a staff of fire (41, 9, D:2) a +0 club (45, -3, D:2) a +0 robe Level 3 of the Dungeon [Shop] Qusoc's Weapon Shop 6 poisoned darts (50 gold) a +0 dagger (28 gold) 6 boomerangs (168 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) a +0 whip (35 gold) a +0 sling (21 gold) a +0 falchion (42 gold) the +1 long sword of the Witching Gods {speed, rF+ Str+6} (589 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 dagger (28 gold) a +1 rapier of speed (329 gold) (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (9, -13, D:3) a hobgoblin corpse (skeletalised by now) (10, 16, D:3) a +0 dagger (13, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (13, 17, D:3) a +0 dagger a +0 flail a +0 ring mail a +0 hand axe a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 16, D:3) a +0 hand axe an orc corpse (skeletalised by now) (17, 16, D:3) 4 stones (18, 20, D:3) 6 stones (24, 19, D:3) a +0 dagger (28, 4, D:3) a human corpse (skeletalised by now) (28, 6, D:3) a +0 dagger (36, -17, D:3) a +0 kite shield (40, 23, D:3) a +0 club (45, -29, D:3) an adder skeleton (46, -17, D:3) a +0 short sword (53, -24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (2, 10, D:4) a +0 club (3, -4, D:4) a ring of willpower (17, 18, D:4) a +0 club 3 stones (17, 20, D:4) a +0 short sword (18, 16, D:4) a +0 club (24, 41, D:4) a +0 giant spiked club an ogre skeleton (26, -6, D:4) a +0 mace a +2 flail of protection an orc skeleton (26, -5, D:4) a +0 club an orc skeleton (27, -6, D:4) a +0 club a +0 ring mail an orc skeleton (28, -6, D:4) a +0 morningstar a +0 leather armour (54, 49, D:4) an orb of mesmerism (57, 20, D:4) a hound skeleton (66, 43, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +3 halberd of freezing (still there?) a +0 robe (still there?) (8, 0, D:5) a +0 club (9, -38, D:5) a +0 falchion (13, -24, D:5) a +0 ring mail (16, 2, D:5) an orb of glass (22, -32, D:5) a +0 hand axe (27, -24, D:5) a +0 ring mail (29, -31, D:5) a quill talisman (36, -23, D:5) a +0 mace an orc corpse (skeletalised by now) (36, -22, D:5) a +0 club (36, -20, D:5) a +0 mace an orc corpse (skeletalised by now) (45, -29, D:5) 2 flux baubles